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Luke Mitchell
16 May, 2008

Resistance 2 Preview

PS3 Preview | Those Chimera just won't quit.
We've already gone over a couple of highly anticipated sequels this week, including the sequel to PlayStation 3 launch title, MotorStorm; but MotorStorm certainly wasn't the only title to get excited about when the PS3 launched back in March of 2007. Resistance: Fall of Man was a first person shooter set in an alternate-history 1951, taking the role of Sergeant Nathan Hale leading the resistance against the Chimera, an alien race that are taking over Britain. Apart from causing a bunch of silly controversy regarding the game's usage of Manchester Cathedral, the game was also quite good, with an entertaining campaign and 40-player online multiplayer mode to top it all off. The sequel, Resistance 2 is on the way, and we had a chance to experience the game first-hand at PlayStation Day last week. It's still early days, but how is the game looking so far?

They're back, and they still look scary as hell.

They're back, and they still look scary as hell.
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Firstly, it must be noted here that we didn't actually get a chance to see any of the campaign mode; it was all about the multiplayer. However, we did discover a few tidbits about the campaign, such as that Nathan Hale will be back and travelling to America this time, and that we'll get to learn a little bit more about the Chimera and their purpose. The focus was on the multiplayer - but that's fine, because there is plenty of details about the online game that came out of the woodwork, and folks are still playing online with the original Resistance even today, so we were happy to check out what's going on with the sequel. This was also an incredibly early build, but it gave us a good idea of what to expect when the game is released later this year.

Importantly, as you may already know, Resistance 2 will feature 60 player battles online, which is more than anything that has been seen previously on a console shooter. Despite the much larger scale of participants, Ted Price from Insomniac mentioned that the battles would be much more 'intimate'. The idea of this was puzzling until he explained; basically, the two teams of 30 would be split up into different squads of 5 players, and would be paired up against a squad of 5 players from the opposing team. These rival squads share the same objective, and each pairing of rival squads has a different dynamic objective to complete, whether it be capturing a certain point on the map or grabbing a flag and so on. Once that objective is completed, it will change to something else, so it really is a series of battles within battles rather than an all out brawl with 59 other people, which would probably be a little too hectic at times.

We're not sure what these are, but we're not sure we want to find out, either!

We're not sure what these are, but we're not sure we want to find out, either!
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The map we got to witness was set in a forest-type area in California, and despite having plenty of time left in development, the game is already looking very nice - and overall much more effective than its predecessor. The lighting effects and character animations look to be smoother this time around, and the game is much more colourful than the first Resistance and we got to see a couple of new weapons in action too, including a type of mini-gun as well as something that can be described as a long-distance high-powered rifle of sorts. There will also be other new weapons to try out in the finished product, and they should go down nicely as a means to keep the game feeling fresh and innovative.

Experience points and a detailed reward system will also come into play, with every bullet landed adding to your experience, among more specific things such as weapon kills, completing objectives and so forth. These reward points can then be translated into skills that can be used for temporary boosts in the game such as armor, as well as more long-lasting items which haven't been announced at this stage. These will also be tied in with the soon-to-be revamped myresistance.net, which is going to have an emphasis on community more than ever before. This experience system will also be featured in the online co-op game, which will offer a separate campaign from the single-player game and will be playable over the PSN with up to 8 players, which is certainly going to increase the lifespan of the title.

The environments look impressive and far more varied this time around.

The environments look impressive and far more varied this time around.
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Resistance 2 overall really looks and feels like the Resistance we played back at launch, but this certainly isn't a bad thing. The gameplay was fairly refined even back then, and the combination of new weapons and what the developers promise to be a much faster paced experience when the game is released later this year, it seems the game will be tweaked and more than prepared for its launch. With a massive and intense scale of multiplayer, plenty of options including co-operative play combined with a meaty single-player campaign, Resistance 2 may indeed be the shooter to have, on any platform.
Overall:
With so many gameplay options and additions, we can't help but think Resistance 2 will be fighting hard for the crown in the 'best shooter of 2008' stakes. We want more, please!

Related Resistance 2 Content

Resistance 3 Alice Springs documentary
05 Sep, 2011 A town like Alice.
Sony marketing Resistance 3 already?
13 Oct, 2009 Giant billboard sightings leave fans speculating.
Resistance 2 Review
26 Jan, 2009 Irresistible?
7 Comments
5 years ago
Those things in the 2nd picture are Goliaths, trust me man even one is a complete frikken workout. I can only hope you don't have to fight two at once, that would be hell.

Widowmakers are still one of the more fun things to vs though ^^
5 years ago
60 person multiplayer makes me want to buy a PS3.

Seriously, unless GoW2 has 4 player scpliscreen and up to at least 40 players in a game, a PS3 is on the cards for the Haart household. icon_smile.gif

I still remember the first time I played R:FoM at a friend's house - it was at that point I realised the PS3 really is far from failed.
5 years ago
I really didnt get into the first Resistance, it was a rather average title, but for a launch title it was pretty good. Resistance 2 seems like not much of an improvement either which is disappointing, but 60 player multi sounds like its worth the price of entry
5 years ago
I can't wait to play this game, The first resistance was amazing especially online.
5 years ago
Quote
something that can be described as a long-distance high-powered rifle of sorts
So like, a sniper rifle? icon_lol.gif

It looks good. Shame Sony don't like to port to PC.
5 years ago
Aftershock wrote
Quote
something that can be described as a long-distance high-powered rifle of sorts
So like, a sniper rifle? icon_lol.gif

It looks good. Shame Sony don't like to port to PC.
Actually I have heard of this rifle, Insomniac were only showing off the regular fire mode at the event, however it apparently has some devastating secondary fire that Insomniac doesn't want to show yet.
5 years ago
Aftershock wrote
Quote
something that can be described as a long-distance high-powered rifle of sorts
So like, a sniper rifle? icon_lol.gif

It looks good. Shame Sony don't like to port to PC.
icon_redface.gif.

Har har, I guess the description doesn't do it justice! It's not as long-distance as a sniper, felt more like a shotgun but less sporadic and not as reliant on close-range attacks.
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