In an interview with IGN, Kojima discussed the past, present and future of one of the biggest series in the industry. When asked why Metal Gear Solid 4 would be the last game in the series, Kojima was evasive.
"I was supposed to end this in MGS2, you know, originally. And then I created MGS3, and I said, 'Okay, this is the final one. It's over.' But people said, 'No, there's still not enough answers (in that game)!' As a game design, the story was almost complete in MGS1, 2 and 3, or so I initially thought. But of course, there were some questions that weren't answered, especially with some things after MGS2. I didn't decide that this was the timing – there were a lot of voices saying, 'We want the answer to all of the questions!' That's why as a game, and as a saga, MGS4 is the complete wrap up," said Kojima.
"PR-wise, I really don't want to say that this the final game or this is the wrap up, but if I don't say it, people will make me create MGS again! So I have to say, 'Die, Snake,' and really end it so I can move on to something else! Actually, it's a game, so even if Snake dies, the game can live on. We have to kill him at a certain point."
Kojima suggested that the series might have a future on PSP, given the success of Portable Ops, particularly amongst middle school children in Japan. Kojima's own son apparently hated the console series, but loved Portable Ops, for instance.
So, what's next for Kojima then, after MGS is finally done with?
"Finally, it's the end of Snake, so I'd really want to start something really fresh and new when I create the game for the next one. However, maybe the sequel to Zone of Enders, or a remake of Snatcher, for instance, if I just participate as a producer, yeah, that could be possible."
The rest of the interview - discussing online and the passing of batons - can be read here.

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