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Luke
01 Apr, 2008

Gran Turismo 5 Prologue Review

PS3 Review | A solid prologue or an unfinished act?
For Gran Turismo fans there is a long gap between titles - while arcade racers like Need for Speed get yearly installments, Gran Turismo fans can often be waiting years upon years for the latest release of the hit Polyphony franchise to hit their Sony console. To help ease the wait, Polyphony has been developing Concept and Prologue titles for a few years now. In the past these games have been budget priced and bite sized and while they've been well received by gamers, the titles themselves actually become all but redundant a year later. Which brings us to Gran Turismo 5 Prologue, another budget priced title bearing the Gran Turismo name. Things are a little bit different this time though, so is Prologue worth the investment or should fans wait until next year for their real driving fix?

Stop...pause... and convince a relative this is real, without the HUD of course.

Stop...pause... and convince a relative this is real, without the HUD of course.
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It's immediately apparent upon booting up Prologue that things really are different, at least in terms of the amount of content on offer. The game contains six tracks and over seventy cars, which may not seem like an overly impressive number, but there's a large amount of variety to both the tracks and the cars. The six tracks on offer are the Suzuka Circuit, the Eiger Nordwand, the Fuji Speedway, the London City Track, the Daytona International Speedway and of course, the High Speed Ring. Fans of the franchise from way back are sure to enjoy racing around the High Speed Ring again, it's certainly a favourite of ours here at PALGN HQ. The variety in the cars is also to be praised, with plenty of dealers featured in the game. Cars such as the Dodge Viper SRT10 and the Aston Martin DB9 are included, but the real icing on the cake is the inclusion of the premium priced Ferrari F2007 - trust us, it's worth the 2 million credits.

Prologue hasn't just been crammed with vehicles and tracks, there are quite a few different game play modes for those who prefer to play on their lonesome. The event mode plays like a mini version of Gran Turismo 4. Players start off with a modest amount of money and purchase a car through one of the several dealers. After purchasing a vehicle players start off at class C and the aim is to keep winning the events in class C to win money, purchase better cars and of course, move onto the other classes. Also included in Prologue is the arcade mode where players can race with their previously purchased vehicle in a straight forward race or, for those who prefer to work on their times, can choose the time trial option instead. On certain tracks a drift trial mode is also available which awards players points for successfully pulling off drift during a race. It's actually a lot more difficult than it seems and we found ourselves returning to the mode to beat our previous scores.

The in car view is simply fantastic.

The in car view is simply fantastic.
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One of the most touted new features for Prologue is the multi player support - yes, after years of promises Gran Turismo finally goes online with Gran Turismo 5 Prologue. The online interface is just as smooth as the offline menus, players are able to select from a large range of challenges, and the game will automatically link you up with other players. Winning a challenge online will net the player money, which can be used offline as well. Online, everyone is going to have a different experience with Prologue, but we found the online code to be pretty solid - there was the occasional bout of lag, but we do think Polyphony will keep updating the online code as more people hop online. One of the major disappointments online is the lack of match making options, which can probably be attributed to the lack of an in-game XMB. The game also includes an online time trial feature as well, which is a surprisingly addictive inclusion. Compared to the wealth of online options in a title like Forza Motorsport 2, Prologue does feel a little lacking, but we're just pleased that Gran Turismo has finally gone online. For those who prefer to play locally the game also includes support for two players via split screen, a good inclusion for those who prefer for their opponents to be in the same room. There are some graphical downsides of playing split screen (such as the lack of the cockpit view) but we still had a bunch of fun offline.

In terms of gameplay the Gran Turismo series has always been a leader, and it still is. However, the franchise is still missing a few things which would justify the 'real racing simulator' tag. First up is the fact that the game still doesn't feature damage. After this many titles it is becoming very disappointing that the game doesn't include any form of damage at all, it also means just like in the old days of Gran Turismo, you can bump into a vehicle, knock it off the road and cruise away. Later on in Prologue players are penalised for doing this, but we're still disappointed by the lack of damage. It is also worth mentioning that although Australians cannot take advantage of the controller yet, that Gran Turismo 5 Prologue features support for the Dual Shock 3. We unfortunately don't have a Dual Shock 3 to test the support, but it's still an appreciated inclusion.

This looks strangely familiar...

This looks strangely familiar...
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One element of the game that deserves special mention is the visuals. Quite frankly, Gran Turismo 5 Prologue is easily one of the best looking games we've ever seen. The game feels like a step up from other PlayStation 3 titles such as Uncharted, MotorStorm and Rachet and Clank and the title just stands in a league of its own. Little details like the sun glare after exiting a tunnel or the sheer amount of detail in the cars will have even casual spectators taking a second look at the game. The replays only add to the immersiveness and impressiveness of the visuals. The game is also helped out by an intuitive menu system and a small amount of loading and the in car view is simply fantastic.

Gran Turismo 5 Prologue is easily the most in-depth Prologue or Concept Gran Turismo title yet. With an extensive event mode, a pick up and play arcade option, as well as online and offline multiplayer anyone who picks up Prologue is sure to be left very satisfied with their cheap purchase. The franchise hasn't changed that much and the lack of damage is still disappointing, but Gran Turismo 5 Prologue features enough content that should sway even the most casual Gran Turismo fan.
The Score
As a stand alone product Gran Turismo 5 Prologue is a solid game with a decent RRP. Those who want the full Gran Turismo experience will need to wait until next year, but Prologue still offers up a bundle of content, making the title a worthwhile purchase for even a casual Gran Turismo fan.
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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37 Comments
5 years ago
Great review Luke, I love this game.
5 years ago
Huzzah. Sold on tomorrow morning hopefully for $42.50 from EB.
5 years ago
Man, gran turismo and their elitist bs.Only they would think their franchise worthy enough to sell a demo as a budget titled game.Prologue, concept.....man and people buy it.Just retarded.

How about just release the stupid, overhyped game and save the community the incremental releases, that as the review stated, are made redundant in a matter of months.
5 years ago
^Meh, however you look at it I think its a great little bundle of a racer/sim for the price.
5 years ago
So I assume you can't re-use the expensive PS2 wheel you bought for GT4?
I can't imagine anyone using the sixaxis for this game, unless they've fixed the controls to stop using the face buttons for accelerator and brake like in the demo.
5 years ago
c'mon Jibbs for a console that is seemingly starved of a decent race sim, this is a good little title (for the price), its worthy of a purchase to have a race against mates and i would say has more value then any Need For Speed title of late...also as the review said the in car view is unreal.

For the people who dont own a 360 its a breath of fresh air, dont get me wrong its no forza 2 but only in the respect that its not the complete package (cant modify cars(or can you i havent found it), # of tracks etc).

valid point though...get on with it PD.
5 years ago
lordofthesheep wrote
Huzzah. Sold on tomorrow morning hopefully for $42.50 from EB.
how are you getting it that cheap from EB? must be using sorcery and lies!
5 years ago
eviladrian wrote
So I assume you can't re-use the expensive PS2 wheel you bought for GT4?
I can't imagine anyone using the sixaxis for this game, unless they've fixed the controls to stop using the face buttons for accelerator and brake like in the demo.
The controls are completely customizable so you can set it however you like.
5 years ago
Jibbs wrote
Man, gran turismo and their elitist bs.Only they would think their franchise worthy enough to sell a demo as a budget titled game.Prologue, concept.....man and people buy it.Just retarded.

How about just release the stupid, overhyped game and save the community the incremental releases, that as the review stated, are made redundant in a matter of months.
its worth every cent, everyone i know who bought it thought it was worth it.
and im sure if the full game was finished they would of released it, but because they havent they have given us something to keep us satisfied its not like it is a demo at all its more like a full game.
and its not like they are forcing anyone to buy it are they??
5 years ago
john_solids wrote
Jibbs wrote
Man, gran turismo and their elitist bs.Only they would think their franchise worthy enough to sell a demo as a budget titled game.Prologue, concept.....man and people buy it.Just retarded.

How about just release the stupid, overhyped game and save the community the incremental releases, that as the review stated, are made redundant in a matter of months.
its worth every cent, everyone i know who bought it thought it was worth it.
and im sure if the full game was finished they would of released it, but because they havent they have given us something to keep us satisfied its not like it is a demo at all its more like a full game.
and its not like they are forcing anyone to buy it are they??
QFT. The bottom line is, Gran Turismo 5 is not finished. It won't be finished for another year. Sony knows that there are millions of Gran Turismo fans out there who are willing to pay for a taste of GT5 (hell, GT5 Prologue has already sold over a million copies and hasn't even been released in the US yet), and they are catering to that market. If Sony/Polyphony Digital truly wanted to rip you off, they would force you to buy Prologue, but they aren't. Sony is in the business of making money, the consumers wanted something, and Sony gave it to them. Supply and demand.
5 years ago
john_solids wrote
and its not like they are forcing anyone to buy it are they??
mipac wrote
If Sony/Polyphony Digital truly wanted to rip you off, they would force you to buy Prologue, but they aren't.
So... are you people saying there's a way I can get a hold of this demo for free? Waitaminutehere, are you guys promoting piracy?

You know, I'd be fine with the idea of Prologue if it would give you a $50 discount on the finished game, or even if it followed a similar model to that of shareware. As it is, it's just setting another bad precedent for games to get even more expensive than they already are (you'll have spent over $150 for GT5 if you buy Prologue and the finished product, and that's not including any peripherals). It might sell millions at full price, but it could easilly sell millions more at a reduced price.
5 years ago
I think labelling Prologue as a demo is really unfair. As a stand alone title Prologue is lengthier than titles such as Uncharted & MotorStorm. We don't know at the moment whether Prologue will in the end feature exclusive content (vehicles, drift mode etc..) so it's a bit rough to just simply label the game as a demo. Heck, EA's yearly installments are often full price and feature very small enhancements.
5 years ago
GooberMan wrote
john_solids wrote
and its not like they are forcing anyone to buy it are they??
mipac wrote
If Sony/Polyphony Digital truly wanted to rip you off, they would force you to buy Prologue, but they aren't.
So... are you people saying there's a way I can get a hold of this demo for free? Waitaminutehere, are you guys promoting piracy?

You know, I'd be fine with the idea of Prologue if it would give you a $50 discount on the finished game, or even if it followed a similar model to that of shareware. As it is, it's just setting another bad precedent for games to get even more expensive than they already are (you'll have spent over $150 for GT5 if you buy Prologue and the finished product, and that's not including any peripherals). It might sell millions at full price, but it could easilly sell millions more at a reduced price.
They are not forcing ANYONE to buy this game. It is a premium priced taste of Gran Turismo 5, for the FANS. Noone is holding a gun to your head saying "you have to buy this game", people do it because they are willing, knowing full well that GT5 is coming out next year for full price. I don't see what the big deal is, it is just more choice to the consumer. If you want to pay $50 for a taste of GT5, the option is there and if you want to wait, then go ahead, there is no problem with that either. Would you prefer it if Sony did not give the consumer a choice?
5 years ago
GooberMan wrote
john_solids wrote
and its not like they are forcing anyone to buy it are they??
mipac wrote
If Sony/Polyphony Digital truly wanted to rip you off, they would force you to buy Prologue, but they aren't.
So... are you people saying there's a way I can get a hold of this demo for free? Waitaminutehere, are you guys promoting piracy?

You know, I'd be fine with the idea of Prologue if it would give you a $50 discount on the finished game, or even if it followed a similar model to that of shareware. As it is, it's just setting another bad precedent for games to get even more expensive than they already are (you'll have spent over $150 for GT5 if you buy Prologue and the finished product, and that's not including any peripherals). It might sell millions at full price, but it could easilly sell millions more at a reduced price.
i was not calling it a demo, and if you dont like the idea of Prologue dont get it simple!
5 years ago
Well, forget promoting piracy GooberMan, that argument can apply for any game, just because they aren't forcing you to buy it doesn't mean you can't dispute the value of the package.

The idea might work better if they had some kind of step-up system, since the second GT5 arrives, Prologue will be utterly useless. Perhaps a $25 DLC component you can addon to your Prologue data to turn it into the full game when it arrives? I just think it's extorting the fans of the series. They'll pay for Prologue ($50) then pay for the full version when it comes out ($100)..

Your argument about EA's yearly instalments doesn't work Luke, since every yearly release doesn't strip content. GT5 Prologue has a fraction of the content GT4 had, sounds like the definition of a demo to me.
5 years ago
Some EA yearly releases do strip content, look at FIFA 06 on Xbox and then FIFA 07 on 360, I know it changed platform but the game on X360 which is a sequel has less content than it's younger 'brother'
5 years ago
mipac wrote
They are not forcing ANYONE to buy this game.
Sorry, it's the way a capitalist society works. If you want the product, you're forced to pay for it unless you break the law (which strangely enough has it's own price if you're caught out).

mipac wrote
Would you prefer it if Sony did not give the consumer a choice?
I'd prefer if they actually did. You know, like paying $50 for that slice of the game, and paying another $50 for the full priced upgrade if I like what I played. Or even paying something more reasonable like $20 for the slice. There's many more ways Sony could play it that would give the consumer a better choice. Having said that, I'm glad they dropped the idea that you had to pay for cars and tracks (was that GTHD or GT5?) because while the choice was there, the value definitely wasn't.

At the moment, the better choice for better value seems to be picking up GT4 for the PS2 or Forza 2 for the X360, both of which are full games and both of which are in my collection.
5 years ago
GooberMan wrote
mipac wrote
They are not forcing ANYONE to buy this game.
Sorry, it's the way a capitalist society works. If you want the product, you're forced to pay for it unless you break the law (which strangely enough has it's own price if you're caught out).
That's not the point I am making. GT5 Prologue is a game for the fans, who are willing to pay extra for the game (like me and the other millions) and they buy GT5, and then there are people who don't see enough value for money there to purchase it (like you), and who wait until the full GT5. I think it is great that Sony is saying "OK, you can have some GT5 now if you really want it, but it's going to cost you", rather than "NO, none of you are allowed to play GT5 yet, even if you are willing to pay for it". This way, everyone gets what they want (I get to taste GT5 early, you get to wait to next year to play it like you would anyway with or without Prologue) either way.

Anyway, my main point I am trying to make is that, choice is better than no choice at all.
5 years ago
And all those advantages sound like what you get with a demo. What was GT5 Concept for? Prologue should have at most been given a cheap PSN release, download only. A full retail release is misleading for consumers who will find the game useless in a year - which is inevitably what will happen.

If they wanted to tide over their fans, Polyphony Digital should have just done what every other developer does, do an open BETA or release new demos. A full retail release of 'what they've done so far' is just not acceptable.

Sure, Prologue will appeal to big fans of the series, but that doesn't mean it isn't very bad value.
5 years ago
I agree that calling it a demo isn't accurate. It's a complete, if small-ish, game. A demo is a restricted chunk of a larger game that will be limited in various ways, like a time limit, or only being allowed to enter certain areas or do certain levels, and any game element the developers don't want the demo to contain is simply locked out. This does not fit that criteria.

Prologue is its own complete game with its own range of events and its own quite wide range of cars. You know we've been spoiled with the hundreds of cars in full GT games when we look at a 60 car lineup and scoff. The free GT on PSN is a demo. One track, ten cars. This has six (twelve including mirrors) tracks and an abundance of cars and events. Not to mention online play.

I certainly wouldn't be against it being cheaper but I don't think $60 is wholly unreasonable. If you want to argue about price you can go back to the fact that Australians pay far too much for ALL games.

While the idea of getting some kind of rebate as a reward for purchasing Prologue is nice, I think it would be difficult to implement, and you would get a flurry of people pouncing on cheap Prologue copies prior to the full game's release in order to get their 'discount'. Of course, if Polyphony found a good way to execute the idea I'd be all for it.

The choice is there: if you want to play a miniature version of GT with fantastic graphics, online play and a whole bunch of shiny cars, then you can buy this. If you don't want to, don't buy it.

If Polyphony did have some kind of rebate for purchasing Prologue I'm sure people would trash the idea as a scheme to sell more copies, just like they trashed putting the Halo 3 beta on Crackdown to sell more copies.

Supply and demand is smart business sense, people.
5 years ago
Jibbs wrote
Man, gran turismo and their elitist bs.Only they would think their franchise worthy enough to sell a demo as a budget titled game.Prologue, concept.....man and people buy it.Just retarded.

How about just release the stupid, overhyped game and save the community the incremental releases, that as the review stated, are made redundant in a matter of months.
I agree and disagree with the things you've said.

Firstly I feel there are far too many one eyed Gran Turismo fans - the ones that buy a system just for this one game and constantly proclaim it as the best thing ever even though they haven't played anything else. These fans love their drop dead gorgeous graphics and are happy to put up with flaws like the non damage car models to make up for it. We've also seen practically the same career mode from GT1 to GT4 where its a whole bunch of non-connected events, as well as issues in career progression where you're continually decking out your car to be as fast as possible and sometimes making the race a non-event. Granted in GT4 this was dramatically toned down, it was still possible to some degree if you had the funds.

A career mode change would be most welcome, how about some rivalries between AI opponents, or league system where you start off as the 1000th placed driver. That's just stuff off the top of my head.

Secondly - Forza 2 is one amazing game. Ok there aren't that many tracks, and the graphics are not bleeding edge (i was very happy with them however) but the driving model is second to none. And its not fair to keep putting Gran Turismo up on a pedestal when Forza 2 is in my eyes easily the better game when comparing GT4 to Forza 2.

Finally I have to say - bizarrely - GT5 Prologue is actually kind of worth the money. I guess why people are complaining is they are basically paying twice for the same content. But putting that aside for the moment, I'm sure lots of people will get 7-10 hours worth if they do the mini career mode, plus online racing adds to the value.

Unfortunately Polyphony are too busy trying to get important stuff right like all the objects inside shops to actually want to release the damn game in 2008, but as we all know Japanese logic goes out the window sometimes. (no offense to Japanese people, im just talking games right now).

Having said all of that, I would like to buy this game, but I'm not going to unless its about $20, simply cause I have no money right now.
5 years ago
Can someone tell me whether the stuff that is in Prologue will be in the final game?

Assuming it is, then I disagree with Goober saying Prologue isn't worth the money (it seems reasonable for what you get), but totally agree that paying full price for GT5 after you've bought Prologue is ridiculous. You're paying twice for the same content. Of course a coupon or rebate system for owners of Prologue would be difficult to implement (or would it?) and thus it makes (eventual) owners of Prologue and GT5 looking like they got duped.
5 years ago
Spanca wrote
Can someone tell me whether the stuff that is in Prologue will be in the final game?

Assuming it is, then I disagree with Goober saying Prologue isn't worth the money (it seems reasonable for what you get), but totally agree that paying full price for GT5 after you've bought Prologue is ridiculous. You're paying twice for the same content. Of course a coupon or rebate system for owners of Prologue would be difficult to implement (or would it?) and thus it makes (eventual) owners of Prologue and GT5 looking like they got duped.
You could say heaps of people buy the same content twice. Like all the virtual console games. I know its not the best argument... but people buy all the same marios on the GBA, the DS, and Wii and it surprises me!

Nintendo are providing a service for people who haven't played the game before for people who have been wanting to get the game for a long time, but there are lots of people who end up buying three copies of the game and Big N are all too happy to take your money naturally.

So I guess to all those people who think Polyphony are double dipping, well they aren't the only ones, and if you think they owe you something because you're a long time fan and you don't want to pay twice for the same thing, Polyphony don't owe you anything.

And if the gaming industry was ethically correct, we wouldn't be paying twice the US price for all our games for starters. They know no one is going to put up a fight in Australia and people will pay for anything.

Apologies for the rant
5 years ago
arbok wrote
Nintendo are providing a service for people who haven't played the game before for people who have been wanting to get the game for a long time, but there are lots of people who end up buying three copies of the game and Big N are all too happy to take your money naturally.
The Virtual console is a different issue altogether. It's making older classics accessible again, some of the games on the VC were originally released over twenty years ago. In this case, GT fans will be purchasing an extended version of the same game again in only a years time.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  27/03/2008 (Confirmed)
Standard Retail Price:
  $59.95 AU
Publisher:
  Sony Computer Entertainment
Genre:
  Racing
Year Made:
  2007
Players:
  4

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