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Vaughan Smith
23 Nov, 2003

Dragon Ball Z: Budokai 2 Review

PS2 Review | A year later, another Dragon Ball Z game. Is it a worthy step up, or just another cash cow?
Dragon Ball Z related paraphrenalia is literally a license to print money. After many terrible games Dragon Ball Z: Budokai emerged for PS2 last year. Despite its flaws it was a fun game, actually playable and was just jam packed full of stuff for the fans. In that respect Dragon Ball Z Budokai 2 eclipses the previous title, but have the fundamental gameplay issues been solved?

What's the Story?

Firstly the rather stellar Story Mode from the previous outing has been replaced with the Dragon Mode. Whilst being quite a shame, the Story Mode was really well done despite being a bit restrictive, Dragon Mode is quite entertaining as well. It is more akin to a strategy board game than anything else - see the top screenshot. You control Goku , and select allies, moving from location to the location on the board, picking up powerups, capsules, dragonballs and zenie and taking on various opponents scattered strategically. Each 'team' has a turn to move and attacking is accomplished by simply moving into the space that your opponent is sitting. Each character has a small life meter which decreases each time they are defeated in battle and removes them completely when empty, or after losing 2 battles in the same turn. These battles are loosely based on events in the show (from Raditz through to Buu), which seems rather poorly done, but there is some good dialogue at times and some interesting fights.

For those of you who haven't played the first, abilties come in the form of capsules. Their are three types: Red, Blue and Green. The Red Capsules are Ability Moves such as transformations or energy attacks, the Blue Capsules are Physical Attacks including combos and throws, and the Green Capsules are Support. The Support Capsules usually enhance your fighting ability by either raising defense or attack, reducing damage and so forth. There are seven slots to be played with, thus some interesting combos can be made. There are also Normal default setups for when you just want a mate to jump into multiplayer. There are also special breakthrough capsules that unlock every single move for a given character.

Kaaa..meeee.....haaaa......meeeee....HAAA

The fighting is rather similar to the previous game, that is to say as shallow as the filler Dragon Ball Z (DBZ) episodes. There is no ducking or variation in attack height and as well a movement system which is best described as hopping. Now to be fair these flaws do seem to suit a DBZ game, as in the show characters either block or get hit, go really fast or sit there charging up. Special moves are performed by doing a series of button presses followed by the Energy Button (circle). Thankfully there is now a way to perform a few select moves without doing so. There is Right + Energy and Left + Energy. Of course the 2 variations are different for every character, and the corresponding moves must be equipped. However it is a nice way of pulling out moves that don't require combos.

This also ties in with the new special move system. When performing a move, eg a Kamehameha, there is a slight delay where you can hold the button and charge it (when using the shortcut and not the combo). Whilst you are doing so, the enemy has an opportunity to either dodge out of the way, or use their shortcut to pull off a blast. Depending on the timing involved the shots can either cancel themselves out, or one of the two can overpower the other. To add to this, many of the other types of special moves also have additional input required, and have extra effect should perform them perfectly. As a nice touch, some of the huge blasts have a meter where you and the enemy must rotate the analog sticks in a power struggle.

Time to bust up some mountains

The DBZ world is amazingly recreated both in the fighting arenas and the characters. There are about 30 different characters to play as covering the entire DBZ series from Raditz to Maijin Buu. These include all of Buu's forms, a few new ones and even some fusions. Also in true DBZ style the arenas have areas that you can smash your opponent through. These include the ever popular smashed over water move, (see screenshots attached), through mountains and through buildings to name a few. The characters are brought to life in superb fashion. The cel-shaded style works so well that it is almost like playing the show. The presentation is just top notch, and everything is as exactly as it should be. It is probably worth buying on the graphics alone, or at least renting.

The game also features the entire Funimation English cast. Whilst the debate over where Japanese or English voices are better will ever rage on, it is good that the proper English voices have been used. There is even the announcer from the world tournament doing his part. The sound effects are great and suit the action perfectly. The music is a mix of rock-type stuff that doesn't seem to be from the show, but works nonetheless.

No more coffee breaks

One major problem that has been addressed were the loading times from the previous game. Loading Practise mode or Vs mode took at least 1-2 minutes. It was absolutely ridiculous. Now there is no delay loading the character selection and minimal waiting full stop. The longest loading time would be in Dragon Mode - that is when the game loads up a little voice acted pre-fight conversation. This seems a bit long, but it is not a major problem and is nothing like the huge waits of old.

With 3 main fighting modes (plus one secret), a whole host of characters and moves to unlock, and a very functional Vs mode there is quite a lot of re-playability in the title and it is highly recommended for fans of the show. However the depth in the fighting is still lacking despite the nice additions, so you would need to be a DBZ fan over a fighting game fan.
The Score
Another good step in the right direction despite building on the strengths and sharing many of the flaws that last year's version had. It is still a bit of a button masher, however there is enough skillfull play in there for those that want it, and fans will have a complete ball. Add 1 to the final score if you are a DBZ fan, and -1 if you are not. It is the best Dragon Ball Z interactive experience out there. 7
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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42 Comments
8 years ago
when is budokai2 coming out for gamecube?
8 years ago
probably sometime this year
8 years ago
do you no when this year
8 years ago
It hasnt been announced for Gamecube so I have no idea. Im even only comtemplating it ending up on the Gamecube because the original was. I would say it would be late in the year again, probably sometime around October-November again if at all.
8 years ago
what are all the modes for the game.
8 years ago
Dose any body know if DBZ Budokai 2 is coming out for GameCube because the first one Dbz Budokai came out for it, Well if any body knows email me at FatGuy5000@hotmail.com thanks icon_lol.gif
8 years ago
Anonymous wrote
Dose any body know if DBZ Budokai 2 is coming out for GameCube because the first one Dbz Budokai came out for it, Well if any body knows email me at FatGuy5000@hotmail.com thanks icon_lol.gif
are you blind or just dumb?
8 years ago
I was reading over some of these older articles and thought this was funny. There are a lot of people upset with the review, but each complaint consists of these parts:

Anger of Review.
Explanation of Game and Benefits.
Realization that the anger has subsided.
Cheerful Exit with a "Play it or Don't, your choice" attitude, basically making the entire post void.

I just thought that was funny. Well here's an example:

Anger of Review & Explanation of Game & Benefits:
ahmuybien wrote
well, you can play with de most powerfull figthers in the universe, (except goku y vegeta fusioned in ssj4).
Realization that the anger has subsided:
ahmuybien wrote
Iy you compare the dragon ball's games in psone, nintendo or anyone else, this is the best game, of the series;
Cheerful Exit:
ahmuybien wrote
just enjoy it, and if not, well, don't buy it.
icon_smile.gif
8 years ago
Thats a pretty good analysis Merlingt icon_lol.gif
8 years ago
Thanks. I pride myself in being able to pick anything completely apart. icon_smile.gif
8 years ago
Is budokai comming out on gamcube>?
8 years ago
FightA wrote
Is budokai comming out on gamcube>?
HAHAHAHAHAHAHAHAHAHAHA icon_lol.gif

is that a joke?? if it isnt then.. you have serious problems you know you can read other replys too :E
8 years ago
FightA wrote
Is budokai comming out on gamcube>?
OK, this is the VERY last time anything will be said about Budokai's GCN releases, modes and features and all other crap.

The game is ALREADY out on Gamecube. Go here to buy it.

Budokai 2 HAS NOT been announced for Gamecube. IF it is then it will be released late this year, mabye into next year even. If you are desperate ask ATARI. They publish the game.

If you want modes or features look up a Playguide or FAQ or read a review. It wont kill you all to do your OWN research for a change.

And finally for all the guests that ask stupid questions like the ones above...LEARN TO READ!! Its a simple skill that one should be taught from when they are very young and most manage to remember how to do it.

Thats the last time I will be bothered to answer these types of questions. They have been asked enough and answered enough. I do not play the games, I do not like Fighting games aside from Super Smash Bros/ Melee. All future questions will be ignored.

Goodnight,
Magnus
8 years ago
thats exacly what i was going to say sooner or later icon_smile.gif
8 years ago
This game is the best DBZ game there is.it wipes out all the DBZ games for the SNES and PSX. But that would be good if they made it for Xbox and it was on Xbox live.But this is the best DBZ game ever!
8 years ago
is budokai 1an 2 an rpg game
8 years ago
whos got budokai 1 and 2 say yes
8 years ago
mp691008 wrote
is budokai 1an 2 an rpg game
Sigh...I really hope that that was written as a joke.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Atari
Developer:
  Dimps
Players:
  1-2
Memory Blocks:
  70Kb

Extra:
Budokai 1 save unlocks some extras at start.

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