And today, on the first day of E3 2003, Metal Gear Solid: Snake Eater was announced by Konami and MGS-creator Hideo Kojima. In addition, a 12-minute cinematic trailer was shown.
Rumours about a game set in western Russia had already been spreading, and this was pretty much confirmed with the E3 trailer; The opening transition scenes featured the Russian map, and the famed Russian sign from the flag popped up several times. On another note, Kojima didn't want to reveal anything concerning the timeline of the game.
Snake Eater will seemingly revolve somewhat around eating snakes, fish and other animals. Snake will, during the game, develop a taste for a certain type of food, and start to eat more of one type and less of others. How and to which extent this will affect the gameplay is unknown as of know, but seeing as how Kojima have given the words "Snake Eater" to the subtitle, it would appear that the eating of animals and snakes in particular is a fairly big part of the game. Kojima is one strange man, for sure.
For the most part, Metal Gear Solid 3 will take place in a jungle setting, which is also the only environment featured in the E3 trailer. This is a big (and refreshing, I'd say) change from the sterile, steel-ish indoor locales of the previous game and allows for a much different type of gameplay, with more open environments, making Snake more vulnerable as well as making the enemies harder to see. Kojima mentioned how making a game set in the natural outdoors was a challenge because of the uneven and sloped grounds that is found in a forest/jungle, but at the same time he made sure that the the development team was working hard on that issue.
Finally, Hideo confirmed that the game will support Dolby 5.1 throughout, in both cutscenes and gameplay.
PALGN does unfortunately not offer video or audio downloads at the moment, but with a tiny bit of luck you'll manage to find the trailer. Metal Gear Solid 3: Snake Eater is scheduled for a 2004 release at the moment, and is PS2 exclusive until 2005.

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