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Chris Sell
06 Apr, 2006

Guitar Hero Review

PS2 Review | Let’s RAAAAAAWWWWWWWK!
Amplitude, and its predecessor Frequency, were textbook examples of what good music/rhythm games are all about. Immensely addictive gameplay, stylish presentation and a killer soundtrack helped developers Harmonix make a real name for themselves around the world. By teaming up with game controller maker RedOctane, their new creation Guitar Hero was born.

The first thing you’ll notice about Guitar Hero is that it’s not controlled in the traditional way that most other games are. Included with the game comes a replica guitar controller. This works exactly as you would expect it. You’ve got 5 fret buttons used for each varying note, a strummer for actually playing the notes and a whammy bar to tweak notes for extra points. The size of the guitar, while not quite the same as real one, is certainly big enough to feel good, particularly around the waist of an experienced guitarist who will feel right at home with this.

Your task in Guitar Hero is pretty straightforward. You play songs, you win money and you spend the money on a variety of unlockables ranging from new guitars and characters to actual bonus songs from lesser-knows acts from around the world. The better you play, the higher rating you will get and the more money you will earn. As with any band just starting out, you begin your journey at the bottom of the pile starting off with small gigs in bars, though it’s not long before you’re performing in front of sell out crowds inside huge stadiums. The game itself is much like the previous Harmonix games Frequency and Amplitude, or most other music-based games in general. You’re presented with a bar that scrolls vertically with various coloured markers sliding down the screen. Each of these represents the different coloured fret buttons on the guitar. By holding the appropriate coloured fret button and hammering the strummer you must time your playing with the on screen markers. Single notes are shown with just a solitary marker, while long notes have a long trail behind them indicating that the button must be held for that length of time.

Playing the double chord notes are never easy

Playing the double chord notes are never easy
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While initially simple, things soon get more complicated when chords are introduced and you have to hold two buttons at once. Miss these notes and the ‘Rock’ meter in the bottom right corner of the screen will go down. Go too far into the red and it is game over. On the flip side of that, hitting many notes in a row will start a combo. Every time you hit 10 notes in a row you will earn a multiplier to your score ranging from 2x to 4x score bonus. In addition to that, there are special ‘star’ notes littered throughout each of the songs. Hit these sequences without missing you’ll fill up your ‘star bar’. Once this is filled enough you can activate it by holding your guitar vertically and instantly double your multiplier to as much as 8 times its normal score. This is obviously key to gaining the high scores.

Guitar Hero features 4 perfectly judged difficulty levels. Easy mode is ideal for beginners as by only using the first 3 fret buttons and offering simple song layouts at a slow pace, it eases the player in gently. Normal spices things up a bit, adding in the 4th button while the general speed and complexity of the songs increase. Hard mode introduces the final fret button while the faster song layouts really start to fit the music perfectly. The final setting is Expert, which does exactly what it says on the tin offering some of the most finger-blistering challenges in gaming. The beauty of Guitar Hero is that there is a setting suited for everyone. While more casual gamers who haven’t the time or perseverance to learn the game will find plenty of enjoyment in the Easy/Normal modes. On the flip side, real dedicated players will lap up the Expert mode. Nothing is unfeasibly hard, it can all be beaten with practice and patience. Within a few weeks you’ll be flying through songs you deemed near impossible when you first attempted them, and it’s that sense of accomplishment that makes a great game.

It’s not just the various difficulty settings that give Guitar Hero such a rewarding learning curve. The songs themselves are a brilliantly balanced mix of initial simplicity that slowly progresses into devious complexity. Early songs like Franz Ferdinand’s "Take Me Out", Bad Religion’s “Infected” or even “More Then a Feeling” by Boston offer more straightforward, melodic tunes to ease you into the game with. By the end of the game however, Pantera’s "Cowboys From Hell" and Ozzy’s “Bark at the Moon” will have you tearing your hair out by comparison. The soundtrack on the whole is very hard to fault as it packs so much variety. Modern bands Queens of the Stone Age, Sum 41, Audioslave and Incubus excellently compliment the old school rockers like Queen, The Ramones, Motorhead and of course, Jimi Hendrix.

You can't beat a pair of pink sunglasses.

You can't beat a pair of pink sunglasses.
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The rest of the soundtrack is equally as strong too with the Red Hot Chilli Peppers, White Zombie, The Donnas, David Bowie, Judas Priest and Deep Purple all lending their songs. And of course there’s Megadeth’s "Symphony of Destruction" which being a personal favourite lends itself perfectly to hamming along with a guitar to. It’s worth noting that none of the main music in Guitar Hero is actually licensed and is done by sound-a-like vocalists. Very good sound-a-likes, though - the Ozzy Osbourne one for example sounds more like Ozzy than Ozzy does, but if you were expecting the real thing then you may be a little disappointed. That said, there is an argument to be had that it actually benefits the game more than it hurts it, because the game is about ‘your’ band, the fact that it is ‘your’ vocalist singing and not Lemmy himself growling through the ‘Ace of Spades’ does actually tie with the theme of the game in the big scheme of things. Another complaint could be had over some of the glaring omissions from the game. No Metallica? No Guns N' Roses? AC/DC? Iron Maiden? I can only imagine their absence was down to license trouble or money issues because they would be top of the list when putting together a guitar themed soundtrack. Fingers crossed for next time then!

The presentation throughout Guitar Hero is hard to find fault with. Menus are tidy and easy to navigate while the whole game has a unique scribbled notepad-like look about it. In game everything is clear and easy to understand with big, bright markers leaving the player with no confusion about what they are supposed to press, while the graphical quality of the band and the surrounding environment is suitable enough. It’s not going to win any graphical awards, but a game like this doesn’t need to, especially when the character designs and environmental detail fit the style of the game so perfectly.

Even though the game does contain a great, if a little overly simple, 2 player mode, the long term appeal of Guitar Hero is surprisingly high. Usually games with added peripherals tend to be great fun for about week and then are never seen or played again (re. Donkey Konga and Sega Bass Fishing to name but two). But just like with their previous games, Harmonix have managed to retain that same appeal both Frequency and Amplitude had, bringing the player back time and time again. This could be down to the brilliant soundtrack or the addictive nature of the gameplay, but most of all it’s because of how fun the game is. Guitar Hero is fun because it takes something that many of us wish we could do - play the guitar like a professional - and makes it achievable. It takes years of practice on a real guitar to play ‘Smoke on the Water’ (yeah, if you're a retarded monkey - Ed)properly, but it’s something you can do instantly here and feel good about it. Fun is what gaming is all about and Guitar Hero has it in bucket loads. Don’t miss out.
The Score
One of the purest forms of fun in gaming today. Unless your music tastes lay elsewhere this is something that should be in every PS2 owner’s collection. 9
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Guitar Hero Content

Guitar Hero II Xbox 360 tracks revealed
09 Jan, 2007 10 bonus songs confirmed.
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15 Nov, 2006 Price revealed too. PAL dates for Okami, God Hand and Lost Planet confirmed.
More Guitar Heroics on the way
07 Mar, 2006 And we don't even have the original yet.
55 Comments
7 years ago
Is this a review of the PAL version and if so, where/ when can I get one?
7 years ago
It's out in Europe this week. Australia is still TBA, but apparently coming.
7 years ago
I imported mine from the US a couple of months ago - this is definitely one game that everyone should try out.

[edit]A "few" more thoughts.

I found the difficulty grew immeasurably once the fifth fret button was introduced in the harder difficulties. Chords weren't too bad, but that blasted orange fret button gets me every time.

It truly is worthy of being kind of a sequel to Frequency/Amplitude. It has that same addictiveness and feel to it that makes you want to go back and try to get every song perfect, on every level.

And I've been playing it for months - I'll put it down for a week, and then pick it up again and start playing "just one more" and find myself half an hour later recovering from a 6 song set.

My wife is a guitarist (acoustic) and she went immediately to Medium level difficulty after scoffing that it couldn't possibly play like a real guitar. She said that while it definitely wasn't a real guitar it had enough characteristics right while retaining a fun level that she had to admit it was a very good game (she's not a gamer), and now the family has arguments about who's up next.
7 years ago
The Australian release is now being handled by ACTIVISION i believe rather than ATARI who were originally meant to handle it.
Still no release date.
7 years ago
Luke wrote
The Australian release is now being handled by ACTIVISION i believe rather than ATARI who were originally meant to handle it.
Still no release date.
Really? Because Atari sent out a press release a few weeks back... guess it would be easy enough to find out.

Give Joel a call! icon_wink.gif
7 years ago
When??when??? when do we geet it?? lol
7 years ago
MrAndyPuppy wrote
Give Joel a call! icon_wink.gif
Heh, I don't think Joel likes us after the hard time we gave to their 360 lineup.
7 years ago
James wrote
Heh, I don't think Joel likes us after the hard time we gave to their 360 lineup.
Hate that... I have a mate who continually gets excluded by Sony, and another one excluded by MS...

I was in Sony's bad books about 4 years ago, but got out of it by sweet talking someone, and Atari hated me big time for a vicious V-Rally 3 review until I got on the phone and told them I wasn't backing down and to highlight anything I'd said that was wrong... we're on "speaking terms" now but I wouldn't say it was overly friendly.

It just makes it hard to be independent when they get upset about you doing your job.
7 years ago
and people wonder why most magazines are so lovey-dovey with their reviews... icon_rolleyes.gif
7 years ago
Atari?! They'll probabaly release 5 copies, 1 for each retailer.
7 years ago
MrAndyPuppy wrote
Luke wrote
The Australian release is now being handled by ACTIVISION i believe rather than ATARI who were originally meant to handle it.
Still no release date.
Really? Because Atari sent out a press release a few weeks back... guess it would be easy enough to find out.

Give Joel a call! icon_wink.gif
Yeah i know, its weird apparantly about 24 hours after the press release the contract was renegotiated.
7 years ago
Can't wait for this to come out in Aus shores. It'll rock like hell icon_smile.gif
7 years ago
Oh for sure Frozen, for sure. Especially now that I know Symphony of Destruction is in the game. That alone sells it to me, so to have Cowboys From Hell and the other songs in there too is certainly an appealing thing to know. Fantastic review, fantastic game. Bring it to Australian shores NOW!
7 years ago
I was intending to import this from the UK via the True Gamer website, but Chris from the site said that due to its awkward size and weight, it's gonna be a fortune to import to Australia. So it doesn't look likely they'll import it at the moment but 'you never know'.

If they don't end up importing it, does anyone know of any Aussie sites that may do so?
7 years ago
I checked my Lik-Sang order...

Guitar Hero (Game & Guitar Bundle) (For PlayStation 2™ / US NTSC) $79.90 (~109.23 AUD)
Shipping Cost (EMS) $35.00 (~47.85 AUD)
Grand Total $114.90 (~157.07 AUD)

At the time I ordered it I had already been in contact with the PR team in the US and they were saying there were no plans to distro it here in Oz.

I think $150 is actually a pretty good price considering the size of the thing.
7 years ago
This really does look great!

Can someone post a pic of the controller??!
7 years ago
Sooo nice. I'll have to track down the PAL version!!
7 years ago
Sydney, Australia - April 12, 2006 - Australian owners of the
PlayStation(r)2 computer entertainment system will soon be turning their
amplifiers up to 11, as U.S. publisher RedOctane and Activision Asia
Pacific (Nasdaq: ATVI) today confirmed that Guitar Hero(tm), the
enormously successful guitar simulation game, will be released in
Australia/New Zealand and select Asia Pacific territories this Winter.
7 years ago
icon_biggrin.gif

Great news!
7 years ago
Told you Activision were publishing it icon_wink.gif
7 years ago
Alriiiight!! What do people think the likely price will be?
7 years ago
Here we go - the big news:

RedOctane this morning has officially announced the follow-up to its award winning music title, Guitar Hero, the sequentially named Guitar Hero II.

The game's all-important track list is still under tight wraps, though like the first game, Guitar Hero II will encompass all forms of rock and metal music including classic rock, "hair metal", heavy metal, modern rock and alternative rock. In total, Guitar Hero II will feature more than 55 songs.

New modes will include a multiplayer co-op mode where players can play not only the lead guitar track, but rhythm or bass as well, allowing players to take on two different sections of the song simultaneously.

And of course, the existing Guitar Hero SG controller will work with Guitar Hero II.

Guitar Hero II is currently scheduled for release in November 2006 for the PlayStation 2. RedOctane plans to give the world its first look at Guitar Hero II at E3 2006 this coming May in Los Angeles
7 years ago
I just heard from a friend in a magazine that it's going to be $AU150... I'm not sure it's cheaper to buy locally any more icon_sad.gif
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  RedOctane
Developer:
  Harmonix
Players:
  1-2

Extra:
Guitar support

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