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Matt Keller
06 Jan, 2006

Rugby League 2 Review

PS2 Review | Or "How to do games based on local sports" by Sidhe Interactive.
Two years ago, obscure Wellington based developer Sidhe Interactive released their first major game for consoles in the form of Rugby League. The game was a smash hit, setting a number of records in Australia, and selling a vast number of copies across the PlayStation 2, Xbox and PC. More importantly, Rugby League was a solid game, earning a very respectable 7.5 here on PALGN, and boosting our hopes that developers would put more effort into their local (well, Commonwealth) sports games to match Sidhe’s success. Unfortunately, that hasn’t been the case (IR Gurus and HB Studios turning out poor games again), but after a positive preview of Rugby League 2 earlier in the year, we remained confident that Sidhe would be able to deliver a much more improved Rugby League simulation.

Sidhe have been very receptive of suggestions from critics and the Rugby League fan base alike, with many suggestions for improvements from these two parties having been included in the sequel. New features include a fleshed out franchise mode with full representative commitments, online play, improved AI, more statistics, improved graphics and updated rosters. All of these new features make Rugby League 2 seem a lot more complete than its predecessor, but there’s still a few rough patches spread throughout the game, and a bit of room for improvement.

The flow of the game was the biggest strength of the first Rugby League, and continues to be one of the most outstanding features in the second game. However, with the default options, the game will contain a number of small real time cutscenes related to various situations which severely interrupt the game due to the load times experienced on either side of them; while they look pretty good, and are certainly realistic from a match point of view, they’re very disruptive – thankfully, you can turn these off. There are also a lot of hiccups experienced with tries being held up and the video umpire being called for – these events seem to be tied to the somewhat random tackling process. It’d be a little bit better if there was some prior warning from the referee that the video ref was going to be called.

A bunch of grown men stick their heads up each other's bums, yet Soccer's the "gay" sport

A bunch of grown men stick their heads up each other's bums, yet Soccer's the "gay" sport
Close
On field play has been tightened up a lot, with the passing and kicking portions of the game boosting some minor enhancements. Passing benefits greatly from an easier cut-out pass system, which can also be executed from dummy half, allowing for the player to get the ball out to the wings quicker for those line breaks. The kicking game returns in the same style of the first game, though seems slightly tighter – just make sure that your kicker is facing forward when you hit the punt button, as the game is quite finicky about the angle on which a player can kick. The mechanism for place kicks and attempts on goal has changed and seems to be much more workable than the first game’s method, though players will take a couple of matches before they can nail the most basic kicks with relative ease. The number of tackling styles has been increased and players can now hold their opponent down after a tackle (at the risk of a penalty) and try to strip the ball from the opposing player. A minor problem with the variety of tackles is that they do not take player size into account, so a smaller guy like Darren Lockyer can fling a big second rower like Willie Mason around like a rag doll. There are also a small number of problems with setting up a pass before the play of the ball, as players will sometimes change their position from the left side of the dummy half to the right (and vice-versa), making the resulting pass either look really silly as the dummy half passes left and the ball goes right, or ends up with a knock on.

AI was one of the areas that needed a lot of attention after the first Rugby League, and Sidhe appear to have had this high on their priority list. There are four difficult levels to begin with, and each seems much tighter than the equivalent from the first game. Once players’ skill level outpaces that of their AI opponent, they can give the CPU a bit of a boost in a number of different aspects of skill used in the sport. This does result in a much more challenging experience, though we’re kind of disappointed that Sidhe hasn’t included fully fleshed out sliders like they’d previously promised – these options feel like something of a minor compromise. Rugby League 2 is also boasting support for four players both online and offline, with full stat tracking and ranking matches for the online community.

Moments later, ol' Monkey Boy here was feasting on the lucious turf against his will

Moments later, ol' Monkey Boy here was feasting on the lucious turf against his will
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Probably the most important addition to the single player aspect of the game has been the franchise mode. Simply put, you chose your favourite team from either the NRL or Super League (or your own created team), and compete in the chosen competition over a number of years, managing your team’s training schedules, rosters and most importantly, winning matches and hopefully championships. Franchise mode is a little demanding, needing over a megabyte on the memory card, and a lot of time to get through each season, but this really helps the long term value of the game. Each season also contains a full representative calendar, so you can play City vs. Country, State of Origin and Test Matches. Managing your players is a big task – many of them will remain well behaved and loyal to your club, while others can end up at the judiciary, on the injured list or just be a pain in the bum and want more money. Many aspects of the franchise such as training schedules and roster management can be automated for those who don’t wish to dabble around backstage. There’s also full statistics tracking for the number crunchers out there. Franchise mode isn’t without its problems though; the selection of players for representative fixtures seems to have something of a random element to it (a player can get picked for a Test spot, perform well during the regular season and not get an Origin call up), club finances don’t play too much of a role, there’s no player awards and the atmosphere surrounding the representative matches doesn’t differ much from that of the regular matches. Nonetheless, franchise is a vital addition to Rugby League 2, and will ensure significant long term play time.

Rugby League 2 is also packing a much improved style of presentation, with slicker menus and better television style overlays. Menus do seem to be a little sluggish with regards to reaction time, which is a minor annoyance, but they’re easy to navigate. The in-game graphics appear to be so much more polished than the first game, with 500 players individually modelled for realistic likenesses and 40 of the best stadiums from around the world recreated, including favourites like Aussie Stadium, Telstra Stadium and Suncorp Stadium. Crowds, advertising boards and the stadium surface still look a little bland and are somewhat lower in quality than other aspects, though. Sidhe teamed up with fellow New Zealand special effects gurus WETA Digital (The Lord of the Rings trilogy, King Kong) for motion capture, and as a result, the players move much more realistically than they did in the previous game – some of the tackle animations look downright brutal. The game’s framerate can jump up and down a bit – it hits 60fps during points in the replays, but generally sticks closely to the 25-30fps mark.

A dirty chav tries to get homely with one of the Kangaroos

A dirty chav tries to get homely with one of the Kangaroos
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Channel 9’s World Wide of Sports commentator Andrew Voss returns to do the play-by-play work for Rugby League 2, and he does a rather good job of it when focusing on the action of the game – Mr. Voss’ colour commentary abilities seem to be quite lacking and, well, out of character if you’ve heard him calling matches over the last couple of years. It would be nice if the next game in the series has a dedicated colour commentary announcer (Paul Vautin was an excellent second man in ARL ’96). There’s also a lot more talk out on the field, mostly from the referee yelling out instructions to keep the players in check – this really adds to the game’s atmosphere. The TV style presentation of the game has improved, but it would be nicer if there was some sort of licensing from Channel 9 or Fox Sports for some extra authenticity – using a bigger variety of camera angles in the replays would also go a long way.

Sidhe Interactive set out to improve every aspect of their game for Rugby League 2, and they have more or less succeeded, as the end product is much better than the game released in 2003. That’s not to say that the game is perfect; there’s a few areas of the game that need to be cleaned up, namely the menu system, some of the replays and the video referee decisions – all other possible improvements to the game would merely be incremental. Nevertheless, the New Zealand developer continues to display a great understanding and respect towards local sports games, once again producing a faithful digital version of one of Australia’s favourite past-times. Rugby League 2 is a must-buy for any fan of the sport.
The Score
Rugby League 2 is a significant improvement over its predecessor, and raises the bar by which all other local sports games will be judged. 8
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Rugby League 2 Content

Rugby League 2: World Cup Edition announced
23 Sep, 2008 Just in time for the 13th Rugby League World Cup in October.
Rugby League 2 headed to Xbox
24 Jun, 2006 Only seven months late.
Rugby League Review
15 Dec, 2003 Sidhe Interactive avoids giving Rugby League fans a John Hopoate.
18 Comments
4 years ago
Great review Matt. When you say that you hear the Ref's yell on the field, are they the actuall voices of Tim Mander, Paul Simpkins etc. ?

And when you say "Rugby League 2 is also boasting support for four players both online and offline", do you mean with that multi-tab thing for PS2 or on the Xbox version?
4 years ago
Multi-tap required for offline play - game ain't on the Xbox.

Steve Clark does the referee voice.
4 years ago
hmmmm
Well I must say that you've lost some respect from me Matt.
I played this game with a friend at Harvey Norman where it was on display.
He's a huge sports fan in general and loves League. I'd say we played the game for about 20 minutes against eachother. We both came to the conclusion that it's about as fun to play as playing with a dogs nuts.
Meaning it's complete arse, sluggish as hell and random at best. It has no chance in competing with EA, Konami or 2K games , it's just amazingly bad.
When running around, I seem to remember holding down on the analogue stick and my player running to the side. Not once did any of my tackles connect when I pressed the tackle button. Even passing is crap and flawed.
I won't even start on the horrible graphics thats should achieve 60 fps as standard, clipping problems thrown in for free and you just got to love the crowd detail (like PS1 era).
This game deserve a 5, maybe a 6 at best. No way does it deserve an 8, thats reserved for EA, 2K and Konami status.

The sad thing is, my friend was thoroughly enjoying the game until I pointed out all of it's problems. Thank god he realised just how pathetic it was. Commercial gamers have no clue what a good game is.
4 years ago
Quote
I'd say we played the game for about 20 minutes
Thought it was pretty **** myself at that point. As I kept playing the game seemed to get better. The previous year's game was somewhat similar.

I pray that your mention of EA and Konami sports titles relates only to Fight Night and Pro Evolution. Those games also have budgets that would fund the next 5 years worth of Rugby League titles - you have to take these sorts of things on board when reviewing the title. That said, I had precisely three million times more fun with this game than FIFA or NBA Live 06.
4 years ago
Matt wrote
Quote
I'd say we played the game for about 20 minutes
Thought it was pretty s*** myself at that point. As I kept playing the game seemed to get better. The previous year's game was somewhat similar.

I pray that your mention of EA and Konami sports titles relates only to Fight Night and Pro Evolution. Those games also have budgets that would fund the next 5 years worth of Rugby League titles - you have to take these sorts of things on board when reviewing the title. That said, I had precisely three million times more fun with this game than FIFA or NBA Live 06.
I played Ruby League 1 for about 5 minutes, I put down the controller in disgust, abolutly horrible to play. It probably make Australia looks bad.

I'll go back to my NFL madden titles, whihc are suprisingly good, especially since they'r3e from EA.
4 years ago
Yes I ment Pro Evo from Konami and Fight Night and NBA Live from EA. I dont see anything wrong with Maddn either even if it is the same dibble every year, it still plays nice. Havn't played EA's Rugby series however, I'm scared to play any Rugby related game as they aren't usually very good.
icon_clown.gif

All I can hope is this developer gets alot of money from the mindless commercial gamers and eventually make a high production game with very responsive controls and a tackle button that works.
4 years ago
EA need to put some serious work into their Cricket and Rugby games. Cricket needs to get a decent batting physics engine and they need to properly program the controls. Rugby is OK but it lacks a lot of precision and finese thats in the games like Madden
4 years ago
Besides from the resiveness and the sluggish feel of the game I still think it's a good game and is worthy of Matt's score.

I agree with Matt in that it does take awhile to adjust but once you do it's worthy of a playthrough and I'd know since I've been playing for 20 hours of actual game time and 100 hours of Rugby League 1.

8/10 does it justice and I agree with a lot of which Matt had to say in the review.
4 years ago
Wow! This is the first game that I know of that was developed in New Zealand
4 years ago
I believe this was the worst sports simulator I have ever played. The button configurations were more complex then they had to be. By that I mean, 2 button combos to kick? What happened to just a different button for a different kick? I spent most of the game trying to just pass to the correct player. Nearly every sports gamees use the same basic buttons. Not RL2! They had to change everything on me! Madden may be the same thing each year, but at least their controls were simple. Same with Rugby 2005. I understand EA has the money, but I don't see how the lack of funds requires them to mess with the controls.
The graphics were fair at best. The player creation was sluggish, the menu's were sluggish. Thank God I just borrowed the game instead of buying it.
In your preview, you need to state that it is based on the fundings of different developers. I nearly went out and bought the game because of you preview/review.
You should be ashamed of yourself!
4 years ago
Game Reviews are OPINIONS NOT THE LAW. That's why people can rent games to try before they buy. Matt's views obviously differed from yours, so he shouldn't be ashamed of himself. He's the reviewer and if he honestly felt the game deserved that mark then it does. Learn to understand that views will always differ.
4 years ago
Matt wrote
Quote
I'd say we played the game for about 20 minutes
Thought it was pretty s*** myself at that point. As I kept playing the game seemed to get better. The previous year's game was somewhat similar.

I pray that your mention of EA and Konami sports titles relates only to Fight Night and Pro Evolution. Those games also have budgets that would fund the next 5 years worth of Rugby League titles - you have to take these sorts of things on board when reviewing the title. That said, I had precisely three million times more fun with this game than FIFA or NBA Live 06.
I'm with you mate. It's like how people crap on about Madden all the time whenever any rugby game comes out. I hired out Madden 06 because of all people on forums like this that go on about it, and played it for as long as I could bare, but after all that I realized "SH#T! This is bloody still Gridiron!" and was so thoroughly bored and disgusted that I wanted to demand my money back from the video store! Yeah, I know you'll say that's cause I hate the girls sport that is gridiron, but so what? If people are gonna keep crapping on about some yank sport then it needs to be said! I know RL2 isn't perfect, but FFS people whinge so much about it not being like Madden or FIFA etc, which is total crap, because those games have massive budgets and almost 15 years worth of successive titles to draw on! It's RL 2 fellas, not RL 10! And you know what, it's still a dam good effort that's fun to play! And guess what? IT'S RUGBY LEAGUE!
3 years ago
Well I went out and bought this game due to 3 reviews I read and they were all very favourable. $96 and i get home and after about an hour I'm on ebay trying to get $50 for it. It is the worst sports game i have ever played - some one please tell me how this game is basically any different from ET's rugby bought out in the early nighties for the amiga 500. The player physics are shocking, gameplay sucks, one song for the entire sound track, commentary poor, slow,(what about the splash screen that appears 3 times between any change over or event) passing, kicking, running (make a break as fullback and get caught within 2 steps by a front rower icon_confused.gif) all are crap. Don't give me rubbish about budget - what about my budget $100 for a POS like this game doesn't make for a happy camper. I can't see how any one could reccomend this game even to a die hard rugby leauge fan
3 years ago
Man you nerds that play madden make me sick (and only nerds would, simply because its a video game, and not the real thing) gridiron is a yank sport where is your selfrespect

the first 30mins or so i played RL2 i really did hate it (only cause it was a new game i hadnt played before)
but after the first hour or so it just kept getting better its been 3 months now and im still learning new tricks to do (all rugby league games take awhile to master,just adds to the fun) its a major improvement on RL1 (which i never really liked)

The review is fair and as for you EAsports fans come on fifa 2003? cricket 2004,2005? these are the worst games ive ever played, cricket 2005 lost all my respect for EAsports for good..
Even the commentary was ripped straight outta 2004 now that is cheap
i will never buy another EAsports title again fifa2002 is the only game i have of theirs now (after fifa2003 was so crap)

RL2 is a mad game it just takes some getting used to, so if your a nerd who likes every game to be the same and able to be mastered in 20mins i suggest you dont buy it.
instead just run home to your mummies and tell them how good you are at gridiron, basketball or soccer how gay icon_razz.gif

I just cant get over aussies playing gridiron? If i met you in real life id show you how tough Rugby League is, starting with a shoulder barge to that helmetless head of yours
PS EA lost its class years ago (I thought everyone knew that)

CodeMasters now they deserve true respect (rickey pointings cricket is mad) "Pure Gameplay"
And Sidhe are only a new company whats EAs excuse for bringing out crude titles? ill tell ya, they just dont care
3 years ago
oh yeah if you love rugby league this a must buy 9/10
give it 2 hours and if you still hate it id be very surprised
3 years ago
How dare you describe the GB player as a "dirty chav" in your picture. Do you know what a chav is? It's disgusting you use this racial slur on you website. for common decency I recommend you remove this comment immediately.
3 years ago
Though "chav" has similarities to American terms such as "white trash", "trailer trash" or "wigger", it does not bear the same perceived racial overtones of its American counterparts.

http://en.wikipedia.org/wiki/Chav
3 years ago
Wrong. when using the term chav to describe an Englishman it means "Council House and Violent".

"Though "chav" has similarities to American terms such as "white trash", "trailer trash" or "wigger", it does not bear the same perceived racial overtones of its American counterparts."

No-one mentioned americans. I'm English. The word is English and is used as a negative stereotype. Chav's are a big social problem here and should not be used to describe professional, international athletes.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  HES Interactive
Developer:
  Sidhe Interactive

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