Michael Booth, founder of developer Turtle Rock Studios, says that they aim to keep track of a blizzard of statistics during the game. "These will track things like sharp-shooting, altruistic acts such as reviving friends, and it will also track your negative actions as well stats such as team kills. The big idea is to provide a collection that will promote teamwork and give other players a chance to gauge who they want on their team."
On being asked about post-release life of the game, Booth states that "As with Counter-Strike, we plan to keep building and expanding Left 4 Dead long after the initial release."
The interview also contains a lot of information on how damage and death will be handled by the game - basically a "three strikes and you're out" system - and provides a few more details on the super-zombie Boss Infected creatures that players will have to deal with: "The Boomer is a large bouncy fella who is filled with methane gas. So, Survivors need to keep their distance when engaging him, since he explodes when he is shot. He also has a belly full of vomit, which he can projectile onto you, which in turn attracts hordes of common Infected to attack you--another reason to keep your distance when battling a Boomer."
Lovely! Left 4 Dead is due on the PC and Xbox 360 in Q2, 2007.

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