Players will once again step foot in Pandora, as featured in the first Borderlands. Co-op, one of the most significant features of the original game, will return with support for up to four players. A new cast of faces will make their debut in Borderlands 2, with the original four characters relegated to NPC status. The large bearded dwarf, as seen on the cover of Game Informer, is named Salvador, the Gunzerker, and will possess the ability to dual wield any guns in the game.
Players will go on dynamic story missions, which can feature a timed element. For example, if you take too long on a rescue mission, you will fail. Such blunders are said to affect the progress of your story.
Enemies will be far more diverse in Borderlands 2. Gearbox has ramped up the AI, allowing foes to generate their own weapons, as well as making them more responsive and better at coordinating attacks. In-game companions have also been treated to an upgrade, being more animated and giving players the chance to initiate conversations.
Game Informer reveals that Eridium, a new element, can be applied to weapons and vehicles in order to boost stats, and will be used as a type of currency. Weapons from the first Borderlands have been completely scrubbed in the sequel. Instead, Gearbox is introducing new guns, which will all have their own unique look depending on the manufacturer. Vehicles are also returning, but with more diversity. Players will also be reacquainted with the skill system from the first game.
Stay tuned to PALGN for further details on Borderlands 2.

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