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Jarrod Mawson
06 May, 2011

First Assassin's Creed: Revelations screenshot and details

PC News | All good things come in threes.
We knew it was coming, and now we have the formal reveal. Courtesy of Game Informer Ubisoft has announced Assassin's Creed: Revelations, the third entry in the trilogy-within-a-trilogy referred to as the Ezio focused story arc.

Assassin's Creed: Revelations will focus on the three major characters that currently dominate the Assassin's Creed franchise; Altaïr from Assassin's Creed, Ezio from Assassin's Creed II and Brotherhood, and the ever present modern day Desmond. In Revelations, players will swap between all three characters throughout the story, capping off Ezio's story line in the grand city of Constantinople, as well as continuing Desmond's story from the end of Brotherhood.

As expected, Revelations will come with a slew of new features, including weapons and abilities, as well as an expanded version of the popular multiplayer mode established in Brotherhood.

Assassin's Creed: Revelations is slated for a release on Xbox 360, PlayStation 3 and PC in November of this year. The very first screenshot can be seen below, as well as the Game Informer cover art, and we'll no doubt hear more about this title leading up to E3 2011.

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14 Comments
2 years ago
oh cool I like the idea of swapping between all 3 of em.
2 years ago
That does sound quite cool. That article I posted failed to mention that.
2 years ago
I did feel a bit burnt-out on AC after Brotherhood... but bringing all 3 together sounds pretty fuckin awesome.
2 years ago
If this takes place after the first two AC2 games, it should be 50 years after the fall of Constantinople. So I guess it's going to be up to Ezio to rebuild it or something.
2 years ago
grim-one wrote
If this takes place after the first two AC2 games, it should be 50 years after the fall of Constantinople. So I guess it's going to be up to Ezio to rebuild it or something.
Nah, they just rebranded it Istanbul.
Those crazy Turks!
2 years ago
jprockbelly wrote
grim-one wrote
If this takes place after the first two AC2 games, it should be 50 years after the fall of Constantinople. So I guess it's going to be up to Ezio to rebuild it or something.
Nah, they just rebranded it Istanbul.
Those crazy Turks!
Beat me to the joke.

Actually, taking on all the "conspiracies" that the Assassin's Creed games seem to make, it's possible if not probable that the REAL reason Constantinople got renamed Istanbul will become revealed, and They Might Be Giants will have to create a new song about how they were wrong.

But, is anyone else getting the sense that with all of these quick succession reveals 6 months before it's meant to be released makes the game like it's going to be a rushed job?
2 years ago
RWS wrote
jprockbelly wrote
grim-one wrote
If this takes place after the first two AC2 games, it should be 50 years after the fall of Constantinople. So I guess it's going to be up to Ezio to rebuild it or something.
Nah, they just rebranded it Istanbul.
Those crazy Turks!
Actually, taking on all the "conspiracies" that the Assassin's Creed games seem to make, it's possible if not probable that the REAL reason Constantinople got renamed Istanbul will become revealed,
Renaming the Turkish city in 1930 is probably going to have little to do with Ezio or Desmond. =P


RWS wrote
But, is anyone else getting the sense that with all of these quick succession reveals 6 months before it's meant to be released makes the game like it's going to be a rushed job?
No more of a rush than Brotherhood. Same engine and a good dose of asset re-use means they can do these short cycles. Plus don't they have like a million people working on AC?
2 years ago
grim-one wrote
RWS wrote
But, is anyone else getting the sense that with all of these quick succession reveals 6 months before it's meant to be released makes the game like it's going to be a rushed job?
No more of a rush than Brotherhood. Same engine and a good dose of asset re-use means they can do these short cycles. Plus don't they have like a million people working on AC?
True.

But also, don't forget the old addage: "too many cooks spoil the broth"
2 years ago
or too many cooks spoil the brothel.


Either way, outcome is negative.
2 years ago
AC:B had something like 400 people working on it if I recall. It was either that or AC2. Its a pretty insane amount, but I do gotta give Ubisoft props for managing a team of that size to create a successful product.

It will be interesting to see how the franchise can hold up without Patrice Desilets though.
2 years ago
Jarrod wrote
It will be interesting to see how the franchise can hold up without Patrice Desilets though.
This is my biggest worry, esspecialy seeing that the next one is visiting existing characters again it seems like it might just stagnate without him. Wich will suck cause I really fucking want to know the end of Desmonds story.
2 years ago
grim-one wrote
No more of a rush than Brotherhood. Same engine and a good dose of asset re-use means they can do these short cycles. Plus don't they have like a million people working on AC?
I heard a few times that a big chunk of Rome was left over from AC II. So it might not have been as big of a rush job as people might think.
Then again, they've mentioned that there's a few Ubisoft studio's working on the game (Montreal, Singapore, Annecy aparently). So the work load is split up there.
2 years ago
I have to say I was really burned out playing as Ezio after Brootherhood; some of the voice acting in brotherhood is pretty cringeworthy by the end!

Would welcome playing again as Altair during the Crusades.
2 years ago
ACB Spoiler
And yet, after everything else, the question on everyone's lips is... is Veronica Mars dead or not?

Obs Edit: Spoiler tags please. you're lucky I had already finished ACB.
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