The independently funded and developed Czech title has seen somewhat of a troubled release history, having run into conflict with Microsoft in trying to release the game on Xbox LIVE, after they had already spent six months developing the Xbox 360 build, as well as frustration with piracy on PC, which forced them to discount the title's original price. On the brighter side, the developer has submitted the game to Sony for independent release on the PlayStation Network and is simply awaiting approval.
The Wii release date of Machinarium is yet to be finalised, but if you're interested in the game, or perhaps purchasing the PC version, make sure you check out our fantastic PC review.

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