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Jarrod Mawson
04 Sep, 2010

Duke Nukem Forever announced by Gearbox Software

PC News | Always bet on Duke.
They said it would never happen. They said it was too late. They said it was impossible. They were wrong.

Making gaming history, 2K Games has today announced at the PAX entertainment show in the United States that the one and only gaming behemoth Duke Nukem Forever was returning, spearheaded by development studio Gearbox Software.

Duke Nukem Forever is well known for its abnormally long development schedule. At 3D Realms the title stayed in development for over a decade, passing through numerous redesigns and rendering engines. The 3D Realms mantra of "When it's done", referring to when the product would be finish, became somewhat of a joke, with many suspecting that the title would never see the light of day. 3D Realm's significant legal issues in 2009, coupled with the loss of key staff, had most people believing the game was well and truly dead and buried.

Gearbox Software, well known for Borderlands and the Brothers in Arms series, are now behind the reigns. Playable at PAX, Gearbox has stated that the game is in its final stages of polish, and that they are aiming for a 2011 release across PC, Xbox 360 and PlayStation 3.

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28 Comments
2 years ago
EXCELLENT NEWS! gearbox are legendary!
2 years ago
awesome news!
2 years ago
Impossible!! Its suppossed to take "Forever" to make!
2 years ago
HAIL TO THE KING, BABY!
2 years ago
Jarrod wrote
PALGN News: Always bet on Gearbox.
There, fixed that for you icon_cool.gif
2 years ago
I don't care if it turns out terrible and dated, this is still awesome. Even if it DOES turn out dated, it leaves room for another Duke game afterwards, which can be done properly, and not take more than 10 years to be released.
2 years ago
I love happy endings! :')
2 years ago
IT'S TIME TO CELEBRATE AND CHEW BUBBLEGUM.

You know the rest.
2 years ago
Yeah this has made my day.
2 years ago
Azza wrote
IT'S TIME TO CELEBRATE AND CHEW BUBBLEGUM.

You know the rest.
Get off the ser... er.. get off vent or I'll have you bent?
2 years ago
Haahhahha, this just made my year. Duke, we love you icon_smile.gif
2 years ago
Yeah, I'll be the curmudgeon of the pack.

Unless this turns out to be dramatically better than anyone anticipates, I hope it dies a miserable financial death. It's a freaking thirteen year old game. You know what FPSs were in 1997? Quake. That's what the model was.

Now, OK. It's been revised and redone over and over. But why on earth should we care? The original game was genuinely impressive for its highly interactive world design, with (mostly) more sensible design of secrets and hidden extras. But that mode of game has been dead for years! Half-Life (1998) changed the way level design was done in first person shooters forever. Halo, as Shamus Young correctly points out, replaced precision aiming as the goal of an FPS to precision timing, creating cover and quick devastating hits as the new franca lingua of the FPS.

What the hell is Duke going to be? A throwback? A clone of the developments? If it's either of those, I say again, why should we care?
2 years ago
JackSlack wrote
I say again, why should we care?
Because Duke Nukem has been one of my faviourte franchises since it was a 2D Platformer that featured him fighting Dr Proton and I'm excited as hell to finnaly see his next gen debut.
2 years ago
JackSlack wrote
I say again, why should we care?
no1's forcing anyone to care. ill presume for arguements sake ur old enough to have bought duke, doom, rott, wolf, quake etc when they first came out. but this isnt 1998-2001... duke was popular enough for a sequel 10yrs ago, and although 3d realms are choke artists, gearbox have delivered some great games as of late, BIAHH was fantastic imho and most people enjoyed Borderlands.

Now a gaming generation has past, and all those kids that played duke 3d back in whenever are now reaching 30 (im 28 for instance) but the legend of dukes greatness for its time is heard by gen nxt, but they cant play duke 3d now and recognise what an achievement in gaming and mp it was for its time, because cod4 rewrote everything. Gen nxt needs a good Duke more than we do.

to us we have our memories of dn3d
2 years ago
JackSlack wrote
Halo, as Shamus Young correctly points out, replaced precision aiming as the goal of an FPS to precision timing, creating cover and quick devastating hits as the new franca lingua of the FPS.
the sooner that template dies out, the better. having regenerating health in a shooter is about as logical as an rpg where you have a ridiculous amounts of healing potions (eg torchlight). hiding behind cover to avoid damage is fine, but hiding behind cover after being shot to emerge at full health a few seconds later is just stupid imo.
2 years ago
honestly I like the regenerating health thing but it really shouldn't be the ONLY option for shooters.
2 years ago
JackSlack wrote
Halo, as Shamus Young correctly points out, replaced precision aiming as the goal of an FPS to precision timing, creating cover and quick devastating hits as the new franca lingua of the FPS.
And this is why the FPS genre has stagnated and become such a boring and highly casual fest. If Duke deviates from this and brings back health packs, actual aiming and strong tactical mechanics that have been scrapped for s**t RPG elements, I'm for it.

Also, Shamus has some points but is a bit off. There was a lot more to it than just being good at aim and circle strafing. Those are literally bare bone basics to some of the competitive shooters. And this irked me:

Quote
This is what Halo fans are talking about when they say the game is "more tactical."
Rofl.

But yeah, that's veering off topic.
2 years ago
Meh, that Shamus Young article just reads like bitching about how 'old' mechanics are inferior to new mechanics. This attitude that so many devs have to include stop-and-pop mechanics, regenerating health, etc etc, just because its the new trendy thing is, as Denny pointed out, what has stagnated the genre. Developers are remaking the same goddamn thing over and over without trying something new.

Health packs, high speed run-and-gun gameplay, an armory of weapons, etc. This is a design style itself, one that create a different feel, and one that still works. If it were so bad, we wouldn't have people excited for upcomming run-and-gun games, and we wouldn't have developers like Valve sticking with old mechanics and having them play better than 99% of everything else out there.

It would seem, though, that Duke Forever is adopting some of this new age shooter nonsense, with Broussard confirming there's a two weapon limit, using the excuse "its not 1996 anymore". Ugh.
2 years ago
I miss health packs. Health packs that have an animation when you use them, like in FC2, should be the standard imo.
2 years ago
Always.
2 years ago
REAL off topic, but play SINGULARITY.. it had health packs and it freaked the f*** outta me.

I haven't played a Duke Nukem Game since the first one by Apogee.. is there anywhere that would sell a complete collection with all the 2d games 3d games and expansions?? I need to see what the fuss is all about
2 years ago
Most people have never played the oldschool Apogee side scrolling ones. And the ones after Duke 3D we're pretty forgettable

Your best bet is getting Duke 3d on XBA or I think it's on PSN too.
2 years ago
genxevo wrote
I haven't played a Duke Nukem Game since the first one by Apogee.. is there anywhere that would sell a complete collection with all the 2d games 3d games and expansions?? I need to see what the fuss is all about
3D Realms and Apogee still sell them. Duke3D and the weird side scroller are also on gog.com too.
2 years ago
grim-one wrote
genxevo wrote
I haven't played a Duke Nukem Game since the first one by Apogee.. is there anywhere that would sell a complete collection with all the 2d games 3d games and expansions?? I need to see what the fuss is all about
3D Realms and Apogee still sell them. Duke3D and the weird side scroller are also on gog.com too.
I think you need to get DOSBox or similar program to run them though, right? I remember grabbing something from Apogee last year and while it ran, it ran at a phenomenal speed.. so had to get a program to simulate an old 486 processer icon_smile.gif
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