The isometric camera view was the primary (and often only) viewing option for many older role playing games; and fans were pleased to see it as an option in the PC release of Dragon Age, echoing the role playing view and style of another popular BioWare title, Baldur's Gate. According to BioWare, the lack of an isometric camera in Dragon Age II can be put down to high quality models and textures, as they do not wish to remove players from the intended visual presentation and quality.
As for the tool-set, a popular modding program used by fans to creatively enhance Dragon Age with their own items, characters, and quests, BioWare did not have much more to say other than it was simply no longer part of the package, citing that while the tool-set was powerful it was also 'very complicated'.
Dragon Age II is chalked up for an early 2011 release across PC, Xbox 360, and PlayStation 3.
UPDATE: This news must have made quite an impact within the Dragon Age community, with BioWare now offering a directly reply in relation to the tool-set and isometric views.
There appeared to be a little bit of mistranslation regarding the isometric camera. While the traditional isometric camera of Dragon Age will still not be making a return, a similar 'tactical view' option will take its place. BioWare have stated that it is unlikely to pull back as far as the traditional isometric camera, but still offer flexibility in disconnecting from the main character and issuing party commands.
As for the tool-set, it is indeed true that there will be no tool-set shipping with Dragon Age II. However, the tool-set BioWare are using for the title closely resembles the tool-set used for the original game, and they are looking into the option of updating the older community tool-set to support modifications for Dragon Age II.
Hopefully the new 'tactical view' as well as potential tool-set updates will be revealed in the coming months.

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