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Neil Booth
30 Nov, 2008

Command & Conquer: Red Alert 3 Review

PC Review | Booby trapped.
At any gathering of people, be it an office, class room, backyard BBQ or online forum, there'll always be one person who's convinced that they are a comic genius. This delusion usually stems from a solitary occasion in the distant past when they said something genuinely amusing and promptly crowned themselves 'office joker', 'class clown' or 'funny uncle'. No matter how many thin smiles, tired eyes and yawns have greeted them ever since, there is no convincing these people that they are not, never have been and never will be funny. If you don't split your sides with every bad pun and pulled finger, you obviously Just Don't Get It and should grow a sense of humour.

The Red Alert series, it has to be said, are the funny uncles of real-time strategy gaming. The original Red Alert was good fun as it made light of the straight-faced, chest beating style of the Command and Conquer games. Red Alert 2 continued the trend and, surprisingly, managed to give Starcraft's cage a damn good rattling at the same time. It'd be a close run thing, and slightly blasphemous, but we'd still probably pick RA2 over Starcraft for an afternoon of retro pixel bashing. The first two Red Alert's, however, were both convinced that their commie-bashing bombast and deliberately z-grade cut scenes were frickin' hilarious! At best the comedy stylings of Red Alert would stray into the realms of the mildly amusing, while mostly provoking chirping crickets and rolling tumbleweed.

Red Alert 3 continues this great tradition. While the full motion video is more full of motion than ever before, this is the same old routine that felt a bit tired years ago. The problem, more than anything, is that any attempt to make something deliberately bad and cheesy will always come across as smug and self-satisfied. Look how knowingly bad this is! Admire our deliberate shonkiness! We could forgive it if any of it was funny or clever, but it isn't. Red Alert 3's carefully constructed coating of shiny, plastic cheese is a relentless bore.

It's nothing if not colourful.

It's nothing if not colourful.
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The game itself, once you chisel through the protective barrier of hilarity, turns out to be quite alright. It is mostly a tarted up version of what's gone before, though it brings at least one new trick to the table which we'll get to in a minute. It's an action real-time strategy game, with more emphasis on the real-time than the strategy. As long as you remember to take out the anti-air defences before sending in the 'copters, and keep your tanks away from specific tank-busting units, you should do fine. It's a game that rewards immediate and constant aggression over thoughtful planning, so fumbling the first few minutes of a game can be more costly than not really having any idea about what you're going to do once you reach an enemy base. Hit 'em with everything you've got, enjoy the explosions and repeat until finished.

The real point of difference is the presence of co-commanders in campaign missions. Any mission can be played co-operatively with either a human or an AI commander. We've been able to team up against an AI in skirmish battles in countless other RTS titles over the years, but this is the first time, to our knowledge, that a whole RTS campaign can be played through with a friend. It works well and is easy to set up. Every campaign mission gives you the option to play co-op or solo, and clicking on co-op takes you through to an online lobby where you can invite a friend or, if you're feeling particularly brave, a total stranger. It's a neat idea and something we'd like to see more of in the future.

Any enthusiasm for co-op campaigning is likely to be dampened by the underwhelming nature of the campaign however. It's just not that interesting. While we didn't expect to find good storytelling in an RTS, everything feels a little perfunctory. Spectacularly perfunctory, maybe, as best illustrated by a mission that sees you guiding a monstrously huge three-headed samurai robot across the map, crushing everything in its path. It looks cool, freeways crumble, bases shatter and carnage ensues, but it's not the least bit strategic. Factor in the constant video clips of (intentionally!) bad acting that obscure the mini-map at irritating intervals and it all feels more like work than it should.

Skirmish mode has been the saviour of many an RTS game with a dodgy campaign, and it's no exception here. There are plenty of maps to play with that can support anywhere from two to eight players. Players can arrange themselves into however many teams they want, or keep the game as a one-against-all battle for survival. It's pretty much what you'd expect in an RTS skirmish mode but, stripped of all the mugging and eyebrow waggling of the campaign, the gameplay gets the freedom it needs to come alive.

Tempers flare at the Christmas parade.

Tempers flare at the Christmas parade.
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The three different factions - Allies, Soviets and Rising Sun - are different enough to all be worth exploring, while maintaining enough similarities to keep the learning curve comfortable. They each take a different approach to base building, ranging from the 'build it here and now' philosophy of the Russian, to the more adaptable 'build it and put it somewhere later' plans of the Allies and Rising Sun. The price of flexibility is micromanagement, and Red Alert 3 isn't afraid to demand a player's constant clicky-clicky involvement in proceedings. Expect to spend a lot of time skipping around the map as you try to keep things under control. A game speed slider would have been appreciated, or the ability to issue orders while paused, but Red Alert 3 keeps the pedal to the metal at all times.

While Red Alert 3 provides some of the best looking RTS action around - special mention to some truly gorgeous water effects - it still doesn't quite hang together. The colourfully chaotic nature of things means that selected units need to be highlighted with thick, inelegant borders when selected, so that they have a chance of standing out against the background. We also had constant trouble finding the mouse pointer on the screen, which is deeply annoying when the pace of the game demands fast and accurate control of units. It is perhaps inevitable that Red Alert 3's compulsion to throw everything at you all at once, with a splurt of extra FMV topping, results in small but crucial gameplay elements being buried under the bluster.

And yet, despite all our problems with game, there is fun to be had. Each faction has a series of Secret Protocols that can be unlocked throughout a battle, granting a player access to a variety of gleefully destructive, and potentially game altering, super weapons. At its best, with a large scale air assault hammering an enemy base into dust while a gravity well deals with the hapless ground forces, Red Alert 3 can come across as the gaming equivalent of a Michael Bay summer blockbuster - loud, pretty and crowd-pleasing.

In the end, though, Red Alert 3 needs more than a pretty face to compensate for its love-me-'cos-I'm-funny personality and intermittently irritating gameplay. Too much flash, not enough substance.
The Score
A decent game suffocating under a crust of hard plastic cheese. 7
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Command & Conquer: Red Alert 3 Content

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12 Comments
1 year ago
Was interested in buying it (I LOVED the other RAs, and the lame humour) until they said it'd have basically the same DRM as Spore. Pass...
1 year ago
I'm not the biggest RTS player but I've been really soaking this game up lately. The graphics like you mention are beautiful especially the water which glitters beautifully both in the light of both the sun and moon... Also I love the attention to detail for the animations for example when soldiers get electrocuted by stingers. I also love the games crisp presentation when it comes down to the menus and cut scenes.

When it comes down to gameplay I've found the game especially entertaining, I mean there are so many types of attacks you can pull off on your opponent. Its especially entertaining to get a squadron of Dreadnoughts and bombard your enemies base. So far I've only been playing as the Soviets but from what I've played of the other sides in the tutorials it seems there is a lot more variety to be discovered... Especially when it comes down to the Empire with there moving structures and mechs.

Overall I've got to say I haven't had this much fun with a Strategy game since Wacraft 3 which is really bad news considering I have my finals I should be studying for next week icon_razz.gif
1 year ago
RA3 is the first RA i had played. And I found it quite enjoyable. Mind you I haven't even touched campaign mode other than the tutorial. Been far far too busy playing skirmish.

Should also mention its not a very forgiving game. Have to pay attention to what units can and can't attack. You have to be prepared for sea battles and air battles. Theres just many many many things to consider.

Thats why I actually prefer starcraft. No special super saiyan 10 pwnage super weapons. And no sea based attacks. Just air and land to work out.
1 year ago
Used to love C&C and RA2.. now all RTS games (other than Company of Heroes (which is more squad based RTS so doesn't quite count) seem to be all glossy units and techno graphics rather than looking like you're controlling things of substance.
Not sure if it's just me but everything looks a little 'too digital'...
1 year ago
Mr Waffle wrote
Was interested in buying it (I LOVED the other RAs, and the lame humour) until they said it'd have basically the same DRM as Spore. Pass...
I tend to install something, and leave it on my computer. Very rarely uninstall it. Besides, it's not like you're going to uninstall it 5 times in a week...right?

I hear it's a good Game, shame you can lose it though icon_sad.gif
1 year ago
If my pc could run this I'd get it just for George Takai, JK Simmons and Tim Curry.
1 year ago
its a good game, i love RTS and this is no exception. 1 player is solid, even better co-op. and i was slightly disapointed with skirmish, i dont rush, i like to take my time. and when im playin online with a mate vs 2 AI enemies, the AI rushes you and its basically whoever gets the superweapons first. i would like it if you could change how the AI attacks (like C&C3) but overall good game
1 year ago
I might go buy this for 360 today. What's the cheapest peepz have seen it? I've seen it at Jb Hi-Fi for around $79 and that seems to be the cheapest.

Also can anyone confirm if the cutscenes can be replayed or anything? Like is there a theatre mode where we can view it before or after finishing it? Also what faction do I have to choose to get J.K Simmonds?

I played through and finished the GDI campaign on Command and Conquer 3 and played about 1/2 of the NOD campaign but Red Alert has more interesting units so i'd be more inclined to finish it with the other factions.
1 year ago
JB's $79 would be the cheapest outright price.

The game is part of the "2 for $120" deal at GAME too which includes EA titles like Mirror's Edge, Dead Space, NFS Undercover and the 09 sports range (except Madden). EDIT: I'm pretty certain this only includes 360 and PS3 versions of the above game, not PC versions.

GAME won't let you buy one game from that range for $60, but maybe they will let you return the second game within a week for a $60 cash refund...
1 year ago
Oh yea?! Sweet, thanks man! I might ask Zarnoss if he wants one of those and go halves or sumthing.

Hmm returning could even be an option but I just don't like doing that.

Do you know if Left 4 Dead is included in that cuz I know that's EA published? Also I gave him 3 months live yesterday as a cristmas present (well more so i've got someone to play frickin' online with) so that would be perfect if he got L4D.
1 year ago
Nah, Left 4 Dead isn't part of the deal unfortunately. All the games pictured here are:

1 year ago
Ohh bummer. Another mate bought Mirror's Edge so we've all seen enuff of that and I could just lend zarnoss dead space, all the other games aren't an option. Oh well..

Also it sux that controller and charge kit are reduced...I just bought a controller like a month ago and got a black play and charge kit last week to go with it.

Btw it looks like PC games are included in the deal but i'm sure you noticed that.
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