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Brendan
31 May, 2008

Steam gets a new save feature

PC News | It's called Steam Cloud.
Valve has today announced during a conference discussing Steam as well as the future of PC gaming the existence of Steam Cloud, a brand new feature for Steam that will allow players to store game data on their servers.

Steam, the company's digital distribution system, currently allows players to re-download any games they have previously purchased onto any PC. This new feature will store player data - namely game saves - remotely on Valve servers, meaning that saves will never be lost.

The first games to support this feature will, as you would expect, be Steam's flagship titles - the Half Life series, Counter-Strike and Team Fortress 2. It will also work with the currently unreleased Left 4 Dead.

If that wasn't enough, Valve have also said that there will be zero quota limits, meaning as well as being able to store hundreds of game saves, replays will also be an option.

Steam Cloud will come as a part of the Steamworks developer package. As of yet, no live date has been mentioned.

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26 Comments
2 years ago
Holy crap. Y'know, I need to check DATES before I use the 'related articles' feature.
2 years ago
JackSlack wrote
Intriguing public relations comparison. icon_smile.gif

Ubisoft offers this functionality but ties it to horrible DRM package. Result? The greatest backlash since Daikatana.

Valve offers it as 'extra service', with no strings attached. You can cut up the love, wrap it in waxed paper and sell it at candy stores.

I'm not saying that the two are equivalent, just that it's fun to compare and contrast.
It's not the 'Cloud' functionality that's important here. People don't like DRM, especially DRM that needs you to be online 100% of game-time. What's more to say?

Why did you need to post this in a year old thread though? Why not just link here from the Ubisoft DRM discussion?
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