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Brendan
31 May, 2008

Steam gets a new save feature

PC News | It's called Steam Cloud.
Valve has today announced during a conference discussing Steam as well as the future of PC gaming the existence of Steam Cloud, a brand new feature for Steam that will allow players to store game data on their servers.

Steam, the company's digital distribution system, currently allows players to re-download any games they have previously purchased onto any PC. This new feature will store player data - namely game saves - remotely on Valve servers, meaning that saves will never be lost.

The first games to support this feature will, as you would expect, be Steam's flagship titles - the Half Life series, Counter-Strike and Team Fortress 2. It will also work with the currently unreleased Left 4 Dead.

If that wasn't enough, Valve have also said that there will be zero quota limits, meaning as well as being able to store hundreds of game saves, replays will also be an option.

Steam Cloud will come as a part of the Steamworks developer package. As of yet, no live date has been mentioned.

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26 Comments
3 years ago
Wow.

There are truly gods amongst us.
3 years ago
What a brilliant idea.

Now that's adding value!
3 years ago
Steam keeps on giving, thanks Valve!
3 years ago
Awesome idea. Hope all games get updated to support this, no more losing data after a computer reformat icon_biggrin.gif
3 years ago
Wow this is an awesome feature, finally getting rid of the repetitive task of backing up each save file for each game you have.
3 years ago
Yes its great and all, but why two people calling this a great "idea." It to me is just something obvious they (or someone) needed to do. To be honest I'm surprised 360 doesn't do it yet, in fact I thought it did until today when my brother got his own 360 and had to restart a few games from scratch.

Very surprised about the unlimited quota though, once they start allowing uploading of game replays I can't see it being unlimited (for free) for very long. Thats only because although I estimate the size of a single thing to replay a game (not video as such, more like what halo has) is although smaller than a video, still larger than a game save and if people ain't careful the size could really end up adding up. That said though I think this is not a problem for any sensible gamers (eg PALGN readers) except maybe the ones really into Machinima. However I know lots of kids my age and younger that would go insane with gameplay updates and these are more the people valve will have to worry about.
3 years ago
Puddingfork wrote
Yes its great and all, but why two people calling this a great "idea." It to me is just something obvious they (or someone) needed to do.
How does that make it any less of a good idea? Who else is doing this already?

Puddingfork wrote
Very surprised about the unlimited quota though, once they start allowing uploading of game replays I can't see it being unlimited (for free) for very long.
Disk space is dirt cheap. Lower than dirt cheap. Capacity won't be a problem for a long time, it's more probably the bandwidth usage that will be a concern for some of the larger saves (especially for our relatively crappy Internet speeds here in Australia).
3 years ago
OMG.

Dunno if it's posting at 6am that's doing it, but I just realised how big this could be.

Think about it - this service, being free and convenient, will take off, and quickly spread to other games. But it's not only that it's great to consumers - it's great to consumers with legit copies of the game. This could be a very clever, and very wise way of bringing down piracy levels.

I don't think that we'll ever reach to stage where users are penalised for not having an internet connection (at least until wireless internet is virtually everywhere, and virtually free). But this is a big step towards building a legal-only online community for singleplayer games. That's why I'm excited - innovations of this type are bringing more incentive for people to invest in SP games, which means developers are more likely to create great SP games, since there will be paying consumers.

It might seem minor to many people, but add enough incentives to stay legal, and piracy suddenly becomes a far less tempting option.

Hurrah for Valve! icon_biggrin.gif

btw, other announced news included some interesting TF2 tidbits: the next class to be given upgrades is the pyro, and the "meet the sniper" trailer is scheduled to be released alongside that update. I'm very excited: while I rarely play the sniper, he's an Aussie, and it's always cool to see ourselves represented, even in a whimsical, stereotypical, cartoony FPS. icon_smile.gif
3 years ago
While it isn't an original idea (x-fire is already offering a similar service), I do applaud Valve for bringing their own approach to the table.

It's these little additions to Steam that have taken it from annoyingly frustrating online distribution service to a hub for online gaming.
3 years ago
Lord Haart wrote
OMG.

Dunno if it's posting at 6am that's doing it, but I just realised how big this could be.

Think about it - this service, being free and convenient, will take off, and quickly spread to other games. But it's not only that it's great to consumers - it's great to consumers with legit copies of the game. This could be a very clever, and very wise way of bringing down piracy levels.

I don't think that we'll ever reach to stage where users are penalised for not having an internet connection (at least until wireless internet is virtually everywhere, and virtually free). But this is a big step towards building a legal-only online community for singleplayer games. That's why I'm excited - innovations of this type are bringing more incentive for people to invest in SP games, which means developers are more likely to create great SP games, since there will be paying consumers.

It might seem minor to many people, but add enough incentives to stay legal, and piracy suddenly becomes a far less tempting option.

Hurrah for Valve! icon_biggrin.gif
Well said, I agree 100% icon_biggrin.gif
3 years ago
Honestly I just don't get what the big deal with Steam is.
I have it on my pc just to play Halflife 2 and Portal but other then that I pretty much never use it. Maybe cause I'm not big into multiplayer games but it just seems like more of a hassel then its worth to be honest.
3 years ago
^Well, the big deal is that there really isn't hassle anymore.

It's easy to download new and old games (quota issues aren't as big in the US, so that applies more there than here), games are easy to update, piracy is pretty well dealt with, and games are much cheaper to buy through Steam. Add to that the community, and you have a winner.

Furthermore, it's run by the people who brought us Portal/HL/TF etc, so it already has a library of the highest-quality games. And now there's new titles like Bioshock, CoD4 and UT3, so it's becoming a hub of PC gaming in general.

Before you go and say "more of a hassle than it's worth", you have to realise that games like Portal and HL could never be released without such an effective anti-piracy platform.

My bet is we'll see other big singleplayer titles like Fallout 3 moving to Steam, because it marries the very best concepts of console gaming (community, patches, achievements, support and now saving) with the flexibility of PC gaming. So yes, I would love to have Valve's babies, or at least adopt them until the relevant surgery becomes available. icon_razz.gif
3 years ago
I disagree, having to download and install a seperate program just so I can play a game I just paid 90 bucks for is a Hassle.

I didn't buy Half Life 2 to be part of a community, I didn't want to buy games online, I didn't want any of that stuff, I just wanted to play Half Life 2. Hell you need to install Steam just to play the demo, thats just dumb.
3 years ago
Benza wrote
I disagree, having to download and install a seperate program just so I can play a game I just paid 90 bucks for is a Hassle.

I didn't buy Half Life 2 to be part of a community, I didn't want to buy games online, I didn't want any of that stuff, I just wanted to play Half Life 2. Hell you need to install Steam just to play the demo, thats just dumb.
Ever considered what happens if your disc was scratched or you seem to lost your CD key, especially after doing a reformat and being unable to install games that you would like to play? Steam alleviates those problems, and I for one find it actually quicker to download a game (ADSL2+ is great for these things) then it would for me to find the install CD/DVD and manually go through the standardised installer asking me where I want something installed, then prompting me to change discs.
3 years ago
Benza wrote
I disagree, having to download and install a seperate program just so I can play a game I just paid 90 bucks for is a Hassle.
Not when you could just download said program and pay $30 instead (I think that's the current price).

Of course, Steam isn't for everyone yet. But as internet connectivity becomes more prevalent, and piracy is a bigger problem for singleplayer games, the fact is that Steam is going to become one of the only ways to play singleplayer games on PC.

So like it or not, that's where it's heading. The reason we can be happy is that with these new features like Steam Cloud, that direction is a much more bright, positive and painless one.

Alot of people who don't use Steam much recently don't realise that it's changed for the better in the last 5 years or so. I use it for DMoMM, TF2 and Portal and I hardly even notice that it's there.

The only times it's visible are for updates, which are good, and when I bring up the steam community with shift+tab, which is an awesome feature. Being able to switch between games to find friends so easily is great. And Steam Cloud looks to cater more for the Singleplayer community, so there's something for everyone.

Now, if they secured quota-free game downloads, I would probably die of endorphin overdose. icon_razz.gif
3 years ago
doofus wrote
Puddingfork wrote
Yes its great and all, but why two people calling this a great "idea." It to me is just something obvious they (or someone) needed to do.
How does that make it any less of a good idea? Who else is doing this already?
Lots and lots of companies, this is just a first for people who only use Steam. Personally I prefer the other methods of doing it as it doesn't hog resources.
3 years ago
Lord Haart wrote
Benza wrote
I disagree, having to download and install a seperate program just so I can play a game I just paid 90 bucks for is a Hassle.
Not when you could just download said program and pay $30 instead (I think that's the current price).
I don't want to buy my games online. I have a limited download limit, and don't want to waste however many gigs of it on a game I could buy on a CD.
That, and I refuse to buy stuff off of Steam untill games cost the same price regardless of were I was sitting when I clicked the download link.
3 years ago
Benza wrote
I don't want to buy my games online. I have a limited download limit, and don't want to waste however many gigs of it on a game I could buy on a CD.
That, and I refuse to buy stuff off of Steam untill games cost the same price regardless of were I was sitting when I clicked the download link.
Well, this is not what the article is about now, is it icon_razz.gif.

If you don't want to use Steam, then don't.
3 years ago
Benza wrote
Lord Haart wrote
Benza wrote
I disagree, having to download and install a seperate program just so I can play a game I just paid 90 bucks for is a Hassle.
Not when you could just download said program and pay $30 instead (I think that's the current price).
I don't want to buy my games online. I have a limited download limit, and don't want to waste however many gigs of it on a game I could buy on a CD.
That, and I refuse to buy stuff off of Steam untill games cost the same price regardless of were I was sitting when I clicked the download link.
Valve themselves don't set the price for 3rd party games. Along with this, retail chains have put pressure on the pricing of digital distribution, meaning that price drops are somewhat stagnant. From what I can see of Valve games themselves on Steam, there's no difference in price if I were to buy from a computer in America or Australia.
3 years ago
thebigm wrote
Benza wrote
Lord Haart wrote
Benza wrote
I disagree, having to download and install a seperate program just so I can play a game I just paid 90 bucks for is a Hassle.
Not when you could just download said program and pay $30 instead (I think that's the current price).
I don't want to buy my games online. I have a limited download limit, and don't want to waste however many gigs of it on a game I could buy on a CD.
That, and I refuse to buy stuff off of Steam untill games cost the same price regardless of were I was sitting when I clicked the download link.
Valve themselves don't set the price for 3rd party games. Along with this, retail chains have put pressure on the pricing of digital distribution, meaning that price drops are somewhat stagnant. From what I can see of Valve games themselves on Steam, there's no difference in price if I were to buy from a computer in America or Australia.
There's not. Valve games have the same price the world over.
Its just the third party publishers that raise the prices.

Activision raised the price of COD4 on steam because they didnt want it to undercut retail. Which is stupid, because the whole idea of DD is that you get less for less.
3 years ago
nikack wrote
doofus wrote
Puddingfork wrote
Yes its great and all, but why two people calling this a great "idea." It to me is just something obvious they (or someone) needed to do.
How does that make it any less of a good idea? Who else is doing this already?
Lots and lots of companies, this is just a first for people who only use Steam. Personally I prefer the other methods of doing it as it doesn't hog resources.
Putting your saved games on the 'net instead of on your PC?
3 years ago
doofus wrote
Putting your saved games on the 'net instead of on your PC?
Or you're entire home directory, so it can sync between multiple computers. Handy stuff that is, means you don't need USB drives.

Pretty standard stuff. But then again I have automatic back-ups of all my computers with precious data so I guess that does put me above the typical PC user.
2 years ago
Intriguing public relations comparison. icon_smile.gif

Ubisoft offers this functionality but ties it to horrible DRM package. Result? The greatest backlash since Daikatana.

Valve offers it as 'extra service', with no strings attached. You can cut up the love, wrap it in waxed paper and sell it at candy stores.

I'm not saying that the two are equivalent, just that it's fun to compare and contrast.
2 years ago
Wow, you're on a roll with the necros lately, Jack...
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