BioWare Technical Producer, Derek French, has publicly stated on the forum that the PC versions of Mass Effect and Spore will make use of a copy protection system which will require players to validate their game online every ten days in order to continue playing.
French explained that "after the first activation, SecuROM requires that [Mass Effect] re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned)."
Basically, it boils down to the fact that if you are not online at some point during the ten day countdown, the game will cease to work until it gets reconnected with the server. French further explained"...an internet connection is not required to install, just to activate the first time, and every 10 days after."
The check is run when users activate the game's executable file, with the first re-check coming within "5 days remaining in the 10 day window," giving players ample to time to make a connection to the server.
Many gamers in the past have vehemently opposed the idea since popular games like Half-Life 2 and BioShock have taken up the idea in recent times. According to French, Maxis' highly-anticipated creature creation game Spore will also use the same online validation scheme as Mass Effect: "[Electronic Arts] is ready for us and getting ready for Spore, which will use the same system."

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