After the recent announcment that Okami would be seeing a release on the Wii, some people were very excited by the concept, while others were disappointed to discover that it would be a direct port of the PlayStation 2 version.
Capcom's senior director of strategic planning and research, Christian Svensson, has responded to the disappointed fans, stating that Okami will not just be another 'cheap and dirty' port.
"We selected Ready at Dawn to do the port. These guys are all ex-Naughty Dog and ex-Blizzard, and they have already shipped their own titles that have ridiculously high review scores and sales (and have more on the way). Their attention to detail and technical prowess is among the best of any team I've ever worked with."
Svensson continues; "If we wanted a cheap and dirty port, I could have turned around and picked any one of 50 houses and gotten it done for less and perhaps more quickly. Clearly, that wasn't the approach we sought for a variety of reasons (for the fans, for the reputation of our company, for the potential of the product, etc.)."
Svensson also mentions that the only port they've done to date has been Resident Evil 4 for the Wii, which provides 'amazing value for the platform', and therefore, fans shouldn't assume any less from Okami in terms of quality. He doesn't rule out the possibility of new features, though.
"As I've said in prior interviews, we're getting the game up and running first. The game is enormous. If after we have everything working correctly, cleanly and as desired so as not to "break" the amazing experience that is Okami, we will worry about potential enhancements. As we are NOT at that point in the process yet, we are loathe to even mention any potential changes or enhancements for fear of disappointing the fans/media."
Stay tuned for more on the Wii version of Okami before the game launches sometime early next year.