The Complete Saga takes both LEGO Star Wars: The Videogame and LEGO Star Wars II: The Original Trilogy and combines them into a single game. Taking into account the differences between each game, the developers have modified the first game’s levels and playable characters to meet the standards of The Original Trilogy. This includes giving non-force users the ability to build objects, having to put on helmets to access certain areas, taking control of vehicles as well as collecting red power bricks. One of the more dramatic changes to the prequel trilogy however, is that the “Mos Espa Podrace” and “Gunship Cavalry” levels have been completely redesigned to make use of open-ended vehicle gameplay. Unfortunately, at this stage the levels have yet to be shown publicly, but we hope they’ll retain the same LEGO charm fans have grown accustom to.
Apart from incorporating the gameplay mechanics of The Original Trilogy, there will also be a fair amount of new content. This includes new playable characters, more bounty hunter missions and even new levels. The final cast of playable characters is expected to exceed 120 which will, in turn, allow players to create millions of possible characters via the game’s improved character customiser. More importantly, for the first time players can mix and match between both trilogies which means you can create characters such as Han Windu or, dare we suggest it, Padmé the Hutt.
While there hasn’t been too much information revealed about what new levels we can expect, it has been confirmed that one will take place in Attack of the Clones. It apparently follows the film’s first action sequence where Obi-Wan and Anakin pursue the bounty hunter, Zam Wessel, in the skies of Coruscant. During the level, players will need to choose different pathways and guide themselves through the city while dodging traffic and avoiding Zam’s traps such as gates which close on you.
Much to the delight of Star Wars fans, the Wii version of The Complete Saga will allow you to swing the Wii remote as if you were holding a virtual lightsabre. Unfortunately, on the screen this only translates to your character swinging their lightsabre in predetermined movements, but it’s a start to what we hope will eventually become a fully-fledged lightsabre game. You can also direct force powers by aiming at the screen as well as build objects by moving the Wii remote and Nunchuck up and down. What we’re really pleased with however, is that the game gives you the option of using motion controls or a more traditional setup. You can just press the B button to perform an attack or use the Z button to use the force or build things. Although, it should be noted that using motion controls actually speeds up the performance of your onscreen character.
When the Original Trilogy was released on the Xbox 360, many criticised it for not looking overly different from the GameCube and PlayStation 2 versions. Fortunately, the developers seem to have taken this to heart and have given the PlayStation 3 and Xbox 360 versions some impressive high definition visuals. Apart from the visuals, they will also feature online drop-in/out co-op play. Unique to the PlayStation 3 version however, is the Sixaxis controller’s motion sensing. In the game, players will be able use the controls to pilot vehicles such as the Millennium Falcon during the space battle above Endor. Meanwhile, the Xbox 360 version will also have exclusive content in the form of achievement points.
Although not too much has changed from the previous installments, LEGO Star Wars: The Complete Saga is shaping up to be another hit from Traveller’s Tales. While newcomers to the series will likely find an enjoyable experience, returning veterans may find themselves a little too familiar with the game. However, with the added content such as the new levels and motion sensing functionalities, you may find yourself tempted to journey to that galaxy far, far, away once again.

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