Link's Crossbow Training will include three basic gameplay modes, with 27 stages in all (presumably 9 per game mode). These modes are target shooting, defender and ranger. Target shooting will have players shooting bull's-eyes on targets as they appear on the screen, with more points awarded for hitting the centre of a target and achieving consecutive bull's-eyes. Defender will see Link fighting off hordes of enemies as they storm in for the attack. Enemies and the defensive situation will vary greatly, from fighting off skeletons in the desert, to protecting a wagon from attacking Bokoblins on mounts. Finally, the ranger mode is a reversal of the defender mode, with Link on the attack, storming through enemy encampments, defeating all enemies in his path.
The focus of each play mode is on getting a high score. Link's Crossbow Training supports up to four players, but only in a take-turns style of play. Still, the game should prove a worthy diversion for those looking to pick up the Wii Zapper this November.

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