In a statement unlikely to be easily misinterpreted, when asked about online play Huang said, "There is online for the PS3 and Xbox 360. There won't be online initially for the Wii, but we are working with Nintendo to see how we can get those features in." However, while clear, Huang's statement raises more questions than it answers. Is it possible that Nintendo will allow post-release game patching, similar to what Microsoft offers over Xbox Live? Was RedOctane or developer Neversoft unable to work effectively with Nintendo's Friend Codes? And finally, how long will the Wii be able to get away without effective online multiplayer facilities?
On the other hand, it looks like the Wii version may yet still have some surprises. When asked if and how the Wii version of Guitar Hero III will be different, Huang stated, "The Wii version will be a different experience. We haven't made any specific announcements on what the differences are, but absolutely we want to take advantage of the Wii-mote and utilise all of its capabilities. People will be able to see the differences." With any luck, the differences will amount to more than just a collection of minigames bundled into the game as another play option outside the core offering.

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