A game that began life as one of the first game ideas during the development process of the Wii, and one Miyamoto himself admitted as having wanted to introduce ever since the Wii was released, Wii Fit aims to bring the Wii Sports health conscience formula to further mass market fruition.
However, the most curious part of Wii Fit's revealing was the way players will interface with it through the new 'Wii Balance Board' that will be bundled with the game. Fundamentally a wireless mat players can either stand on, or rest their hands on while doings push ups, the Wii Balance Board is able to measure weight and where a player's balance is.
Through simple Brain Training-styled dialogues, involving choices such as the weight of clothes a player is wearing, players can perform "body checks". Similar to Wii Sports' own single-player fitness scores, Wii Fit records these body checks over time, providing graphs that players can track with the Miis of family and friends in the game. While Wii Fit does not povide players with their weight, but rather, their body mass index, it nevertheless shows potential for providing a 'fun' motivation for players looking to keep/get slim.
Along with the line graphs and numbers, a small number of examples of the types of exercise players will be able to take part in through Wii Fit and the Wii Balance Board included push ups, step aerobics, hoola hooping, soccer ball headers, and DDR styled dance sessions.
Of course, as with everything E3, expect more information, including a hopeful release date and price point, soon.
Update: Chris Kohler caught up with Reggie after the press conference. Bad news - no Wii Fit this year for the US (or, most likely, Australia or Europe). Japan, on the other hand, is laughing - they'll be getting it before year's end. Pricing has not been set, but expect it to cost more than your typical Wii game.

Loading...


