According to the press release, the game will feature "Thinking Fire" technology which will make the virtual fires act realistically by "attack structures, potential victims and firefighters", as well as create hazards that will force players to change their strategies and look for other options. Each scenario has also been promised to be different from one another and will require the use of the player's "mastery" of firefighting tools and techniques and "ability to think and react quickly under pressure."
“Combining our unique fire tech with the specific strengths of the Wii was a natural choice for us as we designed Real Heroes,” says Epicenter CCO Bryan Jury. “The Wii-mote makes spraying down fires with your hose, hacking down doors with your axe and prying victims loose from wrecked cars with the Jaws of Life an absolutely visceral game experience.”
“The Wii is a family-friendly console and we’ve designed Real Heroes with that in mind,” notes Epicenter CEO Nathaniel McClure. “Because firefighting requires a lot more than dousing flames, Real Heroes emphasizes non-violent, game-integral puzzles that mirror the challenges and on-the-fly choices firefighters actually face.”
“We are making every effort to create a game that is intense and engaging, but always respectful to firefighters who, we believe, are real heroes,” states McClure.
Real Heroes: Firefighter currently has no publisher but Epicenter Studios has confirmed they'll be choosing a publisher shortly. The game is expected to release sometime in 2008.

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