Nintendo games guru Shigeru Miyamoto has said he believes consumers are increasingly reluctant to play big, lengthy games, such as the Zelda titles.
While admitting that sales of Nintendo's The Legend of Zelda: Twilight Princess were "okay" in North America, Shiggy did tell EW.com that he wasn't entirely happy with how the game had gone down in Japan, where it has been outsold by both Wii Sports and Wii Play (the latter of which came bundled with a Wii remote). "To be honest with you, Twilight Princess is not doing very well at all in Japan," confessed Miyamoto. "It is very disappointing."
When asked to explain why people had shied away from Zelda compared to Sports and Play, Miyamoto replied, "I think a lot of people who bought the Wii are not necessarily the types of people who are interested in playing that kind of game. And a lot of the people who would want to play it [due to chronic shortages of the console] can't find a Wii! But mostly, I think it's that there are fewer and fewer people who are interested in playing a big role-playing game like Zelda."
Elsewhere, Miyamoto also discussed the subjects he would deal with if he ever made a game about real-world issues (though his answer of young people not getting up to offer elderly people a seat wasn't quite as heavy as the issues addressed by the likes of PALGN favourite Defcon, which Miyamoto described as having a "powerful message").
And he also took a dig at what he saw as a general lack of innovation in games, arguing that, "I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play."
For the entire interview, click here.