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Chris Sell
05 Dec, 2006

Nintendo Wii hardware review

Wii Feature | Buckle up, strap in. The Wii ride starts here.
In a time where game consoles are becoming progressively bigger, the Nintendo Wii bucks the trend by being remarkably small. Even when placed next to the GameCube, Nintendo’s new product is notably slimmer. Compared to the Xbox 360, it's a very wee machine indeed. And while its size means it will fit easily into anyone’s set-up, its sleek white finish ensures that it’s a prominent part of it. Unlike the DS, Nintendo has got things right first time around when it comes to the design of their new console. Borrowing the same glossy white finish from the DS Lite was a great decision, not only because it looks great, but also as it directly ties the Wii with Nintendo’s handheld, certainly a good thing given the DS' success.

The Wii can be placed in a more traditional horizontal position, but it’s obvious that Nintendo intended it to be stood upright, given the vertical stand included in the package. On the front of the system, you’ll find the power button, a reset button, an eject button and, of course, the disc slot. Instead of a more common disc tray, the Wii uses a slot that you simply feed the discs into, which works smoothly with either Wii games or the smaller GameCube discs. One of the first things you’ll notice when switching the system on is how extremely quiet it is, with very little noise from the drive, and a relatively silent fan. For all the good things there are to say about the Xbox 360, the noise of it when running isn’t one of them, so it’s refreshing not having the sound of your game during late-night gaming sessions drowned out by general console humming.

Has there ever been a better fragrance than that of New Box Smell?

Has there ever been a better fragrance than that of New Box Smell?
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Also found on the front of the console is a flap. Hidden behind this is an SD card slot for expanding the system's internal 512Mb memory for saves, downloads, and also Virtual Console games and music for custom soundtrack support. As well as the SD card slot, there's also a sync button which is used to help connect multiple controllers to the system with ease. Two other flaps can be found on the top of the machine, which neatly hide the GameCube controller and memory card ports, while on the rear of the Wii you’ll find connections for the AC adapter, AV cable, sensor bar, and a pair of USB ports. Overall, it’s neat and tidy, even if there’s very little that’s actually new about the whole thing.

Of course, the real treats are contained within the controller. In case you’ve been living under a rock for the past two or so years, the Wii controller comes in separate parts. With the machine, you get one ‘Wii Remote’ controller, which is shaped and held in the same way any TV remote control is, and one ‘Nunchuk’ attachment that allows you to connect an analogue stick to the Wii Remote. Both the Wii Remote and Nunchuk contain motion sensors which, when used in conjunction with the Wii’s sensor bar, allow the movement, speed and position of both controllers to be measured. As well as a stick, the Nunchuk has two trigger buttons, while the Wii Remote has a D-pad, one trigger button, one main action button, and five smaller buttons that are generally reserved for menu navigation.

Compared to previous controllers, there’s a distinct lack of things to press, but given the nature of motion sensor control, and the impressive accuracy the Wii demonstrates, it should never be a problem. Take Tennis in Wii Sports, for example. On a pad-based tennis game, you'd have different buttons for topspin, backspin, slice and lob. On the Wii Remote however, all four types of shot can be produced using different movements. The same could be said in FPSs, where reloading your gun, opening doors or performing a melee attack can all be done with a flick of the Nunchuk. Ultimately, the features of any controller are irrelevant if it’s not comfortable, but thankfully the Wii Remote and Nunchuk both fit like a glove, making lengthy Zelda sessions all the more inviting.

As you can see, it's a dainty device as far as consoles go.

As you can see, it's a dainty device as far as consoles go.
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The Xbox 360 really pushed things forward with its dashboard/guide interface, so it’s great to see a similar system on the Wii. Using a series of TV screen-esque boxes known as ‘Wii Channels’, accessing the many features of the console is easy using the on-screen pointer, which is controlled with the Wii Remote. Almost everything has its own channel, from Wii games, to your SD card photos; nothing is more than a click or two away. There are also channels for the News and Weather that can be updated via the Internet, as well as the widely-anticipated Opera web browser, which is due early next year. The Wii Shop channel is where you’ll find all your Virtual Console releases, while the Wii Mii channel is where you can create your own ‘Mii’ characters.

These mini versions of yourself, friends, family, famous figures or any made-up character you care to construct can be created in the Mii channel. Your Miis can be used within Wii games (Wii Sports being a perfect example) as your own personal avatar, or you can attach their image to messages for visual identification of who they’re from, giving the whole system a pleasantly personal feel. Miis can also be sent to other Wii users by exchanging each other's Wii codes, much like the Friend codes on the DS. Unlike the DS however, the Wii has one single code for the system, and then it’s done. Setting up your wireless internet connection is simple, and sending Miis/messages to each other is problem free. The WiiConnect24 feature is a positive addition too, allowing your Wii to receive messages and game updates while it’s switched off. Unfortunately, there aren’t any online-enabled games out yet to test the Wii properly, but other than messages taking a while to receive, initial signs are good.

Overall there’s a lot here to be impressed with. The console itself is very hard to fault with its compact size and sleek design, while the menu interface is easy on the eye and very user-friendly. The controller works incredibly well and is wonderfully comfortable to hold. Whether the controller is enough to make up for its obvious lack of technical power when compared to the competition is something only time will tell.

Related Content

THQ Wii Hands On
01 Dec, 2006 We go hands on with Sonic, Avatar, Monkey Ball and Barnyard on the Wii.
Australian Wii pricing details officially revealed
02 Nov, 2006 Virtual console and accessory pricing revealed.
Wii Play Preview
30 Oct, 2006 Everybody's second game purchase?
31 Comments
5 years ago
"The Wii ride starts here."

Wiiiiiii! icon_lol.gif Anyway, sounds like a very positive review there. That's the sort of stuff I would expect to hear about the Wii, and I'll enjoy experiencing it for myself on Thursday. icon_smile.gif
5 years ago
Guess the Wii only has an 8x DVD drive then (not that matters), if it's so quiet.

I'll take my Wii on the side too thanks icon_razz.gif Can't stand that stupid 35-40º tilt crap of the stand.
5 years ago
I want my Wii now. icon_sad.gif All well, just 1 and half days to go.
5 years ago
I wonder how many people (besides nikack) will not be using the stand?
5 years ago
I won't be. It'll sit nicely on top of my 360.
5 years ago
I'll wont be using the stand.
5 years ago
Cerebral wrote:
Quote
I won't be. It'll sit nicely on top of my 360.
You serious Cerebral?
Cause thats pretty cool

I haven't decided if i'll use the stand or not, i may just mix things up everynow and then switching between the 2 display methods icon_smile.gif
5 years ago
I'll use the stand, right next to my PS2, looks great,

At the time of writing 1 day 5 hours and 1 minute to go
5 years ago
LOL, even the 360 HD-DVD player is bigger then the Wii.
5 years ago
Cerebral wrote
It'll sit nicely on top of my 360.
Wii60! icon_biggrin.gif

I'll probably use the stand, since I don't have anywhere to put the console. I might use it vertically when it's convenient though.
5 years ago
exactly 24 hours till midnight launch at Chadstone =D

I can't wait. Oh and Chris, you can't store VC games on expandable flash.
5 years ago
InvivnI wrote
I can't wait. Oh and Chris, you can't store VC games on expandable flash.
Oh yeah? You can too. I've seen numerous people saying that they've done it. However, you can't take the games off the card (unless you delete them).
5 years ago
I'll wait, better price cut and better bundles for 3 consoles then chose the better one, or buy 2 good consoles.
5 years ago
admeister wrote
InvivnI wrote
I can't wait. Oh and Chris, you can't store VC games on expandable flash.
Oh yeah? You can too. I've seen numerous people saying that they've done it. However, you can't take the games off the card (unless you delete them).
so you can't use a USB connector and store VC Games on a PC hard-drive?

that's a little irritating. i guess with a 2GB SD card, it'll be a while before you'd download enough to need to, but still.
5 years ago
I'm pretty sure that the way it works is: You can copy VC games to your SD card, but you cannot play them from your SD card. If you delete the game from the internal memory, you won't be able to play it until you copy it back to the internal mem from the SD.

I think.
5 years ago
Karai Pantsu wrote
I'm pretty sure that the way it works is: You can copy VC games to your SD card, but you cannot play them from your SD card. If you delete the game from the internal memory, you won't be able to play it until you copy it back to the internal mem from the SD.
I think.
Nah, you can play them from the SD card, but only on that machine.
5 years ago
This got more complicated... I though you could only save VC games on the internal flash =S
5 years ago
But one question what about piracy?
5 years ago
Umm yea thanx for the specs and everything, i love reading a review on how a console looks.

No mention of the cables it comes with, or how fast the drive is in the machine, what the range is of the controller, the fact that it only connects via Wifi etc. It's good that you covered the controller and it's buttons as well the buttons on the actual machine though.

Weak. Expected a lot more from Palgn.

Also I won't be using the stand either.
5 years ago
UmbrellaCEO wrote
But one question what about piracy?
Piracy of Wii games, or VC games? icon_confused.gif If you're talking about VC games, I said that they cannot be taken off an SD card (unless deleted), and as was said, they can only be played on the console that downloaded them.

Obsolete: Also, I'm pretty sure I heard that you move your save files off an SD card to your computer however.
5 years ago
admeister wrote
UmbrellaCEO wrote
But one question what about piracy?
Piracy of Wii games, or VC games? icon_confused.gif If you're talking about VC games, I said that they cannot be taken off an SD card (unless deleted), and as was said, they can only be played on the console that downloaded them.
Let me be more specific, obviously I know about Wii piracy but the VC games. Well I dont see how a SD card cant be accessed by a computer, since the SD card would be a mass storage device and well simple hack tricks can easily circumvent the DRM. I was just curious how Nintendo would prevent someone illegally distrubuting games.
5 years ago
Well, it seems that the SD card can be accessed by the computer, but the VC files are locked so that they cannot be cut or copied onto a computer HDD. As for the DRM, you might be right, they probably will get around that.
5 years ago
admeister wrote
Well, it seems that the SD card can be accessed by the computer, but the VC files are locked so that they cannot be cut or copied onto a computer HDD. As for the DRM, you might be right, they probably will get around that.
Sorry but how is that even probable not being able to move the cut or copy the file unless of course you make the files stay hidden or try encrypting them with unknown format like gamecube games.

Never mind I got it, thanks.
5 years ago
They can be copied onto a computer you'd imagine, but it seems a certain part of the DRM will remain in your console, so only that console can play those files.
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