Home
Twitter
RSS
Newsletter
Tristan Kalogeropoulos
22 Nov, 2006

Rayman Raving Rabbids Preview

Wii Preview | We go hands-on with Ubisoft's rabid bunnies.
From its inception, the Rayman series has brought us some incredibly odd characters. You only need to look at its protagonist, his free floating head hovering over his torso which simultaneously floats above those oversized shoes, while his hands zoom across the screen on what seems to be an invisible spring. Yet it seems as though Michael Ancel, the creator of the series, has outdone himself in his 2006 Wii release title, Rayman Raving Rabbids, which we can now add to the cast of oddball inventions that he's brought us. So what is behind Rayman Raving Rabbids' illiterative title and completely insane character design? PALGN recently got the opportunity to visit Nintendo and, with the aid of some of Ubisoft's representatives, went a few rounds with those those antisocial little creatures.

Rayman Raving Rabbids is based almost entirely around a set of offbeat minigames, each more odd than the next. There's a story mode which we didn't get a chance to look at, but we were told that it involves something along the lines of Rayman and his friends being taken hostage by the furry terrorists of the game's title. The hostage is then forced by his captors to perform a series of minigames for their amusement and, we presume, to overcome his situation. The story doesn't sound like it's going to be studied as a final year high school text anytime soon, but it's definately not what is at the centre of Raving Rabbids, which is instead the frantic set of minigames you'll be treated to throughout your enslavement.

One third cute, one third terrifying, the other third utterly ridiculous, the Rabbids are incredibly well-created characters.

One third cute, one third terrifying, the other third utterly ridiculous, the Rabbids are incredibly well-created characters.
Close
We got a chance to try out a great deal of the minigames on hand. These range from absurd to totally off the planet. With game titles such as 'Bunnies Don't Know What to do With Cows' and 'Bunnies Can't Close Doors' Raving Rabbids takes often simple premises such as closing doors and milking cows and turns them into extremely frantic and insane minigames. One game we played involved simply alternately shaking the Wiimote and the Nunchuck up and down to build up momentum as Rayman spun around a cow by a chain, as if competing in hammer toss; the A button is then pressed to let go of the bovine piece of sporting equipment, the aim being to get it as far as possible. The stylized cow ends up bouncing down the field, finally coming to a rest as you're finishing off giggling like a schoolkid at how silly and almost abstract what you've just witnessed was. Many of the minigames share this absurd style, and are quite reminiscent of the overly stylized ridiculousness you'd see in a Warner Brothers cartoon.

One game had us skydiving through clouds whilst we had to twist and turn the Wiimote as if it where our onscreen avater. Another game involved us trying to find Rabbids singing out of tune in a schoolboy choir by singling the perpetrators out with a point of the Wiimote. With their idiodic look ampified by wearing dorky looking uniforms this game was hilariously fun. There is also a rhythm-based set of minigames where the aim is to hit as many beats as possible to get a dancing army of the lunatic bunnies behind Rayman on the disco floor. In another game, we had to shake the Nunchuck to increase the pressure of a hose pumping out carrot juice and at the same time take aim at bunnies emerging from the sea to fill up their goggles with the juice, causing them to collapse before reaching us. When we were finally overwhelmed by the lunatics and they finally reached us it was with a mad scream from the encroaching Rabbids that the minigame ended, which left us in fits of laughter.

Disco Stu aint got nothing on these guys.

Disco Stu aint got nothing on these guys.
Close
There are also FPS-esque minigames where you're tasked with rescuing one of Rayman's friends. Rather than being armed with a huge arsenal of firearms with skin-piercing bullets, you're given a gun that fires plungers to take out your furry foes. This game is quite simplistic - you progress on rails rather than through your own exploration, and it's a riot. Reloading with a shake of the Nunchuck and aiming with the Wiimote is great fun, especially when you manage to hit a Rabbid square in the face with a plunger leaving him to stumble backwards with your projectile lodged firmly over his face in an extremely comical way. Along these few minigames there is a bevy of others, almost all utilising the Wiimote in different ways, and the game does a great deal of justice to Nintendo's new vision for gaming. As simplistic as some of the controls seem, they allow for some great fun to be had.

Although the game's title features Rayman, the real stars of this game are the Rabbids. This is partly due to their slightly vacant look, one that sparks feelings built of both joy (stemming from their ridiculous visage) and fear (springing from their serial killer-like madness). From the moment you see them hold up random objects such as plungers or fruit and let out an inexplicable scream, you know you're in for a zany ride. The fantastic art direction extends beyond its characters and shows that even on the least graphically powerful console of the generation, given the right art style, a game can look incredibly polished.

That's one brave Rayman.

That's one brave Rayman.
Close
Rayman Raving Rabbids is not only a remarkable showcase for the possibilities that the Wiimote has for incredibly fun gaming, but it also looks as if it will work well beyond the 'tech-demoiness' that many other launch titles appear to suffer from. The art style of Raving Rabbids is perfect for the Wii. With it's quick in and out style and variety of minigames, it allows you to explore the new controller in new and unique ways never experienced before. Not only is it interesting to see how the new console works through the game, but it's also incredibly fun to place yourself within the frantic gameplay environment, insane character and art development and to just let go and have a wild time shaking your arms around like a madman. This looks to be one of the standout titles for the Wii launch and if you're a fan of minigames or offbeat releases, then Rayman Raving Rabbids looks to be definately worth beginning your Wii library with.
Overall:
Rayman Raving Rabbids looks to be a great title. Offering frantic minigame action and some incredibly insane characters, it's likely the game will be a great showcase for what the Wii is capable of.

Related Rayman Raving Rabbids Content

Rayman Raving Rabbids Review
14 Dec, 2006 Tired arms aplenty in the limbless hero's new outing.
Rayman: Raving Rabbids Preview
08 Nov, 2006 We take a look at the evil bunnies that will be invading Wii consoles this Christmas.
New Rayman: Raving Rabbids information
23 Aug, 2006 Bunnies continue invading PALGN.
18 Comments
5 years ago
Great review! icon_smile.gif That game looks like heaps of fun (I've watched some vids of it running), and I'm seriously thinking about getting it with my Wii. icon_smile.gif
5 years ago
admeister wrote
Great review! icon_smile.gif
Preview!!
5 years ago
I can't believe I am saying this, I'm actually looking forward to this more so than Zelda.
5 years ago
UmbrellaCEO wrote
admeister wrote
Great review! icon_smile.gif
Preview!!
Doh! That's what happens when I stay up that late.. icon_smile.gif

Joseph: Wow, you really like this game! That's got to be a good sign, I really do want to get this at launch.
5 years ago
It's getting great reviews from the States too. I've been a fan of the Rayman series so this is a must get. I just hope they put all the "Bunnies can't <insert task>, but they can dance!" ads on the disc somewhere. Those are hilarious.
5 years ago
Yeah, this and monkey ball are required Wii launch titles.
5 years ago
Sunrider wrote
It's getting great reviews from the States too. I've been a fan of the Rayman series so this is a must get. I just hope they put all the "Bunnies can't <insert task>, but they can dance!" ads on the disc somewhere. Those are hilarious.
I read that the minigames are titled like this: "Bunnies can't close doors" and "Bunnies can't dance". Sounds like good fun. The Rabbids are awesome. icon_smile.gif
5 years ago
This might be a Christmas title for me. I'm just not convinced totally that it will be worthy of my money. I know it is gonna be heaps of fun but... I don't know... there's something about it, clouding my thoughts. Will the bunnies' stupidness wear thin? Especially the scream?, but at least they still talk funny, Zibizebaa.
5 years ago
I guess you'll just have to see. I think minigame style games are pretty suited to the Wii (what with the controller and all), which is why I like Wii Sports and Raving Rabbids so much. icon_smile.gif Still, on the flipside, Zelda is excellent. So I think it's good to have a mix. I think Rabbids might even be better than Mario Party, but we'll see. I think it's a good title to have at launch, and not too tech-demoish.
5 years ago
It's like a tame version of Happy Tree Friends, I'm definitely getting this.
5 years ago
Sin Ogaris wrote
It's like a tame version of Happy Tree Friends, I'm definitely getting this.
Nice analogy! icon_smile.gif Couldn't put it better myself. I think this game has general appeal, and makes a great party/family game. I can see it being the next best selling game after Zelda, though Red Steel may take that place (hardcore gamers).
5 years ago
admeister wrote
Sin Ogaris wrote
It's like a tame version of Happy Tree Friends, I'm definitely getting this.
Nice analogy! icon_smile.gif Couldn't put it better myself. I think this game has general appeal, and makes a great party/family game. I can see it being the next best selling game after Zelda, though Red Steel may take that place (hardcore gamers).
Maybe...
I think that Raving Rabids is looking like a much better game than Red Steel, so i think sales will be fairly close...
5 years ago
Iver never been a big fan of Rayman, they have always been budget titles but this time around the game is looking really impressive. It looks like they enjoyed Wallace and Gromit and the Curse of the Were Rabit icon_wink.gif
5 years ago
this looks like a very fun game, especially with the style that ninty went for with the mini games (hammer tossing cows ftw.) and with games like 'bunnies can't close doors' this looks like a must have icon_biggrin.gif icon_biggrin.gif
5 years ago
Samboy wrote
this looks like a very fun game, especially with the style that ninty went for with the mini games (hammer tossing cows ftw.) and with games like 'bunnies can't close doors' this looks like a must have icon_biggrin.gif icon_biggrin.gif
It's not the style that ninty went for, it was Ubisoft. As for 'Bunnies can't close doors', it's great stuff. icon_smile.gif I've certainly deemed Rayman to be a must have title, can't wait to get it on the 7th, along with my Wii. icon_smile.gif I was unsure about getting it, until I watched a video of it running, then I made up my mind.
5 years ago
Its similar to Mario Party in my eyes (and i don't know why, but i don't mind those games), and its looking like it will be added to my launch list, my sister's in particular will go crazy over it (they are both big Mario Party fans!)
5 years ago
Sounds like the perfect choice for you then. Go for it! icon_smile.gif Make sure you preorder your Wii stuff ASAP.
5 years ago
Yeah, a Q about pre-ordering stuff....

so far i have:
Wii Console (paid, or in the process of being; with $20 deposit, my dad, from Target icon_biggrin.gif)

But i want (one launch day, or at least within the next week of actual launch;):
Zelda
Rayman
spare Nunchuk
M:UA (if it gets some good reviews)
Wii-Play (& controller)
another controller (maybe 2 controllers?)

I was thinking of not milking my father's wallet too much (cause i know he won't spend THAT much more money on it) by just further asking for the controllers & Wii-Play, as the whole family will use it. But i'll definately pay for Zelda myself (as i'll mostly be the one playing it), put $30 down for an extra nunchuk, and may split the price of Rayman with my sister's (we'll all play it).

But i have pre-ordered nothing more than the console icon_confused.gif
(as i have stated b4, i'm hoping the $600 of vouchers from Target to pay off, at or within the next week of launch; some money off titles & accessories straight away icon_smile.gif)

Is that a wrong thing to do people?


But my Q is:
- do you NEED a credit card to put down a pre-order?
- what are the most important items on that list to pre-order? (i.e. what can be expected to be in limited supply)
Add Comment
Like this preview?
Share it with this tiny url: http://palg.nu/1N2

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Ubisoft
Developer:
  Ubisoft Paris
Players:
  1-4

Read more...
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.