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Luke
06 Oct, 2006

Tony Hawk's Downhill Jam Preview

Wii Preview | We take a look at Tony's Wii debut.
Tony Hawk's Downhill Jam is a Nintendo specific version of Tony Hawk's Pro Skater. The game is set to be a Wii launch title and is a break from the free roaming big city format of the recent games. We've had a few opportunities to see Tony Hawk's Downhill Jam in action, so we thought we'd take an extended look at the game to determine whether this could be one of the best Tony Hawk games in recent years.

Before beginning the game you'll need to select a character and an area to skate down. The only licensed character in the game is Tony Hawk, there are eight other original characters that have been created just for this game. If you're not happy with the original skaters then you'll also be able to create-a-skater, which should result in some crazy characters. We only got a quick glance but it seems like there will be a wide variety of tracks ranging from the rocky terrain of Machu Picchu through to San Francisco. If you enjoy your skateboards you'll be pleased to know that there will be a wide range of skateboards such as current, old school “fishtails,” longboards and 70’s skateboards. The skateboards all have different attributes as well, so you'll need to work your way up to get the ultimate skateboards so you can obtain the fastest times.

Oh my God, it's Pink......hair.

Oh my God, it's Pink......hair.
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Once you get into the game you'll realise that it isn't like the other Tony Hawk titles. The big change in the game is not the shift in gameplay style but the way you control your skater. By holding the Wii-mote horizontally and gripping it on both ends with your hands, you control the direction of your skaters movement by 'see-sawing' the Wii-mote from side to side. The control feels intuitive and should be pretty easy to pick up. If you do go off track then you can use the d-pad buttons to realign yourself with the track, but after half an hour you probably won't need to do this anymore.

The various buttons on controller handle the tricks. There is no need to accelerate because you're skating downhill. Holding down the jump button lets you gain momentum however it was at the loss of manuverability. If you pull off tricks you will increase a boost meter that shows up at the side of the screen. If you shunt the controller forward then you can execute a boost which gives you a small increase in speed. The game's putting a large emphasis on interactivity. You'll need to dodge vehicles and pedestrians, as with any Tony Hawk game their will be destructible areas and objects to crash through and shortcuts to save precious time. You can actually also knock down your opponents to get ahead, which should be rather humourous.

The game will also support head-to-head gameplay. It seems that online play with the Wii isn't going to be possible this year, so you'll be able to challenge friends in split screen competitions. As with any Tony Hawk game there should plenty of different ways to take your friends on. Some of the confirmed multiplayer modes include race, slalom, trick attack and event, although we wouldn't be surprised to see some more multiplayer modes added before the game is released.

The caption pretty much says it all...

The caption pretty much says it all...
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Visually Tony Hawk's Downhill Jam looks and feels fast, there are plenty of objects in the environment flying past you and you'll need to make some quick moves quite frequently. The game looks pretty impessive in motion, all of the skaters have a decent amount of detail attributed to them and the environments look pretty detailed. Even though we only saw an early build of the game the frame-rate stayed very consistant.

Overall Tony Hawk's Downhill Jam looks to be shaping up rather impressively. This could be the change that the series so desperately needs, the game is completely different from Tony Hawk's Project 8 so if you're feeling that the series is getting a little stale then Tony Hawk's Downhill Jam could be a game to keep an eye on.
Overall:
This could be the reinvigoration that the Tony Hawk series so desperately needs, time will tell whether this is a rushed launch title or a stand out of the launch, we're hoping it's the latter.

Related Tony Hawk's Downhill Jam Content

Tony Hawk's Downhill Jam Review
07 Jan, 2007 Where's the peanut butter?
E3 2006: First Screens of Tony Hawk on Wii
09 May, 2006 Downhill Jam to use the controller differently...
Tony Hawk's Downhill Jam detailed
15 Mar, 2007 New events, modes and characters.
7 Comments
3 years ago
Does this sound a fair bit like 1080 without the snow to anyone else?
3 years ago
This games sounds kick but! I can't wait to play it.
3 years ago
Meh, I'd rather play a real skateboarding game rather than a racing spinoff. Thankfully, Project 8 looks fairly awesome.
3 years ago
this isnt the first tony hawk skateboard racing game.
3 years ago
Cerebral wrote
Meh, I'd rather play a real skateboarding game rather than a racing spinoff. Thankfully, Project 8 looks fairly awesome.
The tony hawk series hasn't been a real skateboarding game since #4, the undergrounds and American wasteland are more about crazy antics etc, underground 2 was basically CKY: The Game

This is a tribute to one of the first skateboarding games ever made called Skate or Die! which is Tony Hawk's all time fave game. This project has been one that Birdman has been keeping a keen eye on it.

I think this could be the best one in the series and am very looking forward to it considering I have no desire to buy a 360 or a PS3 until some significant price drops
3 years ago
Best in the series? They've taken a perfectly good game model, taken out all the pro skaters bar Tony Hawk, taken away any sense of realism there was left, and added a bunch of ridiculous moves that look like they belong in SSX.
3 years ago
It seems faster paced and "rediculous moves" actually look pretty cool, alot of the ground sliding looks awsome.

So far the tony hawk games have been sort of going downhill (no pun intended), American Wasteland was nothing special and Underground 2 was attrocious

As of "sense of realism" The Tony Hawk francise hasnt had much realism in the first place
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Publisher:
  Activision
Developer:
  Activision O2
Players:
  1-4

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