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Chris Leigh
21 Aug, 2006

Wii Zelda to have controller swordplay

Wii News | Also: Shiggy to revive Cube games on new machine?
Just days after it was revealed that the Wii version of The Legend of Zelda: Twilight Princess would not be compatible with GameCube controllers, Nintendo guru Shigeru Miyamoto has declared that the Wii controller can be used for slashing Link's sword about in the game.

Shiggy's mini-revelation was revealed in an interview with Japanese magazine Nintendo Dream, and means that the controls in the final build of Twilight Princess should differ somewhat from those seen at E3 in May, where the B button on the Wii-mote conducted swordplay. Meanwhile, firing arrows is now carried out with the newly-free B button, as opposed to the D-pad.

In other news, it turns out that Miyamoto is considering giving certain GameCube titles a Wii make-over. "I'm thinking I can remake some of my GameCube games for Wii, making use of the Wii-mote," said the Shigster, dollar signs spinning in his eyes. "Of course, you can wander into a second hand shop and buy a lot of these games still, so I don't think we can release these games at full price. Since a lot of the development cost has already been accounted for, we'll be able to release these at a much more affordable price."

More as we get it, folks.

Related The Legend of Zelda: Twilight Princess Content

GC Twilight Princess still coming to stores in Europe
13 Oct, 2006 Insane completists rejoice!
GC Twilight Princess only available online in Japan
11 Oct, 2006 The forgotten cubed brother takes another one for the team.
Leipzig GC: Zelda dazzles in new screenshots
26 Aug, 2006 Ten Twilight Princess screens from Germany.
27 Comments
7 years ago
I bet he means Pikmin, which seems like a perfect Wii-mote game.
7 years ago
If it were any old games, RE4 would be at the top of my wishlist.
That aiming system was awesome as it was, but with the Wiimote? Phwaor.
7 years ago
Depending on the success of Corruption, I would dare say that the two Metroid Prime titles would also be revived using the Wiimote.
7 years ago
Oh please don't let them do this....remaking games from the previous generation is about as low as any developer could go.

Does anyone know if this has been done before? E.g a game comes out on Ps1 only to be remade on Ps2. I know there have been lots of ports but no remakes that I can think of.

Nintendo have really gone down in my books these past few months.
7 years ago
I want them to remake animal crossing so everyone can feed the chickens with a Wiimote.
7 years ago
These will pretty much be ports, they're using the same code (sans new controller functionality) so it sounds like they're ports. So everyone has done this before.
7 years ago
wobbler wrote
I want them to remake animal crossing so everyone can feed the chickens with a Wiimote.
I don't remember seeing any chickens. Was this the GCN version? Cuz I had that one aswell. Maybe it's the n64 version.
7 years ago
Dude, I was only joking, have you ever heard the expression "feeding the chickens" if not, just imagine the action required to spread chicken feed out.
7 years ago
Uuuh, there's a new animal crossing game being made for the Wii, and there are feed spreading, hoeing and watering motions... there are screens out there in famitsuland.

Remaking games for Wii might perpetuate the situation where 3rd parties are shut out of the system by all the big name Ninty games. It's OK in the short term, but 3rd party devs probably wouldn't appreciate it much :/
7 years ago
ugh the boot wrote
Does anyone know if this has been done before? E.g a game comes out on Ps1 only to be remade on Ps2. I know there have been lots of ports but no remakes that I can think of.
Well, both Resident Evil and Metal Gear Solid were remade on the 'Cube (previously appearing on PS1) And Doom 3 was essentially a remake of Doom 1.
7 years ago
ugh the boot wrote
Oh please don't let them do this....remaking games from the previous generation is about as low as any developer could go.
I couldn't agree more. The Wiimote isn't a justified excuse to shoehorn in a bunch of GCN ports.
7 years ago
Would you feel differently about it if they were microtransaction style downloadable patches, offered at a premium? I doubt many people would be interested in buying games they already own just for new controls, unless they were in the ~$10 region - and I don't think that would happen.
However if it was possible to hack in Wiimote controls via a patch or similar, I'd certainly be up for getting a few (if the controls and price were worth it).
7 years ago
I'm guessing (only a guess) that the titles will be around 50 dollars.
7 years ago
They better hope so.

Lets hope that swinging Link's sword with the Wii-mote feels right and doesn't effect gameplay in a bad way. Not that I think it will, though.
7 years ago
I'm going by NES Classics and their price in comparison to regular GBA game, so it's a mildly educated guess.
7 years ago
Sunrider wrote
ugh the boot wrote
Does anyone know if this has been done before? E.g a game comes out on Ps1 only to be remade on Ps2. I know there have been lots of ports but no remakes that I can think of.
Well, both Resident Evil and Metal Gear Solid were remade on the 'Cube (previously appearing on PS1) And Doom 3 was essentially a remake of Doom 1.
Yea good point with Resident Evil Remake & Metal Gear Solid Twin Snakes. I guess when it comes to Resident Evil i'm a little biased....cuz I can't help but love every iteration (of the main series....not the spin off crap). I would like to point out that both games (twin snakes & re: remake) did actually have major improvements such as completely redone graphics and bits added to the gameplay such as defensive weapons (resident evil) and 1st person aiming (twin snakes). Also as far as I know there was also a lot of new story added to Resident Evil: Remake and the cutscenes and stuff were completely redone in Twin Snakes essentially like redoing it.

I'd just like to point out Doom 1 and Doom 3 does not fit this description because for 1 they are both pc games (so the generation gap thing doesn't really apply). Secondly have you forgotten about Doom 2?! Thirdly Doom 1 was released in 1993 and Doom 3 was released in 2004.....quite a gap there.

But good work pointing out Resident Evil: Remake and Twin Snakes.

wobbler wrote
Dude, I was only joking, have you ever heard the expression "feeding the chickens" if not, just imagine the action required to spread chicken feed out.
Man I still don't see how this applies to Animal Crossing?! I can't think of any commands in the game that would require this sort of an action (maybe casting the fishing rod, but that would be more of an over the shoulder sort of action). Sorry if i'm sounding a little ignorant (i don't mean to)....I just really have no idea what you're talking about. icon_confused.gif
7 years ago
Karai Pantsu wrote
If it were any old games, RE4 would be at the top of my wishlist.
That aiming system was awesome as it was, but with the Wiimote? Phwaor.
I agree 100% icon_smile.gif
7 years ago
Zelda issue = good thing

remaking cube games = bad thing
isn't wii meant to be about all that is new and innovative?
taking a cube game and slapping on some wii-mote controls is just a blatant revenue raising exercise, not dissimilar to Pokemon Fire Red/Leaf Green
7 years ago
The only benefit to us I can see coming from this 'Wiimake' stuff is that it may become easier to find some of the older games that we may have missed - but if its only Nintendo's stuff then most of its not really hard to find to begin with.
7 years ago
I think i would have preffered shooting arrows instead, would have been funner. And the new format on PALGN is wierd.
7 years ago
Sin Ogaris wrote
These will pretty much be ports, they're using the same code (sans new controller functionality) so it sounds like they're ports. So everyone has done this before.
But, at least they won't be direct ports, which is better than nothing..

As for Zelda, Nintendo are saying Arrows<Swordplay, which is a fair idea, sword fighting with the Wiimote sounds more fun, I guess. Reminds me of Red Steel.

Patches for Gamecube games would be totally awesome, I'd be very interested. icon_smile.gif
7 years ago
I didn't post that as a negative point, just stating that the titles sound more like simple ports than complete remakes, therefore every single system has had this happen (and often with less changes made).
7 years ago
The new Zelda control style seems like a better idea in my books. The B button should be an alternative for the D-Pad so you select a weapon using the D-Pad and use the B button to use the weapon.
7 years ago
Just wanted to mention that the Animal Crossing stuff from earlier was being confused with the actions of a similar game, that which is of course farming sim Harvest Moon.
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