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David Low
11 May, 2006

E3 2006: Super Mario Galaxy may miss launch

Wii News | Two generations in a row without a Mario launch?
Nintendo held a Wii Q&A session this morning (Wednesday Night in LA), and Shigeru Miyamoto let loose that Super Mario Galaxy may not be ready for the Wii's launch.

Miyamoto said "Mario is progressing along quite well, but it's often said that when I get involved in a project I upend the tea table. I don't want to promise anything yet. But if it's not a launch title it will definitely be there within the first six months."

So there we have it, Nintendo could be in the position of having Neither Mario nor Smash Bros ready for the launch of their new console. While in the past this may have been a disaster, this time the launch is still looking huge, and blockbuster games like Ubisoft's Red Steel and Nintendo's The Legend of Zelda: Twilight Princess will probably be able to hold the fort until Mario's arrival better then Luigi's Mansion and Pikmin tried to do last gen. There's a demo of Super Mario Galaxy on the show floor, we'll get you more info on the game soon!

Related Super Mario Galaxy Content

Super Mario Galaxy Review
08 Nov, 2007 The gaming galaxy’s brightest star.
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22 Aug, 2007 We breathe a sigh of relief.
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14 Jul, 2007 It's-a great.
11 Comments
7 years ago
Having Zelda and Mario there together would be HUGE for Nintendo. If it means one less world (and come on, if it's as big as SM64, it wouldn't hurt the game to lose just a little) then the gains would be well worth it for the Big N.
7 years ago
Spanca wrote
Having Zelda and Mario there together would be HUGE for Nintendo. If it means one less world (and come on, if it's as big as SM64, it wouldn't hurt the game to lose just a little) then the gains would be well worth it for the Big N.
I'd strongly disagree with that.

I want the full expereince. If that takes an extra 6 months to deliver, so be it. In 10 years or so, I want to think of this game as being brilliant, not as "the Mario game of the Wii's launch".

Plus that'll be lighter on the wallet anyway, so I'll be able to pick up TP and MP3.
7 years ago
Yeah but i also don't want the same situation like the 64's launch where we had pilotwings/mario 64..........and that's about if for a month or so :/
7 years ago
I agree with DIU on this one - if a slight delay is needed to make sure this game is as good as it can be, then so be it.

Sure, it sucks to wait, but the better the game, the bigger the pay-off for waiting.

Considering that I didn't purchase a DS for about 6 months after launch, if I do the same with the Wii then this game might actually be out by the time I get around to buying the system...
7 years ago
DancesInUnderwear wrote
Spanca wrote
Having Zelda and Mario there together would be HUGE for Nintendo. If it means one less world (and come on, if it's as big as SM64, it wouldn't hurt the game to lose just a little) then the gains would be well worth it for the Big N.
I'd strongly disagree with that.

I want the full expereince. If that takes an extra 6 months to deliver, so be it. In 10 years or so, I want to think of this game as being brilliant, not as "the Mario game of the Wii's launch".

Plus that'll be lighter on the wallet anyway, so I'll be able to pick up TP and MP3.
That's great, but I was talking about it from a purely business perspective. If it means dropping a world or two from the game, what's the big deal. As I was saying, if it's as big as most Mario games (Sunshine excluded) then you're unlikely to notice the difference anyway. It's far better for Nintendo to have that game out for launch. I'm not suggesting a huge drop in quality or a buggy release, merely a balance between quantity and the timeliness with which the game is finished.

All developers have to make this decision at some stage. If you want the "full experience", how do you qualify that? If you mean the best game possible, then you'll probably never see it released.
7 years ago
^Second.
7 years ago
Hmm... good point Spanca...

See, from a business perspective, I agree with Spanca, but from a gamer perspective, I still agree with DIU.

So... both arguments are perfectly valid here.

While I'd prefer to see the game in as a good a form as is humanly possible, Nintendo does stand to benefit from a launch release.

Whatever shall they do...?
icon_wink.gif
7 years ago
I was really hoping to see it at launch, a Zelda and Mario combo at launch wold be awesome. Still it's not out of the question yet, they said possibly..
7 years ago
Andronicus wrote
Hmm... good point Spanca...

See, from a business perspective, I agree with Spanca, but from a gamer perspective, I still agree with DIU.

So... both arguments are perfectly valid here.

While I'd prefer to see the game in as a good a form as is humanly possible, Nintendo does stand to benefit from a launch release.

Whatever shall they do...?
icon_wink.gif
Thing is, what's best for Nintendo as a business now is also a very close to what's best for gamers. I want to see them have the best chance as possible with the Wii, and if that means dumping a few levels to finish the new Mario game for launch, so be it, as long as what is there is good quality.
7 years ago
You make some good points there, but would it really make a hell of a difference? I mean, from the looks of it theres already going to be a variety of different games ready for launch, so maybe Mario missing the boat isn't that big of a deal.

If they could release Mario, then sure, that's great, (same goes with Smash Bros.), but I don't think Nintendo are all that fussed. After all, if they were, we'd have been playing the 50% version of Twilight Princess since Christmas.
7 years ago
To you and me, it probably makes no difference whether Mario is at launch or shortly after. To the casual gamer, I'd hazard a guess that it's much easier to sell a brand new console if there's the latest Mario game to go with it icon_smile.gif
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  29/11/2007 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Nintendo
Genre:
  Action
Year Made:
  2007
Players:
  2

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