Merrick took it one step further too, taking the obligatory jab at Sony and Microsoft: "While some of our competitors enjoy comparing specifications, it has little or nothing to do with how satisfied the consumers will be with the system and the games once they are released." Ouch. "I know people are hungry for information on Revolution and we respect and appreciate that, but we don't want to contribute to the cloud of meaningless information that surrounds the next generation systems."
But that wasn't all. Merrick assured the magazine that the next generation's big titles - Mario, Zelda, Metroid and Smash Brothers - were all working their way down development road quite nicely. He also reaffirmed that not all Revolution titles would use the remote control of doom, either, with the 'expansion controller' (conventional controller, for you kids playing at home) playing a pivotal role in many games.
"This option is there for new games that will be created that are most suited to a traditional style of controller. We are not trying to say that the ‘traditional’ controller design is not valid, in fact Nintendo is responsible for most of the features that are found on today’s traditional controllers," he stated.
Wrapping up the discussion, Merrick threw in a final tidbit - Revolution will use game-sharing technology akin to the DS, meaning that not all players will have to have a copy of the game to play it online. Handy.
More Revolution news as it trickles out of Kyoto.

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