So, here goes: the Revolution's controller will look like a futuristic television remote, with a glossy white design, not unlike an iPod. Hopefully finger marks won't be as prominent. The controller will be held in one hand, with attachments in another. Iwata showed an analog stick attachment, which acts like a mouse in real-space 3D.
Oh, and the first software demos of Revolution? Sega Bass Fishing and a cooking game. Yup. But we all know you want to see it, so scroll down, and all will be revealed...
So just how does this crazy piece of kit work? The remote control - with minimal buttons and a trigger on its underside, works a bit like a light gun - is a pointer. On top of that, it responds to movements to each side. Interesting. Oh, it has force feedback, too.
Then there's the nunchuck, as Miyamoto quaintly puts it. It's basically an analog stick and a trigger. There's the possibility of other attachments, too.
It's all quite different to what anyone was expecting - but will developers be able to adapt their conventional games to it? Time will tell...
In the mean time, here is a video that will give you a better idea how the whole things works.

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