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Jahanzeb Khan
23 Nov, 2009

More details on upcoming Zelda game for Wii

Wii News | Aims to be a complete overhaul.
It was teased earlier this year at E3 2009, that a brand new The Legend of Zelda game was under development for the Nintendo Wii. However, back then they only showed us concept artwork.

Fans can expect the next project to be built from the ground up for the Wii. Since Twilight Princess on Wii was a port of a GameCube game, this upcoming game will be the Wii's first true Zelda game.

Zelda producer Eiji Aonuma has said the new game will be something fresh and unique. It will be a complete overhaul that will break away from the long established Zelda formula and provide fans with a brand new experience. This is what he had to say in an interview with the Official Nintendo Magazine:

"It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise.

"So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version."

The game will be officially unveiled next year at E3 2010. At least, that is what they have planned for the time being. Furthermore, the use of the Wii Motion Plus controller has been confirmed for the game. We will bring you more information as it becomes available.

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48 Comments
4 years ago
Please please please dont be future.....im an old old zelda fan and from rumours and such i fear they will transform it into another generic future game which has a gray and brown colour pallet icon_sad.gif or it could be really good....im at a loss anyone else have any views?
4 years ago
This time they are going to give you the hookshot before the bow. That will mix things up a bit.
4 years ago
mloder wrote
Please please please dont be future.....im an old old zelda fan and from rumours and such i fear they will transform it into another generic future game which has a gray and brown colour pallet icon_sad.gif or it could be really good....im at a loss anyone else have any views?
Agreed. By the same token I hope that they don't decide to make it a first-person game as I think that wouldn't quite work for the series as well, though part of me thinks that is the direction they will be going.

Another possibility is full voice-acting which I wouldn't be quite as opposed to though there would be a big question mark around the wisdom of giving Link himself too much dialogue since he's always been a character of few words.
4 years ago
If there were to be voice acting, I doubt Link himself would be given a voice (other than say, 'hyaaa!') since he represents the player in the world rather than an independant character, much like Gordon Freeman in the HL series.

Fantastic to see they're overhauling the franchise though.
4 years ago
A futuristic Zelda? While I wouldn't be opposed to it, it wouldn't really be Zelda would it? It'd be more like Metroid.

Whatever it is, it's piqued my interest. Not that I wouldn't have got it anyway =)
4 years ago
I dont think it would be voice acting since Miyamoto has already said he'll always keep Link a mute, other characters may be given a voice but that wouldntbe that much of a suprise.
4 years ago
It's all about faith people, Nintendo can be trusted to do the right thing with the series rest assured, It will be magnificent I for one am a true believer icon_smile.gif
4 years ago
They said they're changing the structure. Not the setting and not the story, but the structure. That has more to do with how you progress in the game and how you play the game, though those ideas are very open ideas.
4 years ago
I'd like to see voice acting of other characters on the condition it's done right, but Link should always remain a mute. He's never spoken and never really needs to. HYYYAAAA and HUUUUYYYRRRRR is enough.

That being said, I'm not of the belief that voice acting is absolutely needed to improve a game. It's probably due to playing games like Fallout and PlaneScape back in the day, and thus am used to a crazy wealth of text.
4 years ago
I'm not really expecting any (though Mario games are voice acted aren't they? Not that they weave the most thrilling of tales, but the standard's been set) voice acting, but if they do decide to, it'd be a welcome inclusion.

I don't believe text is a better delivery for dialogue than voice, or vice versa, but it depends on the context of the game. Link should definitely stay mute, though.
4 years ago
Ugh now they are going around full circle again. First they say they the next Zelda would be a totally different Zelda and TP would be the absolute last in the Ocarina of Time format which all Zeldas have been since. Then in an interview last year Miyamoto went back and said that it will be fundamenatally the same game still and now we are back here again with it being a totally new Zelda.... make up your mind!
4 years ago
skrob73 wrote
It's all about faith people, Nintendo can be trusted to do the right thing with the series rest assured, It will be magnificent I for one am a true believer
Replace 'Nintendo' with any less benevolent entity and this attitude represents a lot of what is wrong with the world icon_razz.gif
4 years ago
They will probabky add more RPG elements to it or something. I don't know.

I haven't been able to finish Twilight Princess, because, while it's good, it just seems like any other LoZ game you've ever played. Something needs to be done. Whether adding RPG elements like stats or levels or equipment is a good or a bad thing, I don't know, but it's just the first thing that popped into my head. That or Zelda journeys with you, but Spirit Tracks is doing that in some shape or form already, even though I've heard that it's more limited than what some people are expecting it to be.
4 years ago
Mush Man wrote
They said they're changing the structure. Not the setting and not the story, but the structure. That has more to do with how you progress in the game and how you play the game, though those ideas are very open ideas.

DarkEnemy wrote
Miyamoto has already said he'll always keep Link a mute
If you could link me to your source, I'd be appreciative. No point generating unnecessary speculation.

On the subject of the main character having voice acting, the rationale is that you're immersed more in the game because you can act as though that character is you. However, I've seen many games where the main character has dialogue and-or voice acting, and it's worked well.
here's a link http://www.aussie-nintendo.com/news/20424/
4 years ago
Kyle Clarthy wrote
They will probabky add more RPG elements to it or something. I don't know.

I haven't been able to finish Twilight Princess, because, while it's good, it just seems like any other LoZ game you've ever played. Something needs to be done. Whether adding RPG elements like stats or levels or equipment is a good or a bad thing, I don't know, but it's just the first thing that popped into my head. That or Zelda journeys with you, but Spirit Tracks is doing that in some shape or form already, even though I've heard that it's more limited than what some people are expecting it to be.
Stats should stay out of Zelda. I really, really love the Zelda formula and I think it's a crying shame that it's probably the most underused gameplay design in the industry. It's this nice in-between of adventuring and action, which can be done at the player's pace, without it being an RPG.

TP is flawed though. I love it to bits, but they made some nasty mistakes. The whole sidequest side of things is truly broken, with useless rewards for wasting so much time completing them. Money is also broken since there's really nothing worth buying yet an abundance of cash around.

Personally, I dont need Zelda to stray too far from its roots, but I'd love to see more dungeons that function like the Snowpeak Ruins dungeon. It was awesome in that you didn't realise it was a dungeon until you were already deep in it. It seemlessly integrated itself into the overworld.

I'd also like to see some more missions and the like take place in the overworld. I think in some areas, like Snowpeak and overworld missions, TP did get some things very right. I like the idea of breaking up missions and quests into overworld events and 'levels' rather than confining everything to cliche dungeons.
4 years ago
@eatchildren. From an Article I read on IGN, they seem to be focusing on changing the whole dungeon and overworld, eg making them seemlessly go together.

I'm happy for changes, however I don't want it be in a first person view. I hope they make the game more darker and use realistic graphics.
4 years ago
Voice acting is great but please take away the fairy's voice. I can still hear it!

"Hey Listen" (Where's my hookshot?)

Would welcome a little bit of change but not too much. I love Zelda and would be happy to go temple hunting for that one item which will unlock.... the next temple. I really do love Zelda though. Just feed me more and I will drop some more money Nintendo's way.
4 years ago
As each day goes by Nintendo dies a little bit more in my heart. Zelda is probably my most loved series and while TP was an amazing game, it really was just an extension of OoT. It didn't really have any *fresh* ideas of note.

It makes me sad to think of a new Zelda without next gen graphics. It's just such a waste. Ugh, you can just tell it's going to be a motion control-a-thon.

I have an idea, give Zelda to Naughty Dog!
4 years ago
LeonJ wrote
As each day goes by Nintendo dies a little bit more in my heart. Zelda is probably my most loved series and while TP was an amazing game, it really was just an extension of OoT. It didn't really have any *fresh* ideas of note.
Agreed, but it did certainly have some fresh ideas. Snowpeak Ruin and the addition of plenty of 'overworld' missions were great and exactly how I want to see Zelda go. The large overworld was also largely a first (though similar to Wind Waker). Not to mention the upgradable combat mechanics and wolf Link.

TP did plenty of original things if you look for them. Whether you liked them or not is subjective, of course, and it doesn't help they had to fight against the plenty of which TP 'copied' from OoT.

Quote
It makes me sad to think of a new Zelda without next gen graphics. It's just such a waste. Ugh, you can just tell it's going to be a motion control-a-thon.
I guess that's where opinions come into play. While I would love to see Zelda on current gen hardware standards almost as much as Metroid, I think the artists of the Zelda team a truly phenominal. TP still looks great to me and that was a game built 100% on GCN hardware. It's easy to bag the Wii, but games like Mario Galaxy and Monster Hunter 3 show that some visual flair can still be produced.

Fingers crossed they do show something more advanced than TP. They did say that they felt MH3 set a very high standard and they were trying to at least match it.

As for motion controls, I'm all over them if they're done right. It's already been confirmed (not long ago, actually) to heavily use M+ and according to the producer it flows very naturally. People dislikingmotion controls are going to be disappointed right from the start.

Quote
I have an idea, give Zelda to Naughty Dog!
Fuck no. Let Naughty Dog stick with their own generic male action hero (game is great, dont hate!).
4 years ago
Zelda with an active turn based battle system, thus making it a true J-RPG. You heard it here first. icon_razz.gif
4 years ago
haha nintendo have never ruined a zelda game and i doubt they ever will. I dont think naughty dog would make a better game than the zelda team lol. I think the wii is the major problem not the devs of th game. Im sure this game will be amazing. I think they would have had ideas for a change for a while and i dont think the cange will be as MAJOR as it sounds. It will be great icon_biggrin.gif
4 years ago
LeonJ wrote
It makes me sad to think of a new Zelda without next gen graphics. It's just such a waste. Ugh, you can just tell it's going to be a motion control-a-thon.
I thought Twilight Princess had already proved to everyone that art direction is more important than processing power.

This is probably the game I'm looking forward to most. I thought Twilight Princess was pretty much the best of the series in terms of pacing and plot. Really interested to see what they can do without the restrictions of the Gamecube's hardware.
4 years ago
Why is it a case of graphics vs art style? The fact is, a game on 360/PS3 can have both, while a game on Wii can't. Sure Mario Galaxy was beautiful, but nothing on most good 360/PS3 games.

Persoanlly I'm worried about this game. I dislike most motion based controls and would absolutly love to see what Zelda would be like on nextgen hardware, but the Phantom Hourglass was great, so hopefully Nintendo pull it of. I think they are right that it was getting stale, I'm just not sure if the new direction they go in will be my cup of tea though.
4 years ago
In my complete honest opinion, whatever changes made here will probably be seen in the next Metroid and Mario games. Remember the 'evil/two-worlds' saga we had at the start of the Wii's console cycle? I'm really hoping it turns out well though, and I don't want another half-clone of Ocarina of Time.
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