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Joseph Rositano
17 Oct, 2008

Castlevania Judgement shots

Wii Media | How is it shaping up?

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Castlevania Judgement shots
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2 Comments
3 years ago
By the look of these shots & the Castlevania legacy, i'd like the game to go well, but it's a shame when i read things like Kotaku wishing they hadn't played Castlevania Judgement.

Apparently:
- the arena's are too big & 90 seconds isn't long enough to accommodate them (in final build 'unlimited time' could fix this i hope)
- the camera is fixed (not good for large levels like these & constant movement)
- control's are dodgy; eight direction movement only, plus character movement is done too quickly meaning timing & precision is lost, all the while most of the time you don't even need to be facing your opponent to hit them cause attacks are soo broad
- then there's the special attacks which come complete with cut scene's, that can last up to 20 seconds (not good in a 90 second match) & take away 1/3 of your damage, being potential 'match-breakers'

All the while other sites like IGN & WorthPlaying think's it may not be faithful to the series yet still a good game in it's own right

I am so very conflicted, but hope for the best
3 years ago
The environments look good, but what on Earth have they done to Death? Looks absolutely stupid. Stick to normal Castlevania fare please and stick a big black cloak over it to cover the ridiculous current design.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  1/06/2009 (Deleted)
Publisher:
  Atari
Genre:
  Fighting
Year Made:
  2008

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