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Luke
20 Feb, 2008

Geometry Wars: Galaxies Review

Wii Review | How does the Wii version of Galaxies stack up?
We recently reviewed the Nintendo DS version of Geometry Wars: Galaxies and now its time for the Wii version to go under the microscope. We love Geometry Wars here at PALGN, but even we were a little bit concerned when Sierra announced they would be bringing a fully fledged Geometry Wars title out. Thankfully, with some stellar additions, as well as a deep single player mode and decent controls Geometry Wars Galaxies is a great addiction to the shooter franchise.

Geometry Wars started out as a bonus mini game in Project Gotham Racing 2. On the Xbox 360 the game was a dual stick straight forward shooter - the main aim was to survive and keep defeating enemies to rack up incredibly high scores. The game saw a sequel, released exclusively on the Live Arcade a few years later and once again, we lapped it up. Even now the title is one of the best games on the Live Arcade. Then, Bizarre Creations included Geometry Wars Wars as a bonus in Project Gotham Racing 4. Galaxies meanwhile introduces the franchise to a Nintendo platform, and is the first Geometry Wars title not developed by Bizarre.

New fields, new weapons, same fantastic gameplay.

New fields, new weapons, same fantastic gameplay.
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Galaxies doesn't just share its name with the Nintendo DS version, but also shares most of the content. One of the largest additions to both versionsGalaxies is a fully fledged single player mode, called Galaxies (of course). In the single player mode players begin by starting off in the Alpha galaxy. Within the alpha galaxy are several planets with different medal targets and a varied field layout. As players progress through the single player mode they will unlock several different galaxies, which feature a wide range of planets - in fact there are over sixty planets in total. After selecting a planet players select a drone and the challenge begins. One of the biggest changes that Galaxies makes isn't the way the game plays, but rather the introduction of geoms, which are a form of currency. Geoms appear when enemies are destroyed and collecting geoms results in increased multipliers as well as extra lives and more bombs.

The geoms really are very important as they are used to unlock unvisited planets and can also upgrade drone behaviour. At the beginning of the game players have a weak drone, which really only has attacking capabilities, but by purchasing upgrades players can soon unlock new drone behaviours, such as sweep, defend and collect. Once unlocked the drone behaviours increase naturally, which adds a surprising amount of depth. After all, who doesn't want to have a more powerful drone? Overall the single player mode is a huge success and a fantastic addition to the game, the varied levels, dozens of challenges and customisable drones takes the series to a new level.

It's the Geometry Wars we know and love, with a few twists.

It's the Geometry Wars we know and love, with a few twists.
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Galaxies doesn't just feature the main single player campaign. The game also includes the incredible Retro Evolved, which really does end up feeling a little dated after playing through Galaxies, but is an appreciated addition. Retro Evolved can also be sent to a nearby Nintendo DS, so you can try the game out in portable form or a friend of yours can try a quick demo of the title. While the little blue Wi-Fi symbol on the front of the box may have had some people excited by the thought of online Wi-Fi Vs play, the truth is unfortunately very disheartening. The game only includes leaderboard support, so while it is fantastic being able to see how well your scores measure up, it is a real shame the game doesn't include online play. The game does include some local multiplayer though. Players can compete against friends for scores or work together. There is also a light version of the Galaxies mode for multiplayer, which features a few multiplayer stages. The multiplayer is okay, it's obviously quite enjoyable playing with a friend, but the lack of online multiplayer is a huge disappointment.

Galaxies on the Wii may contain some of the same gameplay options, but there are a few differences between the Wii edition and the DS version. First up, while both titles are available at a budget price point, the Nintendo DS version is cheaper. The Wii version does however benefit from speedier (and thus more faithful to the original) gameplay. In the Nintendo DS version the action doesn't really heat up for a little while, whereas after ten seconds you'll be defeating plenty of enemies and swerving in and out of danger. But, the biggest difference between the Wii and Nintendo DS versions of the game are the controls. By default the Wii remote is used to direct where you shoot, the nunchuk directional pad is used to steer your dron and the back button on the Wii remote is used to shoot. The Z button detonates a bomb. The control scheme definitely takes a while to get used to and we think it's a little tougher to get used to than the Nintendo DS version, but after about an hour's play it does become second nature. As a bit of a bonus, the game also supports the classic controller, but doesn't support the Gamecube controller.

Look at all the pretty colours...

Look at all the pretty colours...
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Galaxies is a very solid game on the Wii. The game is available at a budget price point that isn't quite as attractive as the Nintendo DS version and the controls are certainly a little harder to grasp than the Nintendo DS version, hence the lower score. The omission of online support is a huge disappointment, but overall Geometry Wars fans will be overwhelmingly happy with Galaxies. The title isn't just a minor upgrade to the previous Geometry Wars games but a complete reinvention. Any shooter fan will be smiling from ear to ear as they just try and survive one more attack before firing the bomb.
The Score
Geometry Wars: Galaxies is a fantastic game and easily the best Geometry Wars title yet. Any shooter fans should have no hesitation in picking this title up. 7
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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3 Comments
1 year ago
If I can find this for $50, I'll buy it.
1 year ago
I won this and the DS version in a Nintendo AU competition. It's really fantastic. I've only been using the classic controller, which works perfectly.
If you can find it between $35-$50 then I highly recommend grabbing it. Much more content than the original XBLA game, so I think that warrants around a $35-$50 price.
1 year ago
I found the tweaked gameplay and the other additions like levels (allowing for multiple highscore targets, for each of multiple levels), collecting the multiplier (shame about the 150x limit icon_confused.gif ) and the upgradeable wingman (I think of him my monkey assistant) to be fantastic.

However I found three factors detracted from the fun I was having:
a) The first is unavoidable on the platform and that is the screen resolution. I have grown used to playing Geo Wars on a 720p projector with a viewing area 3.3 M on the diagonal. The 360 version looks fantastic, while this one lacks a certain visual punch.

b) The second is the fact that they only allow three game profiles at one time on the one console. I've grown used to internal data storage on a console since the xbox days. With the current gen: two consoles allow for many profiles each with their own saves while the Nintendo decided that rather than let me (and my friend, and my brother and his friend...) have a profile of our own we can instead have a Mii.
*Glares at stupid useless Mii Channel*
I wish that the developers would realise that I can't swap memory cards anymore and allow me to choose more save slots if I wish. You see I want to play the game, and I have more that two friends. As its a highscore type game, they could even have an offline party mode that allows people to play with the combined benefit of all the saved campaigns then asks the player to enter their name after the game.

c) the controls are good with remote/nunchuk combination (and the classic controller is good too, I hear) but that is just the start of the options allowed by the wii hardware. As people have stated the gamecube controller is a glaring omission but I would also like to be able to use two nunchucks or two remotes (I think dual pointers would be fun icon_smile.gif ).

While it does provide good gameplay and is fine continuation of the series I feel they are missing out on a lot by not having a good offline highscore system.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  7/02/2008 (Confirmed)
Standard Retail Price:
  $69.95 AU
Publisher:
  Vivendi Universal
Genre:
  Arcade
Year Made:
  2007
Players:
  2

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