Jack Symon, director of brand marketing, Capcom Entertainment, had this to say: “The team listened to fan feedback to design a game that would appeal to Mega Man fans old and new. It was evident that we needed to create a game that is uniquely made for the Nintendo DS while still delivering a great Mega Man action game.”
Many Nintendo DS features will be used to 'enhance' the action gameplay, including the “Biometal” system, allowing the player to customise weapons on the fly via the touch screen, as well as access a map screen. Bosses can apparently be fought in several different ways, with different reward items depending on how you take them down.
Check the media panel for screenshots and character art. No mention of a PAL release date, but hopefully the end of the year isn't too much to ask for.

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