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Mark Marrow
08 Mar, 2007

GDC 2007: Nintendo talk Zelda: Phantom Hourglass

DS News | Multiplayer support and new images inside.
The fortunate attendees at this week’s Game Developers Conference, held in the lovely San Francisco, have had the opportunity to test the latest playable build of Link’s upcoming DS debut, The Legend of Zelda: Phantom Hourglass.

The build on hand allows players to access the game’s multiplayer mode, which was first revealed at E3 2006. The demo showcased at GDC enables players to hook up with another person, and once connected, battle it out in this unique multiplayer mode.

In this two-player multiplayer mode, entitled ‘battle mode’, one player will control Link and the other will control three enemies in a small arena. The goal for the person playing as Link is to pickup as many Triforce shards as humanly possibly and secure them at their coloured base. Meanwhile, the other person playing as the enemy will have to capture Link, resulting in an end of turn and the players swapping characters.

There’s a bit of strategy involved in this mode though. The person playing as the enemy characters will have to trace a path out on the touch-screen to guide where they want each of their three guards to go. This can be used to trap Link, and eventually corner him if your strategy plays out correctly. Additionally, when Link picks up a Triforce shard it’ll slow his running speed down, depending on the size of the shard he picks up. Smaller shards are worth fewer points; meanwhile larger ones are worth more.

The arenas are structured much like a Pac-Man game, where there will be tunnels that Link can run through to access the opposite side of the map with relative ease. There are a handful of items to pickup too, with certain items increasing run speed or offering limited invisibility.

Nintendo didn’t disclose whether or not the mode would be available via online.

To accommodate this latest demo, Nintendo has also released a handful of new screenshots from the single and multiplayer modes, which can be found in our Media Panel to the right.

Related The Legend of Zelda: Phantom Hourglass Content

The Legend of Zelda: Phantom Hourglass Review
21 Oct, 2007 The hourglass is half full.
The Legend of Zelda: Phantom Hourglass Preview
04 Jun, 2007 Set sail for another watery adventure.
Fresh batch of Phantom Hourglass screens
28 Apr, 2007 The clock is ticking.
5 Comments
5 years ago
*Does Celso impersonation" LOOKING GOOD
5 years ago
Very nice! Phantom Hourglass is shaping up nicely, a multiplayer mode souds like a lot of fun. If it's online.. icon_smile.gif
5 years ago
I don't think this is new news, I recall reading this before.
5 years ago
It was originally going to be a Four Swords title, this is nothing new.

A release date would have been nice Nintendo
5 years ago
ohhhh, looks pretty damn good atm, im definitely picking this up on launch day...but knowing nintendo that won't be for a while...
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  11/10/2007 (Confirmed)
Standard Retail Price:
  $69.95 AU
Publisher:
  Nintendo
Genre:
  RPG
Year Made:
  2007
Players:
  2

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