In Star Fox Command, you will once again take on the role of Fox McCloud and his team. The game makes a lot of use of the DS touch screen, and actually combines uses we've seen from such varying games as Nintendogs and Metroid Prime Hunters. When you begin a mission, you must plot a course for your ship on a map of the space between you and your destination, much like plotting a walk for your puppy in Nintedogs. There are varying obstacles that you must decide between when you plot the course, such as enemy bases and asteroid belts, and - far from feeling tacked on - the feature seems like the full expression of the multiple paths Star Fox games have offered since the SNES original. The Metroid-esque controls come into play in the action itself - Fox's ship is controlled with a combination of the D-pad and touch screen for movement, where the touch screen is used for aiming your shots manually.
Check back with PALGN for more updates on Star Fox Command, including PAL release dates when we get them.


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