In Lost in Blue, the game’s adventure is estimated to take gamers anywhere between 10-15hours, depending on how much you’re willing to explore and uncover. The game itself includes several different endings, which are based on how well you survive, how quickly you progress through the game and how well your relationship and dialogue goes with your fellow survivor. Replay value is also a large consideration for Lost in Blue, since in addition to the multiple endings you’ll be able to have a completely different experience playing as the game’s heroine once you’ve finished it as the hero – making the game a lazy 30hour quest.
During the game, gamers will have to make campfires, build equipment and hunt for food. Each of these simple tasks are presented in innovative mini-games that utilise the system’s features; for instance, to make a fire gamers will need to alternatively press the L and R buttons while gentle blowing into the system’s microphone. In another example, gamers will be able to use the touch-screen to hunt wild animals, cut their wood and prepare their food. Each mini-game is presented in various clever and inventive situations, making the simplest of task, such as collecting supplies, a compelling and exciting adventure.
Exploring the island is an exciting aspect in itself. Gamers can choose to adventure off on the island by themselves when they desire – maybe to collect some fire wood – but there will be other occasions where gamers will need the assistance of both characters to reach areas and obtain items. For instance, to climb up certain mountains gamers will need both characters to assist one another.
The system’s dual-screens will monitor the adventure’s action on the bottom screen, while all the vital stats such as health, muscle strength and day and time will be monitored on the top screen. These stats play an important role in what you can and can’t access during your adventure. For example, if your muscle strength is low you won’t be able to hike your way up mountains or carry heavy items. The only way to recover these stats is to eat food or drink water.
While Konami have kept rather quiet on further details on this game, we can’t help but to admit that the ideas incorporated into the game sound absolutely thrilling and exciting and we can’t wait to play around with them. Lost in Blue will be released late this year.

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