Home
Twitter
RSS
Newsletter
Kimberley Ellis
20 Apr, 2008

Professor Layton and the Curious Village Review

DS Review | Brain teasing fun.
A glance at game retailer's shelves at the moment ultimately tells the story - brain teasing games are clearly the flavour of the month on the Nintendo DS. But unfortunately, for every fun title like Brain Training, there are a slew of mediocre brain teasing titles that are vying for your gaming dollar.

Thankfully, Professor Layton and the Curious Village falls into the first category. What is most surprising about Professor Layton and the Curious Village is the seamlessly divine marriage that it portrays with its deft balance between story and gameplay. Like Puzzle Quest before it, Professor Layton and the Curious Village is a title that will forever change gamer's perceptions on a particular genre. As you start playing the game you'll quickly find that this title is so much more than a simple collection of brain teasers.

Your puzzling experience begins with the introduction of the unusual Professor Layton and his faithful young assistant Luke as they travel to the curious village of St. Mystere - a place where puzzles and brain teasers are as commonplace as a controller in a gamer's hand. As the name suggests, you'll find that mystery is always afoot in village of St. Mystere. Following the death of a wealthy baron, his will has revealed that a secret treasure is stashed away in a secret location within the quaint village. To track down the mysterious treasure, the Baron's family must solve a variety of riddles, or as it turns out, hire Professor Layton and Luke to do the job for them. When one of the baron's family member's falls victim to a suspicious death, Professor Layton believes that murder may be afoot.

As you sit through the animated cut scenes, you'll notice that the game's visuals are quite reminiscent of the popular Howl's Moving Castle and Spirited Away animated films. Cut scenes aside, this also translates wonderfully to the in-game action. The hand drawn characters, the quaint air of Ye Olde Village that St. Mystere gives off with its 19th Century setting coupled with the soundtrack of music with a mysterious lilt to it, leaves you feeling like St. Mystere is a living, breathing town of old world charm on your DS, something that has been severely lacking in other third-party developed DS titles.

"It was Colonel Mustard, in the kitchen with the candlestick!"

"It was Colonel Mustard, in the kitchen with the candlestick!"
Close
Aside from the stylish class that Professor Layton and the Curious Village exudes, you'll find that there is much substance contained within. The game treads a careful balance between storytelling and puzzles, containing only segments of information to keep the story moving rather than making you furiously tap your stylus to get to the puzzles.

The game is seamlessly controlled via the formidable touch screen and stylus combination, with the puzzles also making good use of the DS's dual-screen setup. The control scheme ventures into traditional adventure gaming territory with much of it styled upon the point-and-click mechanics of the genre to navigate your way around the game. To uncover the mystery within the game, you'll need to click on items within the area which will usually result in uncovering a puzzle, finding hidden coins or providing a clue to be used later on. Most of the time, you'll find yourself conversing with villagers to gather more information to progress through the adventure portion of the game.

While it's all good and well to include a storyline to add some meat to the gameplay, the greatest strength of the title is within its puzzles. At its core, Professor Layton and the Curious Village features over one hundred and twenty puzzles, but most gamers will find that only 80 or 90 are required to complete the story mode. For those times when you just feel like having a quick puzzle session, the game also allows you to play through the story mode puzzles without having to play through the game's story mode. As well as being able to play all of the puzzles which you have unlocked during the course of the story, this mode also throws up some ultra-tricky puzzles that will require all of your brain power to solve. If you manage to work your way through all of the puzzles, Nintendo is also offering players a new set of puzzles each week, which are available as free downloadable content via your Nintendo Wi-Fi connection. The free downloadables are reportedly only going to be available for a limited time.

The types of puzzles on offer are quite varied and ultimately keep boredom from creeping in, as you will be able to solve such problems as: completing a maze, solving math problems, answering riddles and moving objects from point A to point B in a certain number of moves. The difficulty of the puzzles varies, ranging from too easy to fairly difficult, but the game's built-in hint system - which you can access by collecting hint coins which are spread throughout the game - will soon put you on the right track. Best of all, while the puzzles can prove difficult in certain sections of the game, they are rarely ever frustrating thanks to both the hint system and the fact that none of the puzzles are timed, allowing you to sit down and ponder the answer away from the DS. In fact you'll find that the game continuously jumps between a set of puzzles that force you to think outside the square and puzzles that have the simplest answer staring you in the face. Many times you'll find that you're not completely clueless, you've actually just over thought the solution.

  
Whether they prove to be easy or hard, you'll find all the game's puzzles are entertaining.

Whether they prove to be easy or hard, you'll find all the game's puzzles are entertaining.
Close
For all its fun, the game does contain a few minor problems which keep it from being an absolutely perfect game. Firstly is the three tiered hint system which allows you to choose a hint based upon a scale of how many coins you want to spend. You'll find that by handing over one or two coins, you've actually just wasted your hint coin as that hint level doesn't really provide you with adequate information.

The second flaw that the game has is that it sometimes doesn’t read the numbers and letters that you have inputted correctly. As the puzzles are solved using the touch screen, often requiring you to write your answer on the screen, having an answer that doesn’t always translate into what you want can be a great sticking point. Of course, this can often be avoided if your writing doesn't look like chicken scratch, but still it will frustrate those of us that don't have beautiful penmanship.

As a whole, Professor Layton and the Curious Village is a game that will keep you occupied for hours. Whether you choose to play in short spurts or a marathon session, you'll find that its delightful combination of adventure, mystery and brain teasing fun will be worth every cent.
The Score
Professor Layton and the Curious Village is a wonderful combination of style and substance that will keep gamers entralled for hours. 9
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Professor Layton and the Curious Village Content

Professor Layton and the Curious Village Review
20 Apr, 2008 Puzzling, but good.
This Week's Releases - 7/4/08
07 Apr, 2008 Will you find the treasure?
This Week's Releases - 7/4/08
07 Apr, 2008 Codes, creeds and a curious village.
14 Comments
5 years ago
Great review, this reminded me that I still have the game sitting there but I've just been so busy with everything else. Its certainly got its unique appeal.
5 years ago
It is a good game, but mostly a rental. There really isn't any replay value as all the puzzles are single solution. Once you know the answer its pretty much done with none of brain trainings timed/rank improvement oppurtunities. Of he 120ish puzzles, most are of a nature that you have seen and done previously, and the rest can be a little obtuse, less of a puzzle and more of a word play misdirection. I got a solid 7 hours out of it, and enjoyed it, but its unlikly to return toi it again (although I will look into its sequals - its the first of a trilogy) - Good game, limited lifespan...6.5 out of 10 for me.
5 years ago
My wife wants this one, I might try to pick it up from eBay because pretty much every store near me has sold out already.
5 years ago
As of now I'd probably give the game about a 7. I love the style of the game which I think is its strongest point, but I think the puzzles get a bit repetitive after a while. I've done about 60 of them and had enough. Sure there are lots of 'different' puzzles but I know what to expect so the thrill of the chase just isn't there anymore. I wouldn't say 'all' the puzzles were fun either, quite a lot of them are there because they were ripped out of a book.

Good review anyhow.
5 years ago
For me, the best single-player game on the DS, period. Tonnes of style, an almost flawless array of puzzles, and a really, really engaging story (which also manages to be satisfyingly convoluted -- just wait until the twist six or seven hours in!). It'd get a 9.5 from me, but I think your review was pretty spot-on, Kimberley. icon_y1.gif

What a shame it doesn't have more replay value, but returning to it in five years, when most of the solutions will have slipped my mind, will be a joy.

Luke can get stuffed, though.
5 years ago
Great time spent playing this, bad thing about games like this and Phoenix Wright one you finished it it just collects dust on the shelves.
5 years ago
Titles like this are a breath of fresh air. It's definately on my 'To Buy' list. Im quite fond of how well the game is themed. It's a great departure from sci-fi or war or cute platformers. I think im just grateful for variety!

Thanks for giving everyone a heads up and shedding some light on this title.
5 years ago
I've been loving this game over the last week or so - it's an excellent collection of highly varied puzzles.
5 years ago
Woo hoo, I just found it today on special at Toys 'R Us. I'll give it a go tonight before bed.
5 years ago
The best part of the game has to be the weekly downloads. The game never ends!
5 years ago
I can't get my DS to talk to my router. Do I need to buy the Wi-fi adapter?
5 years ago
As long as you have a wireless router/modem you should be fine, thats how i have my DS connected to the internets. You just need to fix up the network setting with the network name, WEP Key etc. If you don't have a wireless router then you will need to buy a Wi-Fi adapter.
5 years ago
Yeah, I got wireless here, my 360, PS3, Wii, PSP, laptop and PDA all seem to be able to connect but neither of my two DS's want to work, I might try getting the Wi-Fi adapter and see if that helps.
5 years ago
I folded and bought it today. Damn you Chris! icon_razz.gif
Add Comment
Like this review?
Share it with this tiny url: http://palg.nu/F2

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  10/04/2008 (Confirmed)
Publisher:
  Nintendo
Genre:
  Puzzle
Year Made:
  2008
Players:
  1

Read more...
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.