In the game, players take control of Giselle, Prince Edward and Pip, a talking chipmunk. Each character has their own gameplay mode, and as you progress through the story you’ll alternate between each one. Giselle’s mode is focused on exploration. During her levels, you’ll simply have to make your way to a certain place or obtain specific items. To help you do this, you’ll need to utilise the special abilities of animals. A bird for example, can collect objects which are stuck in trees or in the middle of rivers, while a mouse can bite through vines and unblock pathways. Occasionally, you’ll also need to make dresses by using the materials you’ve collected. During these sections, players are treated to a short mini-game, which involves placing the items in a barrel and spinning them in the direction that’s displayed. Although fun at first, the exploration segments start becoming bland as you progress through the game. Levels feel very linear, you’re given multiple fetch quests and in the end, there just isn’t a lot of variety in the sort of tasks you undertake.
Edward’s levels mainly consist of turn-based combat, and are completely controlled via the touch screen. During battle, the touch screen displays circles that you have to tap and drag across the screen before time runs out. On the top screen, this translates to Edward guarding and striking at enemies with his sword. Unfortunately, over time this becomes very repetitive as every couple of steps you take, an enemy will appear. To be fair, you can skip most of the enemies you encounter, however, you will still be halted by barriers that require you to defeat nearby monsters. To make things worse, you’ll spend a large amount of time fighting blobs and trolls; again there’s a lack of variety to keep things interesting. Even boss battles become tedious due to the fact they play out exactly the same as previous encounters. They also tend to be drawn out for a longer period of time, making them feel like a chore. Additionally, you will sometimes ride on Edward's horse, using the touch screen to duck under, and jump over obstacles. Unfortunately, this only happens twice in the game, which is shame considering it could have been used to break up the combat.
Pip’s levels only last a few minutes, and are reminiscent of the classic side-scrolling platform games. Essentially, you have to get from Point A to Point B; jumping over any obstacles you come across and collecting items which go towards the materials for Giselle’s dresses. There are also a few boss battles to extend the levels a bit, but they’re pretty uninspiring as they usually require you to dodge attacks which then backfire on the enemy. For example, one boss is a pizza maker who will try to squash Pip. Providing you dodge his attacks at the right time however, he’ll instead launch pizza dough into his face.
Alone, each gameplay mode has its individual weaknesses. Exploration is a little plain, the combat gets repetitive quite quickly and the platforming segments are far too short. As a whole however, there is balance between how much time you’ll spend with each character, and this makes the game more tolerable and even adds a certain degree of charm. Unfortunately, it doesn’t make up for the average gameplay and there will be times when you’ll get bored with Enchanted.
Similar to the film, the game adapts a cartoon visualisation for Andalasia and a more realistic look for the real world. To add to the effect, each character’s appearance will change depending on which world they’re in, and while the character models aren’t visually stunning when compared to other games, they’re well animated and distinguishable. Likewise, the music isn’t the sort of thing you want to be listing to on the radio, but it maintains a suitable tone for the situations you’re in.
Overall, Enchanted is an average experience. Although there are three distinctively different gameplay modes, they each lack diversity which makes them dull and repetitive over a short period of time. If you’re a fan of the film, you’ll still probably enjoy this title, but everyone else should stay clear.

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