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Jahanzeb Khan
13 Feb, 2011

The Legend of Zelda: Ocarina of Time 3D Preview

3DS Preview | Ocarina of 3D.
When people talk about the greatest video games ever made, names like Halo, Mass Effect, Resident Evil, Final Fantasy, Metal Gear Solid, Mario and Half Life come up. However, if there is one video game out there that is more often than not awarded with the title of the absolute greatest video game of all time, it’s The Legend of Zelda: Ocarina of Time.

Originally released on the Nintendo 64, The Legend of Zelda: Ocarina of Time single handedly revolutionised 3D gaming on consoles by introducing an intuitive targeting system, diverse camera angles, open-ended 3D worlds and graphics that were unlike anything console gamers had seen. In fact, the graphics were so good that they still hold up reasonably well today. It was the first 3D Zelda game, and many would argue that the transition Zelda made from 2D to 3D surpassed similar transitions that every other video game franchise had made. The Legend of Zelda: Ocarina of Time has been ported directly to other platforms with very little changes made, but now it is set to make an appearance on the Nintendo 3DS in the form of The Legend of Zelda: Ocarina of Time 3D.

  
Best game ever?

Best game ever?
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Unlike other ports, this version of Ocarina of Time has been given a more significant graphical makeover. While it looks like the original in terms of character models, design, structure and even textures, everything looks a lot sharper, cleaner and vibrant. It looks to be a nice visual upgrade that retains the feel of the original but at the same time makes it more appealing and crisp to the modern gamer. The 3D effects work nicely and certainly added a bit more depth to the visuals, and the lighting effects look significantly better than those in the original and seem a lot more dynamic.

The build we played gave us quite a good feel of the controls, and we were quite pleased as the feel of the game overall was very familiar to the original. Nonetheless, the 3DS technology allowed for some interesting new changes and features. The top screen displays all the action while the touchpad displays the map and menu. Having the menu on the touchpad really is a blessing, as it was quite cumbersome having to go to a separate menu screen in the original Ocarina of Time just to change items or view the map.

  
Relive Link's greatest adventure in 3D.

Relive Link's greatest adventure in 3D.
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The game is primarily played with the digital controls of the 3DS, and while they are quite comfortable and functional, it obviously lacks the same intuitive ‘3D control’ feel of the Nintendo 64 controller. We were able to navigate the area and dish out sword attacks with ease. Digital controls aside, there is an additional gimmick, which is the use of 3DS’s gyroscope for slingshot aiming, and this admittedly worked a little better than how other demos utilised the gyroscope.

The Legend of Zelda: Ocarina of Time 3D looks to revive the timeless classic in a big way, retaining everything that made the original so brilliant while bringing in changes to make the game more relevant and modern in this highly advanced and competitive era of gaming. For fans and new-comers alike, this will end up becoming a no-brainer purchase.
Overall:
The Legend of Zelda: Ocarina of Time 3D looks to bring back what is arguably the greatest game ever made, in a big way.

Related The Legend of Zelda: Ocarina of Time 3D Content

The Legend of Zelda: Ocarina of Time 3D Review
30 Jun, 2011 Truly Legendary.
Ocarina of Time 3DS trailer
04 May, 2011 Song of time and time again.
31 Comments
2 years ago
I wonder if there's going to be any actual new content aside from the graphics update.

Also wonder how they're gunna work the rumble pack special areas.
2 years ago
Gaming Confession: I have never played OoT.

Twilight Princess on Wii was the first Zelda game I played (for more than a few minutes) and finished. Kinda happy with that now as it gives me something new to experience with the 3DS.
2 years ago
We're in the same boat icon_razz.gif Although I have played OoT numerous times, for some reason I never got past the forest temple. This will be the reason I get a 3DS.
2 years ago
PALGN wrote
When people talk about the greatest video games ever made, names like Halo, Mass Effect, Resident Evil, Final Fantasy, Metal Gear Solid, Mario and Half Life come up.
2 years ago
Jahanazeb, don't forget that they've got 6 months left to polish the game, and the build you were playing was probably rather old as is.

I'm sure by the time the full version comes round, analog controls will be implemented, the music will be updated and the graphics will be polished a bit more.

Actually, looking at events in other countries, it seems as though analog control is already implemented:
http://www.youtube.com/watch?v=SJdJhsTV0yM&feature=related
2 years ago
Almost every nintendo console/platform since gamecube/wii/ds has been plagued with the same game being upgraded/rereleased etc nausea.

I enjoyed OOT for its time but btw the original release, then gamecube re-release and now this.. not at all interested and I'm someone who adores the zelda franchises.

Skyward sword better be AAAA+
2 years ago
I'd like to see a couple of new dungeons, I'm not sure how they could do that. Perhaps a sidequest with some decent reward?

Anyway, I'm pretty excited to get this, OoT in 3D, with a lick of paint is a great addition to the 3DS. I hope they do the same thing with MM.
2 years ago
Well, the build I played at the Sydney hands-on preview was in English and utilised the slide pad. It worked like a treat.
Once you play it in 3D you cant go back to 2D - its really good.
2 years ago
It's OoT, I'm honour bound to buy it.
2 years ago
I'll get it when it comes out.
Theres no stopping me, even though I've played it about 50 times.
2 years ago
You mention 'Digital Controls' by digital are you meaning buttons or touch screen controls? I hope the controls are standard...
2 years ago
Shadow Wave wrote
You mention 'Digital Controls' by digital are you meaning buttons or touch screen controls? I hope the controls are standard...
The controls are standard.
I've seen many videos at other events where the analogue slide pad is used for movement and aiming.
There were never touch screen controls as that is where the menu, items, equipment and map are located.

It must've just been the build he played that was old or different.
2 years ago
By digital I meant the buttons, and yes movement is with analog, should have made that clearer. Yea the controls are standard.

Touchpad just displays the menu.
2 years ago
can you select and equip items from the touch screen?
2 years ago
Personally I'll bypass this as I've played it too many times. Good treat for the odd person who hasn't played it too death many times.
2 years ago
Benza wrote
can you select and equip items from the touch screen?
Yes, this is possible.
2 years ago
Jeremy wrote
Benza wrote
can you select and equip items from the touch screen?
Yes, this is possible.
oh thank god, that will make the water temple much less frustrating.
2 years ago
I'm sceptical, Ocarina of Time is one of my favourite games of all time and no matter how much they can remake, remaster and retool it, nothing is going to capture the imagination and energy people felt when they played the original.

Not to be a negative nancy about it, but the idea of Nintendo remaking one of the best videogames of all time to try and cash in on the nostalgia of Nintendo 64 gamers has never really sat well with me.
Part of the magic of retro gaming is pulling out the old dusty Nintendo 64, blowing into the cartridge (Because we all know that was the 100% guaranteed way to make sure that any game worked). Turning it on and basking in it's pixelated, glorious world on your new 3D television and having the memories flood back about throwing chickens around Kakariko Village or using the cheating lure to catch the huge fish in the fishing game.
2 years ago
I dunno, James. I mean some retro games are not a lot more than nostalgia romps (*cough*Diddy Kong Racing*cough*), and with those games they do have so much to gain from playing them just like you did as a kid. But I for one really think Zelda has stood the test of time well enough to be remade in 3D with better graphics and sound, fixed flaws and new content and still be a brilliant game.

Basically, my point is that Zelda has a lot more going for it apart from the fact that it brings back memories of childhood. It was so ahead of it's time that, with a bit of spit and polish, I don't think it would look too out of place in 2011.
2 years ago
If I recall correctly, the main reason Zelda is getting remade is that during the initial testing phases of the 3DS the 3D effect was prototyped with Ocarina of Time, and Miyamoto and co felt the depth created was one of the best examples they had of 3D, and thus decided Ocarina was one of the better games they could push out. I'm just really surprised its not a launch game.

If they were going to remake a Zelda I wish they had remade Majora's Mask instead. Ocarina is amazing for the obvious reasons, but it always overshadows poor Majora.
2 years ago
Esposch wrote
I dunno, James. I mean some retro games are not a lot more than nostalgia romps (*cough*Diddy Kong Racing*cough*), and with those games they do have so much to gain from playing them just like you did as a kid. But I for one really think Zelda has stood the test of time well enough to be remade in 3D with better graphics and sound, fixed flaws and new content and still be a brilliant game.

Basically, my point is that Zelda has a lot more going for it apart from the fact that it brings back memories of childhood. It was so ahead of it's time that, with a bit of spit and polish, I don't think it would look too out of place in 2011.
That's the thing about a classic game though, is that a big part of it was the difficult water temple (Which I finished before I was ten, proud achievement of mine), the blocky graphics and the lack of sound.
Sure they could remake Zelda with the newest generation graphics, fixed the flaws of it and added new temples. Really Nintendo could do all of that and it'd still be a brilliant game, short of re-working the entire game you can't really make it into a terrible game.

However, I feel it takes the classic appeal and the nostalgia away from it. Yes it was ahead of it's time in many respects, though the cynic in me is saying Nintendo is cashing in on the Nintendo 64 nostalgia train people seem to be getting on (I blame Tumblr) and the optimist in me is saying Nintendo is trying to bring retro games to a younger market by making it more accessible to people.

At the end of the day though, remakes of genuine classics never really sit right with me, it takes some of the magic out of the original title, especially if many of your childhood memories is that of chasing Ganondorf across the lands of Hyrule (Yes I feel like an incredible nerd saying that).

Jarrod wrote
If they were going to remake a Zelda I wish they had remade Majora's Mask instead. Ocarina is amazing for the obvious reasons, but it always overshadows poor Majora.
It's a shame Majora's Mask didn't get a remake. Now that you mention it, that game could have really benefitted from a remake. Not because the original isn't nostalgic or anything, but because as a game it was so overshadowed by Ocarina of Time that it was always going to have a hard time living up to it's predecessor. Given the time between the Nintendo 64 era and now, a Majora's Mask remake would have really given it the platform it deserved to be a success in it's own right.
2 years ago
^

its not even the fact that the problem is with remakes per say. For Eg. REmake was fantastic and ups resident evil from a very rough state - psone to a graphical showcase that both envelopes you in the game - with the audio+visual work. It not only looks new, it feels new and it manages to up and trump RE1. I really wish they'd REmake2. That is how a remake should be done.

The OOT 3DS title seems like a fairly unsubstantial upgrade (and I say this because 1:1 it seems like the screens are almost the same, they added polys and better textures and its 3D) and Nintendo is one of the worst offenders of these rehashes after rehashes. *where is my pikmin3?!

THe fact that most of the LOZ games all seem to be the same game also make these remakes a bit moot. And the thing is, unless they add a lot more content, you're essentially going to be paying again, for a game you already own. I'm personally not buying LOZ OOT 3 times - maybe when it hits the bargain bins - I'm not early adopting the 3DS anyhow.

I have a strong feeling when the new IGA metroidvania hits, that's when I'll be buying a 3DS. But even then, that game is mostly 2D.


* would also prefer majora's if any title had to be remade. Better villian, better main theme too.
2 years ago
THEMAN wrote
*where is my pikmin3?!
In development for the Wii as of last E3.
2 years ago
For once I actually agree with The Man (I accept the negs that statement will bring with shame), a remake of OOT seems pointless because they've allready remade the game like 3 times on every consoles since the 64.

I'm more excited about the Lylat Wars Remake cause... fuck yeah Lylat Wars and there hasn't been a good one since the 64.
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