- Two ARM11 CPUs each clocked at 266MHz.
- GPU clocked at 133MHz.
- 4MB of dedicated VRAM.
- 64MB of RAM.
- 1.5GB of internal flash storage, expandable with SD cards.
So what does this all mean to the average Joe? Outside of the storage space, not a whole lot. Some comparisons can be made; it has the same amount of RAM as the original Xbox, three times the internal storage as the Wii, and each CPU is faster than the PSP. However, while raw technical details have their importance, its the architecture of the hardware that matters most. The GPU, for example, might be 'weaker' than many console GPUs, but its architecture allows for many current-gen advanced shader techniques such as HDR lighting, normal mapping, depth of field, and motion blur.
We'll likely get full confirmation on the system's hardware abilities at Nintendo's 3DS event at the end of this month.

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