PALGN Interview
1 year ago
We sit down with the LittleBigPlanet producer and chat about the PSVita.
360 Interview
1 year ago
We speak to Yakuza creator Toshihiro Nagoshi about his forthcoming game.
PS3 Interview
1 year ago
Richard Lemarchand talks about everything to do with Drake, deceptions and dimensions.
PS3 Interview
1 year ago
Finding out the importance of goats in game design.
PC Interview
2 years ago
We engage with the lead designer and get some maximum answers.
360 Interview
3 years ago
We speak with Infinity Ward’s Robert Bowling about the upcoming Stimulus Package DLC.
PS3 Interview
3 years ago
We have a fun chat with one of the game's Australian voice actresses.
360 Interview
3 years ago
We sit down with the systems designer.
PALGN Interview
3 years ago
We chat with two of Japan's best video game composers.
PALGN Interview
3 years ago
We interview two great legends.
PALGN Interview
3 years ago
We talk to one of the biggest video game composers.
360 Interview
3 years ago
Missed the conference? We chat with Microsoft and wrap it up for you right here.
PALGN Interview
4 years ago
The Digital Site Manager for Xbox and former Frag Doll.
PALGN Interview
4 years ago
The Indiana Jones of the gaming world.
PALGN Interview
4 years ago
We talk to Syd and Junglist.
360 Interview
4 years ago
We chat to Producer Mike Boccieri about why it's taken so long to revive the Golden Axe series and the beasts players will be able to take control of.
PALGN Interview
4 years ago
We chat with upcoming rapper Young Dre The Truth about his involvement with EA Games and what other projects he'll be working on in the future.
PALGN Interview
4 years ago
We talk about the local games industry, R18+ ratings and the future of Puzzle Quest.
PALGN Interview
4 years ago
The co-founder of NetDevil discusses Jumpgate Evolution and Lego Universe.
PALGN Interview
4 years ago
We discuss all things Puzzle Quest and his upcoming projects.
DS Interview
4 years ago
We chat with Dorian Kieken, Sonic Chronicles' Associate Producer, and discuss Sonic's first RPG adventure.
PALGN Interview
4 years ago
We talk to the Not Quite Art creator.
360 Interview
4 years ago
Get a little insight to some of the weapons and vehicles featured in the game.
360 Interview
4 years ago
Troedsson discusses some of the multiplayer options available to players.
360 Interview
4 years ago
Senior Producer, Karl Magnus Troedsson, discusses the gameplay of Bad Company.
PALGN Interview
4 years ago
We chat to Warren Leigh, the Producer of Beijing 2008, and ask what gamers can expect from the upcoming Olympics videogame.
PS3 Interview
4 years ago
We sit down for a chat with the creator of SingStar.
Wii Interview
5 years ago
We speak with the Lead Programmer on the Wii version, Trevor Powell.
PS3 Interview
5 years ago
We speak to the Managing Director of Sony Australia and New Zealand.
PALGN Interview
5 years ago
From Anything Interactive.
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