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Luke
14 Apr, 2007

TMNT Review

GBA Review | The Game Boy lives.
The console versions of TMNT are pretty average titles that will only last for a few hours and provide little reason to come back. And although it's all too easy to initially discount TMNT simply because it's a game based on a movie on a platform that's reaching the end of its lifespan, TMNT for the Game Boy Advance is a solid beat 'em up that pays homage to the Konami classics, and is a great game in its own right. The game is purely focused on action, and shows that the Game Boy Advance still has plenty of potential.

The game features seven lengthy levels. Before jumping shell-first into a level, you'll need to select one of the four turtles and a secondary turtle to help with attacks. As with most beat 'em up titles, you simply need to keep moving to the right and defeating all of the enemies that get in your way. There's a decent variety of enemies, and it will take more than just one punch to get rid of them. There are plenty of moves including sweep kicks, grabs, jumps, throws and head stomps. The game also features a combo counter. Your secondary turtle comes into play when you fill up the co-op meter. By defeating enemies consecutively, you can call up your secondary turtle to help you out. If you summon your partner when there are no enemies, you'll get a plate of food which replenishes your health.

Enemies that attack you will often drop weapons which can then be used against the other goons that come at you. Weapons include baseball bats and swords. Enemies will also drop coins. There are interactive objects in the environment which can be used in combat, these include bins, post office boxes and tyres. Once you've completed a level, you'll receive experience points which will increase your turtle's abilities. You will go back to the turtle's lair.

There's always lots happening on screen.

There's always lots happening on screen.
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There are plenty of options at the turtle's lair: you can replay any of the missions you've completed, or see Master Splinter to move onto the next level. You can also purchase items from the shop or play mini-games. The lair also contains a trophy room, which keeps track of your achievements in the game. The bonuses in the lair are impressive and are a good distraction from the main game.

It's hard not to be impressed with what Ubisoft has achieved with TMNT on the Game Boy Advance. The game is just as good as the previous 2D TMNT Konami games that fans have been praising for decades. The levels are all well-designed, the turtles have a wide range of moves, and the enemies are tough but not cheap.

However, the biggest omission from the game is a lack of multiplayer. Much like how the console versions of the game would have been more enjoyable with multiplayer, the same rings true for the Game Boy Advance version. It's likely the engine was already pushed far enough though, with lots of enemies on screen and detailed levels, so this may be why it was omitted; it doesn't make it okay, but we could understand the limitation.

Here too.

Here too.
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Graphically, the game looks very impressive. There are multiple enemies on screen at once, without any slowdown at all. The turtles themselves look good and move fluidly. The environments are impressive, and you can even interact with the environments and slice and hack at different objects. You'll hear all the punches and kicks and the audio is surprisingly impressive.

The seven levels in the game are long but it won't take you too long to complete the game in its entirety. In fact within four hours you probably would have seen every level. However, as the game is so enjoyable it's quite likely you will want to come back and repeat some of the minigames or try and improve your best times. Your turtles will be a lot stronger and faster by the time you finish the game so you may want to go back and beat the first levels with a quicker time.

TMNT is a perfect example of how to develop a movie licensed title correctly. The console versions of the game weren't that great but TMNT on the Game Boy Advance pays homage to some of the early TMNT games and adds some new elements; such as the ability to upgrade your turtle and purchase items from the shop. TMNT is highly recommended for those who love 2D beat 'em up's. A surprisingly enjoyable game.
The Score
TMNT for the Game Boy Advance is a fantastic game that utilises the TMNT license in a great way. The game includes bosses from the film and is a fantastic demonstration of how to release a solid game based on a movie. 8
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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22 Feb, 2007 Heroes in a half shell, turtle power.
6 Comments
2 years ago
Nice, it just goes to show that the GBA is/was an excellent console. icon_smile.gif Looks pretty good, I'm actually surprised that there is a GBA version, I wouldn't have seen that one coming.
2 years ago
Quote
it's all too easy to initially discount TMNT simply because it's a game based on a movie on a platform that's reaching the end of its lifespan,
It's far too easy to do just that.in fact i woulda have glazed over this altogether if i didn't stumble upon a mid 80's metacritic score.

Freakin awesome to see a decent beat-em up, with turtles!The first gba one was only on a single plane and proved to be pretty damn boring, with the ability to move in and out fo the background, a host of attacks and a combo counter to boot, this is a must buy(already has become one, along with theme park and puzzle quest).

Would be nice if it had a secret level where you could, i dunno, go back in time nad beat up more popular baddies(beebop, the mouses, krang in the unshameful krang suit!).

Good work again guys, keep picking and choosing, don't review the new gba dora explorer or bratz games-just focus on the (now very) rare good releases for the gba and i'll be a happy chappy.
2 years ago
Well I guess that I might buy this and then take my little brother's GBA (Which was mine until I got a PSP and gave it to him) so that I can play it.
2 years ago
Hmm i was thinking of picking this up for 360 or Wii but the reviews are terrible..

it sounds like a good game for the GBA from the review, but i dont think id be able to play a game with those sort of graphics lol.
2 years ago
Jibbs wrote
Quote
it's all too easy to initially discount TMNT simply because it's a game based on a movie on a platform that's reaching the end of its lifespan,
It's far too easy to do just that.in fact i woulda have glazed over this altogether if i didn't stumble upon a mid 80's metacritic score.

Freakin awesome to see a decent beat-em up, with turtles!The first gba one was only on a single plane and proved to be pretty damn boring, with the ability to move in and out fo the background, a host of attacks and a combo counter to boot, this is a must buy(already has become one, along with theme park and puzzle quest).

Would be nice if it had a secret level where you could, i dunno, go back in time nad beat up more popular baddies(beebop, the mouses, krang in the unshameful krang suit!).

Good work again guys, keep picking and choosing, don't review the new gba dora explorer or bratz games-just focus on the (now very) rare good releases for the gba and i'll be a happy chappy.
Because of you i whipped out my DS lite, the firt TMNT game on the GBA and played it. Then i couldnt stop playing it an finished and wasted 6 hours. Thanks Jibbs.

+ I thought the first one was great, last level was pretty hard though not bad for a 6 hour play through. I never Finished it previously so i guess i can thankyou for that aswell.
2 years ago
Awesome! Its stuff like this that makes me happy the DS is GBA compatible icon_wink.gif
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Ubisoft
Developer:
  Ubisoft Montreal

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