Bobbee Tec's DRG 3D Engine is the only technology available that can take PC-based games designed for the Quake or Quake 2 engines and actually run them on the GameBoy Advance! Yes, you read that correctly!
Development and testing of GBA versions of PC-based games is done almost entirely on PC and converted for GBA with a custom toolset; Compatibility with the wide variety of existing editors and utilities that designers are already familiar with results in ultra-rapid content creation and seamless (and painless!) conversion from PC to GBA - and also allows programmers and artists to focus on detail and polish, rather than core development issues.
The DRG 3D Engine features unsurpassed technical specs and is the only engine to support lightmapping, true 3D models, real 3D physics, and all the bells and whistles gamers expect to see on the PC and high-end consoles, but now are fully operational for the first time on GBA! For the specs gurus, complete technical details are available at http://www.bobbeetec.com/drg_tech.htm.
Videos of the engine in action can be found here.












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