The video gives us the first glimpse of the game's hub. In the top right are the A, B, X, Y, and Z button icons, as you might expect. Hearts are displayed in the top left corner.
The majority of the video consists of Link riding the horse, which we now know can be named by the player. Link's task is to round up 20 cattle into a barn. Pressing the A button ("Whoop") will make the horse gallop faster, like giving it a carrot does in past games (no carrots seen here, though).
When free-riding (not in the set herding event), the A button can still be pressed to make the horse go faster, though each time it is pressed, a little star-like icon at the bottom of the screen (of which there are 6) disappears. These presumably will regenerate over time, as carrots did in previous games. In order to jump over fences, you'll have to time the button press correctly so the horse speeds up when it should.
It appears that Link will start the game with the horse. The game world is very large, and it wouldn't be realistic to have Link walking around everywhere.
Now, for the last part of the vid. This part shows Link walking around in Toaru Village. He talks to a guy, and there's the familiar text boxes with dialogue. He then tries to stop a stampeding bull, but fails. Another guy asks him to go catch the bull, and the video ends shortly after that.
Extra Details:
- New Link, different one than Ocarina of Time and Wind Waker
- The game is set a few decades after Ocarina of Time, and before Wind Waker
- Dungeons will have different themes, some based on the environment
You can view the videos by clicking on these links:
Video 1
Video 2
Video 3
Video 4
Video 5

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