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Matt Keller
07 Mar, 2003

Sonic Mega Collection Review

GCN Review | After a rather lengthy wait, Sonic Mega Collection has finally made its way to our shores, but was it actually worth the wait?
In the world today, almost every company has an icon that can be associated to it. McDonalds has Ronald McDonald, KFC has the Colonel, Nintendo has Mario and Sega has Sonic. Sonic became a success overnight when his first game, Sonic the Hedgehog launched in 1991. The Sega Megadrive stormed into first place in the console war, and even caused Nintendo to rush the development of the SNES. Success brings sequels, and Sonic received three of these, as well as two spin-off games. Sonic Mega Collection is a compilation of Sonic’s efforts on the Megadrive, as well as a few little bonuses for the Sonic enthusiast.

Everything’s tied up in a neat little package

Mega Collection is a compilation of all of Sonic’s games which were featured on the Megadrive between 1991 and 1996; the four main titles (Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3 and Sonic and Knuckles) and three spin-off titles (Dr Robotnik’s Mean Bean Machine, Sonic Spinball and Sonic 3D: Flicky’s Island), as well as five hidden games. On top of that, there are comic book covers from the Archie Sonic series, a complete comic from the aforementioned series, concept art for all of the Sonic characters, manuals for all of the Sonic games and a stack of movies including the Sonic CD intro and ending, a Sonic Adventure 2: Battle preview, a Sonic Advance 2 preview and the History of Sonic video from the 2002 World Hobby Fair.



More Sonic than you can shake a hedgehog at

The menu system provided is broken up into four options; Games, Extras, Manuals and Options. Overall, its pretty easy to navigate, though you should be wary of the small load times between each. One must wonder at the lack of optimization that went into this title, considering that many other games on the Gamecube have instantaneous loading, yet are loading up for more data than Sonic Mega Collection. In the games menu, you have a choice of 12 games, 7 readily available and 5 unlockable. Here’s a small explanation of each.

Sonic the Hedgehog

Sonic’s debut game. 6 action packed zones, full of animal rescuing goodness. Race to the end of the levels, destroy Robotnik and collect the 6 chaos emeralds.

Sonic the Hedgehog 2

Sonic’s adventures continue in the 1992 sequel. Sonic is joined by Miles Prower, otherwise known as Tails the fox (because he has two tails). A new spin attack move has been added for those slightly annoying hilly bits. 10 or so more zones, filled to the brim with animal rescuing and Robotnik ass busting, as well as an all new two player split screen mode. Collecting the 7 Chaos emeralds will also unleash the power of Super Sonic

Sonic the Hedgehog 3

Sonic and Tails are back! Unfortunately for them, Robotnik has enlisted the aid of a new animal, Knuckles the Echidna. Robotnik has told Knuckles porky pies about Sonic attempting to steal the Master Emerald, a powerful gem which keeps Knuckle’s home island levitating over the planet. Sonic 3 includes 6 more zones of Sonic fun, as well as a revamped two player mode.

Sonic and Knuckles

The last of the traditional Sonic style games on the system. Sonic and Knuckles actually included a lock on system, where you could clip another Sonic cart into the top, and play as Knuckles in that game, as well as a randomly generated special stage for every Megadrive cart there was. Sonic and Knuckles includes more levels of Sonic mayhem and rounds up one of the best 16-bit series ever.

Dr. Robotnik’s Mean Bean Machine

Take Compile’s Puyo Puyo, throw Dr. Robotnik and his cronies into the mix, and you have Dr. Robotnik’s Mean Bean machine. Match up the beans and destroy your opponent in this challenging puzzle game.

Sonic Spinball

Some brilliant Sega executive liked Casino Night Zone so much that they decided to base an entire game around the pinball sections. Get the Chaos emeralds and destroy Robotnik.

Sonic 3D: Flicky’s Island

The other games featured in the collection must be unlocked, but we’ll avoid spoilers for now. The games play exactly as they did on the Megadrive, though maybe a little better if the Gamecube pad is your preferred peripheral. Emulation is fairly solid on the whole, though some little differences between the authentic experience and the compilation do come into play.




The extras on the disc are probably the most disappointing feature. The Sega Saturn’s Sonic Jam was filled to the brim with all sorts of Sonic extras, including 3D overworld levels, and a museum with far more information than that which was included in this package. The history of Sonic video leaves out about 2/3 of the Sonic games which were released over the years. Many people also were disappointed by the exclusion of Sonic CD despite the exclusion being justified by the Sonic Team. The beginning and ending movies of the game are still included in the package for some weird reason, and are definitely showing their age in terms of animation and drawing. Comic book covers and the full length comic are highly unnecessary, in my opinion, and are probably the biggest waste of space on the disc. Concept art is relatively nice, although it seems to show that the Americans were hopeless with drawing the animal. A bunch of trailers have also been included on the disc, but seeing as these games are out now, you won’t be watching them more than once, if at all.

The games in the compilation are all 16-bit titles, so the graphics are most certainly unable to compete with today’s standards. Due to the fact the games are emulated, all of the slowdown that is present during certain parts of the games will still hang around. The menu interface is still fairly attractive by today’s standards. It is hardly fair to judge this one by its graphics, though.

Sound emulation is spot on, and the music featured in the Sonic games is still pretty good (not to mention catchy) by today’s standards. Sound is crystal clear, but no voice work or surround sound is present.

Sonic Mega Collection isn’t the almighty Sonic compilation experience we were all hoping for. The games are there, they’ve been emulated well on the whole, but the extras and incentives to actually buy this product are missing. In fact, I feel that Sonic Mega Collection may be more at home on the Game Boy Advance, sans extras of course. It just feels like that the game was rushed out to meet Christmas in the USA and Japan last year. Even an altered port of Sonic Jam from the Saturn would be better than what we have received. If you like Sonic, and hate pulling your Megadrive out to play it all the time, or wish to relive some childhood memories, pick it up immediately. Just don’t get it for the extras alone.
The Score
Something like this really belongs on the GBA, though its a decent little package for those Nintendo fans who dismissed the titles during their hey-day on the Megadrive. 7
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Sonic Mega Collection Content

Sonic Mega Collection Preview
23 Feb, 2003 Continuing his bevy of US GC game impressions, stonedwal gives Sonic Mega Collection the hands-on treatment.
More evidence Sonic will appear in Smash Bros?
14 Aug, 2007 Two separate retail promotions jump to conclusions.
17 Comments
6 years ago
I don't agree with the graphic rating.
We were promised a compilation of old skool sonic games.
When they were current they had great graphics.
If you want to rate them fairly, then you should rate them on what they are supposed to be, 16-bit. Comparing them to the current videogames just isn't fair.
6 years ago
Trel wrote
I don't agree with the graphic rating.
We were promised a compilation of old skool sonic games.
When they were current they had great graphics.
If you want to rate them fairly, then you should rate them on what they are supposed to be, 16-bit. Comparing them to the current videogames just isn't fair.
But then how would a review be a progressive judgement?

Things should be judged by the current standards of the platform they are on and in the context of the product...The review is quite generous, I havn't gone back to SMC since the first day I had it... icon_sad.gif
6 years ago
they never said they were going to change the graphics. They were supposed to be DIRECT ports of the origional games.
That is what we got.

edit: look at sonic adventure 2 battle, those graphics were bad for what they were supposed to be. The graphics for SMC were exactly what they were supposed to be.
6 years ago
It's really up to the style of the review.

Great review, stoned. icon_smile.gif My opinion is that the graphics should have got a higher mark, along with the sound (Sonic music is just brilliantly composed; I tend to pay more attention to Bo's masterful tunes than the actual hardware limitations).

Graphics is a tricky one. I don't agree with inquisitor (what else is new? icon_biggrin.gif ) because I think that the Sonic games are so heavily stylised, to rip them for being 2D really misses the point. The art's superb, and the colours... wow. They still impress me when I play them on the good old Mega Drive, and that's what matters. I think making a big point about 'progress' is a stupid thing to do when you have a compilation of old-school games, and your tone suggests that, regardless of any talent or style imposed by the creator, graphics on newer consoles ALWAYS look better. I disagree with this; I think that Sonic 2 looks a hell of a lot better than, say, something like Turok on the Gamecube simply because it does what it tries to do near-perfectly. I don't really want to go too far into this because I'm planning on writing an article on it, but... with games that strive for 3D realism, all you remember is what they miss. Something like Sonic aims to be a fast, bold 2D game and should get good marks just for being almost perfect in that category.

style > technical aspects as far as I'm concerned, but that's very much a personal opinion.[/b]
6 years ago
Here we go again icon_rolleyes.gif

red war machine wrote
I disagree with this; I think that Sonic 2 looks a hell of a lot better than, say, something like Turok on the Gamecube simply because it does what it tries to do near-perfectly.
So a PONG compilation on the GC should have a high score for graphics? As it "does what it tries to do near-perfectly".

red war machine wrote
...because I think that the Sonic games are so heavily stylised, to rip them for being 2D really misses the point.
Never made that point...

read war machine wrote
I think making a big point about 'progress' is a stupid thing to do when you have a compilation of old-school games, and your tone suggests that, regardless of any talent or style imposed by the creator, graphics on newer consoles ALWAYS look better.
I said a review should be progressive, exactly like EDGE magazine reviews...Progressive as in "wider in scope"...

red war machine wrote
Something like Sonic aims to be a fast, bold 2D game and should get good marks just for being almost perfect in that category.
But its a **** series (number 1 and 2 aside)...And yes I own all the MD versions of the compilation as well (sonic games that is)...

red war machine wrote
I don't really want to go too far into this because I'm planning on writing an article on it, but... with games that strive for 3D realism, all you remember is what they miss.
Can't wait for that one icon_wink.gif
6 years ago
icon_lol.gif Ah, you know you love it really...

inquisitor wrote
So a PONG compilation on the GC should have a high score for graphics? As it "does what it tries to do near-perfectly".
No. Because Pong's not pleasing to the eye. Whereas Sonic, in my opinion, is. Remember - this is how I'd review it. I like looking at Sonic's graphics more than I like looking at 90% of newer games.

inquisitor wrote
I said a review should be progressive, exactly like EDGE magazine reviews...Progressive as in "wider in scope"...
So... you should say that Sonic doesn't have good graphics because the developer didn't make full use of the Gamecube hardware? Once again, this is a moot point. You obviously don't think Sonic looks good anymore. I think it looks damn good.

inquisitor wrote
But its a s**t series (number 1 and 2 aside)...And yes I own all the MD versions of the compilation as well (sonic games that is)...
Interesting opinion there. And you're not going to bait me into flaming you for it. *Tries to remain calm* icon_wink.gif

inquisitor wrote
Can't wait for that one icon_wink.gif
Damn straight you can't. And ya know why? Because I rock. icon_smile.gif
6 years ago
red_war_machine wrote
inquisitor wrote
But its a s**t series (number 1 and 2 aside)...And yes I own all the MD versions of the compilation as well (sonic games that is)...
Interesting opinion there. And you're not going to bait me into flaming you for it. *Tries to remain calm* icon_wink.gif
How about I ban him right here, right now with many witnesses?
6 years ago
sonicwired wrote
How about I ban him right here, right now with many witnesses?
That's your contribution to the debate...That's a first, a trolling moron that's actually a moderator... icon_rolleyes.gif
6 years ago
red war machine wrote
Interesting opinion there. And you're not going to bait me into flaming you for it. *Tries to remain calm*
I'm not trying to bait you at all; Sonic 1 and 2 were excellent for their time, 3 and 4 were shockers...Sonic Adventure was a valiant attempt but just didn't quite work, SA2 is very average...

red war machine wrote
So... you should say that Sonic doesn't have good graphics because the developer didn't make full use of the Gamecube hardware? Once again, this is a moot point. You obviously don't think Sonic looks good anymore. I think it looks damn good.
Read my original post:"Things should be judged by the current standards of the platform they are on and in the context of the product..."

It's not an either or thing...
6 years ago
inquisitor wrote
sonicwired wrote
How about I ban him right here, right now with many witnesses?
That's your contribution to the debate...That's a first, a trolling moron that's actually a moderator... icon_rolleyes.gif
Dude, if you can't see he was joking...
6 years ago
Quote
Sonic music is just brilliantly composed; I tend to pay more attention to Bo's masterful tunes than the actual hardware limitations
For the four main games yes, but the spin-off titles music is of a lower quality, hence the lower score.
6 years ago
CerebralAssassin wrote
Dude, if you can't see he was joking...
Ahem, Dude, so am I icon_eek.gif
6 years ago
stonedwal wrote
Quote
Sonic music is just brilliantly composed; I tend to pay more attention to Bo's masterful tunes than the actual hardware limitations
For the four main games yes, but the spin-off titles music is of a lower quality, hence the lower score.
Agreed - I wasn't moaning about your score as such, just off-topically (is that a word?) ruminating on my love of Sonic music. icon_smile.gif

inquisitor wrote
...and in the context of the product...
And the product is a collection of old-school 2D Sonic platformers. So you can't compare it to the latest Gamecube games if you take it in context.

We're obviously not going to agree on this - I think the Sonic games still look great, and you don't. But while I'm here, I may as well say that I think the worst two games in the main series are Sonic 1 and Sonic Adventure. Sonic Adventure 2 is a superb game as far as I'm concerned, and one that still gets the most playtime (apart from Rez) on my Dreamcast.
6 years ago
Quote
Sonic Adventure 2 is a superb game as far as I'm concerned, and one that still gets the most playtime (apart from Rez) on my Dreamcast
Haven't even opened my DC version. Its a 10th Anniversary Birthday pack, got it from Lik Sang for $16 AU icon_eek.gif
6 years ago
red war machine wrote
And the product is a collection of old-school 2D Sonic platformers. So you can't compare it to the latest Gamecube games if you take it in context.
It's a mix of both, thus an average score for the graphics...You escaped the Pong comparison by some backdoor "not pleasing to the eye" rubbish, but by this reasoning Galaga would get high scores for graphics-I find it pleasing to the eye and the graphics are more than functional...

The poeple over at videogames.com gave the game's graphics 5/10

Even the fools down at IGN agree on this one*
IGN wrote
Graphics
Old visuals that are emulated perfectly, but no upgrades. Note: this rating is based on emulation and not next-generation technology. 5/10
red war machine wrote
Sonic Adventure 2 is a superb game as far as I'm concerned, and one that still gets the most playtime (apart from Rez) on my Dreamcast
If that's the case I can safely assume you only own two DC titles icon_wink.gif
More play time than PSO, Samba di Amigo, SOA, Headhunter, VT2k1 or 2.....The list is endless...

It's a collection of average games-let's move on...

PS-Have any of you actually played SMC yet? It's pointless to argue about something you haven't played... icon_wink.gif




*I hate IGN
6 years ago
sonics mad
6 years ago
I still haven't seen this slowdown you are refering to.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Sega
Developer:
  Sonic Team
Players:
  1-2
Memory Blocks:
  2

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