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Mark Marrow
04 Nov, 2004

Metroid Prime 2: Echoes - 60Hz Only

GCN News | Metroid Prime 2 will only be compatible on 60Hz televisions. You should really have one by now, mind.
Despite the rumours surrounding the game’s compatibility last week, Nintendo of Europe has today confirmed that all PAL versions of Metroid Prime 2: Echoes will be clearly labelled ‘60Hz only’,

Even though the vast majority of TVs are capable of displaying 60Hz, PALGN advises customers looking to play the game ensure their television sets measure up to requirements.

Related Metroid Prime 2: Echoes Content

Metroid Prime 2: Echoes Review
11 Dec, 2004 It's here! We take a look at this year's biggest Gamecube release.
Metroid Prime 2 has gone Gold
21 Oct, 2004 The Gamecube’s great hope for Christmas is complete.
GAME STARS LIVE: New Metroid Prime 2: Echoes screenshots emerge
02 Sep, 2004 A dozen new screens of Samus' latest adventure hint that this could be the Gamecube's finest graphical showcase yet.
23 Comments
9 years ago
Fine by me *shrug* icon_biggrin.gif

There're bound to be a couple of people somewhere really disappointed by this news, though... and so close to release... I feel sorry for them. icon_neutral.gif
9 years ago
Yay, more god-awful high pitched screaming in my ear..
9 years ago
That god-awful high pitched screaming is the wave of the future! icon_biggrin.gif

TVs up to 9 or 10 years old can support 60hz (and even some older tvs if you can be arsed to manually tune it.) I see no real problem with it. 50hz was always an inferior display.
9 years ago
wont be a worry for me, i run all my games on 60hz, except for the ones that dont support it.
9 years ago
It really made no difference to me icon_wink.gif 50hz or 60hz. The game is still awesome!
9 years ago
That'll teach everyone to switch over to 60hz! icon_evilaugh.gif
9 years ago
Gotta love 60Hz ^^
9 years ago
It's ok with me.

Should be good I reckon.
9 years ago
does anyone actually notice any difference between 50 and 60Hz?

i really couldn't care less which mode a game is in...
9 years ago
Play a game like Phantasy Star Online and I guarantee you there is a huge difference between the two modes. 50hz in this game is a direct framerate conversion, meaning the already slow walking characters walk 17.6% slower when running in 50hz. This makes the game less smooth and extremely sluggish.

50hz games often have an annoying flicker (due to the refresh rate) and some NTSC conversions (eg Final Fantasy X, X-2) have borders at the top and bottom of the screens as a result of poor conversions.
9 years ago
ObsoletE wrote
does anyone actually notice any difference between 50 and 60Hz?

i really couldn't care less which mode a game is in...
Just like me, I don't notice the difference. But I think the differnce has to do with like the refresh rate or something!
9 years ago
i know it's to do with refresh rate, but i just haven't noticed any difference in games that i've got that support both (i usually give it a go)... i haven't got any of those games mentioned though, so maybe i buy games with a higher port budget that do it properly...
9 years ago
I've only noticed problems in games such as Phantasy Star Online and The Wind Waker myself, so I can’t say that it’s an immediate cause, but it’s all for the better I guess. But for anyone to have those old TVs still... well you must be ancient. I couldn’t imagine the size of the screen you’ll be playing on as well.
9 years ago
our old 72cm GE tv is bigger than our new 68cm Sony TV...

it just doesn't have AV ports... only coaxial... and it's older than i am (i'm 24)...

it used to rule for SNES days... but since AV is now the norm, it doesn't get used very often (well, except for the VCR...)
9 years ago
ObsoletE wrote
does anyone actually notice any difference between 50 and 60Hz?
Yes, 60Hz pwns your ears. >_<
9 years ago
GTPod wrote
ObsoletE wrote
does anyone actually notice any difference between 50 and 60Hz?
Yes, 60Hz pwns your ears. >_<
icon_lol.gif Yea

You gotta hate that sound aye!
9 years ago
GTPod wrote
ObsoletE wrote
does anyone actually notice any difference between 50 and 60Hz?
Yes, 60Hz pwns your ears. >_<
Sounds like you need a new TV. icon_wink.gif
9 years ago
Or less sensitive ears. icon_lol.gif

I don't generally notice much difference between 50Hz and 60Hz in first-party games, to be honest... icon_kero.gif I always use 60Hz, though.
9 years ago
I get used to it pretty quick, but the first 30 seconds or so are painful. I think it is just my TV; it's not that old though..
9 years ago
Just get a plasma or lcd panel. That'll solve the high pitch sound icon_wink.gif
9 years ago
ObsoletE wrote
does anyone actually notice any difference between 50 and 60Hz?

i really couldn't care less which mode a game is in...
For those of us who have been on the arse end of some glaringly unoptimised PAL versions over the years (eg. Ridge Racer, Tekkens 1 to 3, Wave Race 64, Devil May Cry*), the presence of a 60Hz option is a godsend.

* I've played both NTSC & PAL versions of all these. Let's put it this way: when your lap times are 8 to 12 seconds slower on the PAL version than they are on the NTSC version (even though you're playing no different/worse), then something's wrong.
9 years ago
will this game be ok with my 100 hz tv
9 years ago
blade wrote
will this game be ok with my 100 hz tv
It'll run fine, the game should work on most TVs made over the last 5-10 years with no problems.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Nintendo
Developer:
  Retro Studios
Players:
  1-4

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