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Matt Keller
22 Feb, 2003

Metroid Prime Preview

GCN Preview | stonedwal goes hands on with the US version of Metroid Prime, and subsequently gets a sizeable bounty placed on his head from all the jealous Nintendo fans.
Many Metroid fans experienced mixed feelings when Nintendo announced that the next iteration in the series would be a First person game; rage, disbelief, disappointment. Some fans thought that the move could be positive for the series. After a few demonstrations and hands on play tests, most of the majority was drawn into the game, and it was becoming clear that Retro Studios were not to be ever doubted. Upon its release in the US last year, the game saw rousing success both with critics and gamers, scoring several Game of the Year awards, as well as selling around 750,000 copies during the Christmas period. Most of you are probably sick to death of reading impressions on Metroid Prime thanks to the long wait, and would probably rather kill me and steal my copy of the game than read them, so for the few people that are still hanging out for the release; this is for you.

The main concern for many people with Metroid Prime was the control method, as it has been pointed out many times that the game does not utilize dual analogue sticks. Instead, Prime uses a rather intuitive lock on system, very similar to the Z targeting in Zelda: Ocarina of Time. Never fear, it only takes a minute to get used to, and after about 10 minutes you will wonder what everyone was so worried about. Using the C-Stick for weapon selection works perfectly, you can flick to whichever weapon your heart desires instantly. Once you use the control, you will realise that it couldn’t have been done any other way, and been as good as it is. If you do have concerns, the introductory sequence should help you work the control out very quickly.

Combat in the game is simple, yet enjoyable. Lock onto a target, jump around a bit, and shoot the enemy until he is destroyed, then move on. Metroid involves many puzzles, and as you progress through the game and get more gadgetry, these puzzles become more and more complex, but still manage to stay enjoyable. Samus does have a wide variety of gadgets and weapons at her disposal; grappling hooks, power bombs, rockets, x-ray vision, heat sensors, and many more. Other than weapons, the gadget you will be using the most is the scanner. The scanner allows you to read information about an object, for example, the origin, attacks and weak points of an enemy, as well as activating switches. Scanning is also the way the game’s plot develops, as there is no solid narrative to follow.

Metroid Prime’s visuals are jaw-dropping, and will have your cake-hole dripping with drool throughout the entire game. The character models show just how much hard work Retro have poured into this game over the last few years. Animations are equally as awesome – smooth, yet believable. It’s fairly hard to describe, but once you see the game in action, you will know what I am blathering on about. The environments are spectacular, ranging from the lush greenery of the Tallon IV overworld to the snowy wastes of the Phendara Drifts; there is a distinct feel to each area which really aids in getting you immersed in the gameplay. The first person viewpoint helps further to immerse you in the game, thanks to a variety of small but eye popping visual effects; fog on the visor, rain on the visor, rain on your gun arm, explosions allowing you to see Samus’ face in the reflection of the visor, and more. The game’s sound also does a great deal to enhance the overall experience of the game. The soundtrack is very similar to the one that was featured in Super Metroid, although it is a little clearer, and more instruments have been used in its composition. Sound effects are crisp and clear, and of a very high quality thanks to Dolby Pro Logic II support.

Fans of the Metroid series or those who love Nintendo will feel right at home with Metroid Prime, though I reckon anyone who likes videogames would be able to enjoy the game quite easily.

Metroid Prime is due for release on March 21st in Europe, and April 3rd in Australia.
Overall:
This game has turned out absolutely brilliantly. Every man and his mother needs to check it out. Show it to your friends, their friends, your family, get everyone to buy this game. I think Metroid Prime could be PALGN's first 10/10.

Related Metroid Prime Content

Metroid Prime Review
17 Apr, 2003 Metroid Prime has landed in PAL land after a seemingly endless wait - but is it the killer-app we all so desperately want, or just another average game?
New list of UPDATES for PAL Metroid Prime
31 Mar, 2003 Scouring around the net I've found and compiled a full list of updates for the PAL release of Metroid Prime.
PAL Regions to get 'Ultimate' version of Metroid Prime!
06 Mar, 2003 Nintendo loves you. And, after waiting four months for the GameCube's biggest blockbuster, you deserve their love. You know you do.
22 Comments
1 decade ago
Sweeet!
Will wait till PAL release I reckon. Got Zelda, AC & ED comming soon so that should keep me going till MP comes out over here.
1 decade ago
One more month...just one more month!!!
1 decade ago
I hate you icon_razz.gif [/i]
1 decade ago
It cannot get 10/10 because that is just stupid. It can get like 9.something but not 10. That would need to be some kind of original game with amazing controls (something Metroid is lacking, lock on really isn't great, rather have to aim myself at weak points and stuff adds to the realism) and graphics to really suit the game's needs (say like I would rather play a FPS with doom graphics and thousands of enemies on screen at once than play Halo, maybe that's a bit extreme) and just really fun to play for the sake of it, like Sonic I just played cause I loved just to run through a few levels. Really cool original multi-player as well. Everything done to perfection.
1 decade ago
Are you the one armed man from the Fugitive? That's the only possible way Metroid's controls could be lacking. I never had any issues through the controls throughout the entire course of the game.

Metroid doesn't need multiplayer, either. You'd have to completely re-engineer the entire fucking game for multiplayer to be suitable.

It's up to the person who reviews the game whether the game gets 10/10, anyway, but to say it isn't deserving of such a score is just outright nuts.
1 decade ago
IMHO, I don't think ANY game deserves a perfect score of ten, there will always be flaws no matter what.
1 decade ago
stonedwal wrote
GCN Preview: stonedwal goes hands on with the US version of Metroid Prime, and subsequently gets a sizeable bounty placed on his head from all the jealous Nintendo fans.
Right boys, we are a bit down on content-any suggestions...

I know, we can do previews...

FILLER!, FILLER!, FILLER! icon_wink.gif
1 decade ago
Tch, Sean icon_wink.gif
1 decade ago
has that guy imported the game, or is he in the us?
1 decade ago
I have an import copy.
1 decade ago
DeViE wrote
IMHO, I don't think ANY game deserves a perfect score of ten, there will always be flaws no matter what.
Well for review score consistency on the site Metroid Prime should easily score a 10, based on the TS2(9) and JSRF(9.5) scores alone... icon_eek.gif
1 decade ago
inquisitor wrote
DeViE wrote
IMHO, I don't think ANY game deserves a perfect score of ten, there will always be flaws no matter what.
Well for review score consistency on the site Metroid Prime should easily score a 10, based on the TS2(9) and JSRF(9.5) scores alone... icon_eek.gif
So then that means that every game gets over-rated too much.
1 decade ago
Some writers are more generous than others icon_smile.gif

It's too bad scores on games aren't actually discussed before they go up.
1 decade ago
stonedwal wrote
Some writers are more generous than others icon_smile.gif

It's too bad scores on games aren't actually discussed before they go up.
That's an understatement...

There are more high scores here than in an issue of Hyper icon_wink.gif

EDIT:Just thought I might add that you could get the arse for that Dead to Rights Score, 7.5 only icon_evil.gif icon_wink.gif
1 decade ago
There are a lot of high scores because most of us only own AAA games. As if we are going to go out and buy games like City Crisis....
1 decade ago
apoc x wrote
They are high scores because most of us only own AAA games. As if we are going to go out and buy games like City Crisis....
Ah, I have stumbled across the intelligentsia of gaming, the Shangri-La of the console world, the AAA utopia... icon_rolleyes.gif

I will just run through some recent scores:
JSRF - 9.5
TS2 - 9
Splinter Cell - 9

Triple AAA titles ? Christ all that money spent on marketing does work icon_wink.gif

EDIT-sorry another edit but it had to be done, I just read "The Getaway" review...

Quote
It's a different game. Although it had a hype which was near impossible to overcome, it does not dissapoint as a new and exciting game and is just an inch short of being a real classic.
Hmmm icon_eek.gif
1 decade ago
AAA games in their opinion, Sean. Opinions conflict icon_wink.gif

I agree that the scores on the reviews were generous, and would drop em by a mark (or 4 for JSRF), but its up to each reviewer what they award each game, and each reviewer is different.
1 decade ago
stonedwal wrote
AAA games in their opinion, Sean. Opinions conflict icon_wink.gif

I agree that the scores on the reviews were generous, and would drop em by a mark (or 4 for JSRF), but its up to each reviewer what they award each game, and each reviewer is different.
The triple A myth...Marketing tool to try and justify games with huge budgets, a.ka. we have spent a shite-load of cash on this and we need a return (panic)...See The Getaway, Galleon, Republic any Peter Molyneux project for example...

Shouldn't reviews be derived from consensus, not just a singular opinion?
1 decade ago
Quote
Shouldn't reviews be derived from consensus, not just a singular opinion?
Working on that icon_wink.gif
1 decade ago
stonedwal wrote
Working on that icon_wink.gif
You play Devil's advocate very well Stoney icon_twisted.gif
1 decade ago
There should be a democracy here... we live in a democratic society... this is an outrage
1 decade ago
Delay? This delay is nothing compared to.... Animal Crossing or.... Mario Kart! UK people with DVD players must get NGC Magazine, it has 30 mins of Metroid Prime in action! Aswell as 30 mins of LoZ:WW, and a preview of Animal Crossing.

EDIT: Oops, forgot to quote crusen...
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  Nintendo
Developer:
  Retro Studios
Players:
  1
Memory Blocks:
  2

Extra:
Dolby Pro Logic II
60Hz Compatible
GBA Connectivity

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