Home
Twitter
RSS
Newsletter
Paul Moran
12 Aug, 2003

N-Gage hands-on [UPDATED]

PALGN Feature | We spent some time with the handheld at the Edinburgh International Games Festival. Impressions inside.
It's been a while since Nokia announced that it was throwing its hat in the console race. With only a few months left til the N-Gage's launch in October, Nokia was showing off a near-complete model of the system in Edinburgh today, and PALGN was there.

First off, the N-Gage is smaller than you'd expect. Actually this is pretty much the norm with electronic gizmos, they always look bigger in screens. The unit itself looks sleek, a sort of dull silver on the front with metal buttons. the back of the system will feature interchangeable covers, much like Nokia's range of mobile phones.

The N-Gage is actually pretty comfortable. Sporting a horizontal orientation like the Game Boy Advance, the N-Gage felt pretty good and shouldn't pose a problem to most people's hand size.

You boot the system by using the mobile phone-style on/off button located at the top of the right hand side of the unit. You won't be able to switch the unit off by accident, as it gives you optional settings when you try and do so, e.g. sleep, silent etc. As for the other buttons, they work fine when navigating the menus, but for games...I'll come back to that in a bit.

Starting up the game is not instantaneous; you must press the game button on the lower left hand side of the N-Gage and then 'open' the file on screen which will be marked with the game name. It seems that the N-Gage's memory will be able to store a few smaller games in its memory, but only one 'big' game at a time.

I had the chance to play two games, Tony Hawk Pro Skater and Moto GP. Both games look far better than a handheld game should, especially on the N-Gage's excellent screen. A backlight features here and works like a mobile's light in that it will shut the light off after a period of inactivity. The screen is of a better quality than the GBA, but the dimensions are far inferior. I must say I prefer the wide-screen, horizontal display of the GBA to the N-Gage's vertical one.

So to Tony Hawk. This version of the game is based on THPS 3. It features a re-written, fully-3 dimensional engine and a simplified trick system. While the game looks good for a handheld game, the framerate was actually quite poor. It looked like a Mega Drive 32X game. the controls were unresponsive and it wasn't much fun to play. The isometric version of the game on GBA is easily the better game.

Moto GP on the other hand was decent. It looked okay, handled well and was pretty satisfying. I cannot say if it is based on the console versions or not, but Moto GP showed off the N-Gage quite well, save a glitch or two here and there.

The main problem I have with the N-Gage are those controls. The buttons feel rather cheap; cheaper than plastic buttons would have been. The two main game buttons (numbers 5 and 7 on the numeric keypad) have wide, raised bumps to indicate this. It is VERY EASY for your thumb to slip off and accidentally hit the pause button. however, it is something that you can get used to, but for quick bursts of gaming, you're bound to make a mistake.

The D-pad is similar to the one on the Xbox's controller, but is metallic and much more defined. Pressing an angle is quite simple and all-in-all it is comfortable to use. The two games above only used the D-pad and the 5/7 buttons. Theoretically more buttons could be used for games and I think at least two more should be earmarked for them. Two is just not enough, especially for a game like Tony Hawk.

Keeping in tradition with handheld systems, the small speaker featured is utterly awful. It may be good enough for using the phone, but it definitely is not for gaming. Earphones are a must.

Of course, the N-Gage is about more than gaming. It comprises of a games console, mobile phone, radio/music player, VERY basic organiser and it even has Bluetooth in it! The software builds of the game did not support Bluetooth, so I can not rate that aspect of the system.

The downside to having all of the above in one unit is that battery time suffers. On a single charge using the N-Gage for gaming alone and assuming the light stays on for the most part, gamers can expect a total battery life of 4 to 6 hours. Using other features sporadically will change this figure but really, that is a major drawback to the N-Gage.

Another limitation of the handheld relates to game media. The 'big' games will come on a medium not unlike a mobile's SIM card, although it will be slighter bigger over all. If you fancy changing your game though you must do the following:

1.) Switch off the N-Gage
2.) Remove the back cover
3.) Remove the N-Gage's battery
4.) Insert game card
5.) Replace the battery
6.) Replace the back cover
7.) Turn over that sand timer
8.) Switch on the N-Gage.

Nokia: this is stupid. how are we supposed to do the above, 'on the go'?

So with the October release looming, you have to consider those two huuuuuge design flaws and think if this is the game system for you. What N-Gage has done is an achievement, giving us all of the features of a mobile and a game console and a music player and e-mail all in one, but the integration of technology is not advanced enough to give the consumer the kind of value he/she deserves.

As far as the games go, the potential is there. Red Faction and Sonic N are titles on the horizon.

The N-Gage will launch on the 7th of October at a retail price...that is to be confirmed for PAL ($299 in the USA).

---UPDATED---

One important aspect of gaming on the N-Gage is the length of loading times. Hang on a minute...loading times on a handheld?!? Yep, both Tony Hawk and Moto GP sported fairly long load times on boot-up and between menus. ALL menus. Hopefully this can be put down to the fact that the software and hardware are still officially incomplete.

Related Content

The Elder Scrolls III: Morrowind Review
02 Mar, 2003 Xbox doesn't have a stand-out RPG in its line-up but Morrowind does its upmost best to fill the void.
Acivision and SEGA confirm their support for N-Gage
07 Feb, 2003 SEGA has decided to back Nokia in its project to develop the N-Gage by giving them killer titles. Look inside for more information. Also, Activision confirm thier support.
Aggressive Inline Review
07 Feb, 2003 A new extreme sports game skates onto the GameCube.
16 Comments
9 years ago
Nokia is the best ... thats got nothing to do with the fact that im finnish and so is it too... icon_wink.gif
9 years ago
Well the N-Gage doesn't seem to be...Finnished!!!

Ahaahahhahahahahahahahahahahahahahahahahahhahahahahahah!!!!

...

Nah it's a professionally crafted piece o' kit. Just...not designed all that well.


giant_frying_pan
9 years ago
giant_frying_pan wrote
Well the N-Gage doesn't seem to be...Finnished!!!

Ahaahahhahahahahahahahahahahahahahahahahahhahahahahahah!!!!

...

Nah it's a professionally crafted piece o' kit. Just...not designed all that well.


giant_frying_pan
and you should know it... crhm ha hhah hah hah ha hah ah hah!!!
9 years ago
The Ngage will not be able to run MAME (AFAIK).
I have a SE P800 which runs MAME roms and plays 3d games better than the Nsuc -- sorry guage.
Too bad for Nokia, my P800 has bluetooth, a bigger screen, plays music, videos, pictures, has a (crap) camera, real calendar/dbase. And I can run Winamp with it. And it can surf the web/email. Also doubles as a universal remote. (what can't it do?)
I am also able to wirite my own apps for it.
The Ngage would have kicked it in 99 but now it's just a "catchup" toy.

My GBA SP will always play doom II better.
9 years ago
Hey Im new here, a school chum of Primator icon_biggrin.gif

Actually in Syndey EB game shops you can get hands on with this new mobile.

I had a go of it, it really is quite awesome.

The only problem Is the loading of games into it.
You have to take of the back and the batery to get to the game cartige compartment.

Anyway its well worth a look into.
9 years ago
I played a bit of Tomb Raider on it today. It sucks cause there are so many buttons and you have to focus on pressing the right ones instead of watching the screen.

I wasn't disappointed though. It was exactly how I thought it would be. Crap.
9 years ago
Primator wrote
I played a bit of Tomb Raider on it today. It sucks cause there are so many buttons and you have to focus on pressing the right ones instead of watching the screen.

I wasn't disappointed though. It was exactly how I thought it would be. Crap.
well maybe playing tomb raider with GBA or GBa Sp (or something) isnt so good either, but if you play tony hawk4 with it you can see that its pretty good.. well its better then GBA
9 years ago
Slipknot_Fan wrote
Primator wrote
I played a bit of Tomb Raider on it today. It sucks cause there are so many buttons and you have to focus on pressing the right ones instead of watching the screen.

I wasn't disappointed though. It was exactly how I thought it would be. Crap.
well maybe playing tomb raider with GBA or GBa Sp (or something) isnt so good either, but if you play tony hawk4 with it you can see that its pretty good.. well its better then GBA
You might be right as I only played for a short amount of time but I still can't see this selling much. No where near the amount as Gameboy anyway.
9 years ago
But the N-Gage isnt only about games, it also has a MP3 player with addable space and a radio icon_biggrin.gif
9 years ago
Eve6 wrote
But the N-Gage isnt only about games, it also has a MP3 player with addable space and a radio icon_biggrin.gif
That is true but unfortunately, it doesn't do any of these things very well.
9 years ago
haha yeah it most likely dosent (it chews up batterys SO FAST!)

Anyway heres a list of features:

Size
- Weight: 137 g (with standard battery)
- Dimensions: 133,7 x 69.7 x 20,2 mm, 139cc

Design
- Exciting games oriented design:
- Ergonomic game controls for two-hand use (keys divided on both sides of the screen)
- Five-way directional controller (works eight ways in games)
- High fidelity stereo headset for music player, FM stereo radio, and voice calls (mono)
- Internal antenna
- Built-in vibrator
- IHF speaker for calls, game sounds, music
- Stereo line in for audio recording (analog)
- Slave USB 1.1. for digital music download from PC

Interactive Games
- Catalogue of branded AAA quality games available at sales start
- Single player games, local multiplayer Bluetooth games
- Games available on game cards (MMC)
- 3.4 MB user memory on device flash

Display and User Interface
- Illuminated high-contrast, full-graphics color display (size 176 x 208 pixels)
- Series 60 graphical user interface enabling application multitasking with five-way navigation
- Separate application key, music and radio short cut keys, highlighted game keys

Digital Music Player
- Digital music player for AAC and MP3 files
- Stereo line in for audio recording (analog)
- Slave USB 1.1. for digital music download from PC
- High fidelity stereo headset for music player, FM stereo radio, and voice calls (mono)
- Integrated recorder (AAC) from analog stereo line connector and FM radio
- Music file download from compatible PC over USB cable
- 64 MB memory card for music
- Handsfree speaker for music listening
- Short cut button to start the Music Player

Enhanced Messaging
- Email protocols (IMAP4, POP3, SMTP, MIME2)
- Multimedia messaging (send, reply, forward, play audio, stop audio, insert multimedia content) enabling easy and more colorful messaging with compatible devices
- Enhanced SMS support including: Multiple SMS sending, SMS concatenation, templates, smileys, and picture messages

* Messaging features are dependent on the network as well as on the compatibility of devices used and content formats supported.

Stereo FM Radio
- News and music available from favorite radio channels
- Automatic next/previous channel seek
- 20 radio channel memory-Integrated recorder (AAC)
- Handsfree speaker for radio
- Short cut button to start the radio

Wireless Connectivity
- Data support HSCSD, GPRS Multislot Class 6 (2+2, 3+1, class B)
- Bluetooth
- Wireless phone-to-phone or phone-to-PC connectivity
- Send/receive pictures, graphics, and business cards
- Play games
- SyncML

Nokia Audio Manager PC Software
- Requires Windows 98, Windows ME, or Windows 2000 professional, Windows XP, USB port (for detailed requirements see User’s Guide provided in the sales package).
-Create AAC music files from CD
-Playlists to organize music files in PC

High Speed Data
- HSCSD up to 43.2 kilobits
- GPRS up to 40.2 kilobits (Class B, 3+1, 2+2)

Java Technology
- Supports the standard Java 2 Micro Edition (J2MEâ„¢)

Memory
- 3.4 MB internal + external memory cards (32, 64 and 128 Mb available separately).
- Shared memory for images, contact data, calendar, messages, and add-on applications

Operating System
- Symbian OS with Java 2 Micro Edition (J2MEâ„¢) support

Personal Information Management
- Calendar
- To-Do list
- Contacts/Address book
- Pinboard

Polyphonic Ringing Tones
- Mono ringing tone composer
- MP3, AAC, Midi, WAV ringing tones

Triple Band Operation
- GSM 900/1800/1900; automatic switching between bands

Voice Features
- Voice dialing; memory for 20 names and numbers
- Voice recorder
- Integrated handsfree speaker

WAP
- XHTML over GSM data, HSCSD, and GPRS.
- Access current WAP services with the XHTML browser

Some features are network dependent. Please check the availability of WAP services with your network operator and/or WAP service provider.

Content with XHTML Browser
- XHTML with iMode extension
- Over-the-air download of new Javaâ„¢-based games/game levels

Standard Sales Package
Transceiver
ACP-12 Charger
HDD-2 Stereo Headset
DKE-2 USB Cable
ADE-2 Recording Cable
ADA-2 Adapter Cable
BL-5C Li-Ion Battery
Booklet (including User’s Guide and Warranty card)
CD-ROM
Games brochure

Power Management
BL-5C Li-Ion battery
Capacity (mAh) : 850
Talk time: 2-4 hours
Standby: Up to 150-200 hours

Note: Variation in operation times will occur depending on SIM card, network settings and usage. Talk time is increased by up to 30% if half rate is active and reduced by 5% if enhanced full rate is active.

Usage Times
BL-5C
Capacity: 850 mAh
Music: Up to 8 hours
Radio: Up to 20 hours
Games: 3-6 hours
9 years ago
Eve6 wrote
But the N-Gage isnt only about games, it also has a MP3 player with addable space and a radio icon_biggrin.gif
neither it is for playing or listening music its for calling to peoples and to entertain people
9 years ago
Slipknot_Fan wrote
Eve6 wrote
But the N-Gage isnt only about games, it also has a MP3 player with addable space and a radio icon_biggrin.gif
neither it is for playing or listening music its for calling to peoples and to entertain people
I find listening to music pretty entertaining icon_confused.gif

But mainly the point of the N-Gage is its the first 'hardcore' gaming phone.
9 years ago
Quote
But mainly the point of the N-Gage is its the first 'hardcore' gaming phone.
And hopefully the last.

Which I'm sure it will be with only a very small amount of developers supporting it and it's not-so-hot price tag. The only people I see buying this are the stupid rich people with more money than sense.
9 years ago
Primator wrote
Quote
But mainly the point of the N-Gage is its the first 'hardcore' gaming phone.
And hopefully the last.

Which I'm sure it will be with only a very small amount of developers supporting it and it's not-so-hot price tag. The only people I see buying this are the stupid rich people with more money than sense.
well ive seen almost every finnish people buying it,
Add Comment
Like this feature?
Share it with this tiny url: http://palg.nu/1NE

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.